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News: WhatsApp Stops Trying to Be Like Everyone Else & Brings Back Its Text-Based Status Option

In February, the popular Facebook-owned WhatsApp Messenger service jumped on the "stories" bandwagon and replaced their in-app, text-based "About Me" status (you know, those lovely little messages where you can say "Sleeping" or "Not Sleeping" under the tiny nub of your profile picture). Taking its place was a clone of Snapchat's Stories feature, continuing the social media giant's recent trend of shamelessly copying Snapchat.

News: Experiments in Stock Market 3D Data Visualization on the HoloLens

HoloLens developer Michael Peters of In-Vizible has released quite a few videos since receiving his HoloLens last year. Many of his experiments are odd and funny, but some include serious potential approaches to data visualization. In the videos embedded below, you'll specifically see stock market information beautifully rendered in different ways to help understand the data.

How To: Set Default Volume Levels for Each of Your Bluetooth Accessories Individually

If you have multiple Bluetooth accessories, Android's volume system can be pretty annoying. For one thing, most phones reset to a "Safe Volume Level" every time you reconnect a pair of headphones, which means you'll probably need to turn up the volume once or twice a day. But even if your phone doesn't exhibit this obnoxious behavior, you might want your car's Bluetooth connection to be louder than, say, your home stereo or your wireless earbuds.

How To: Add a Google Photos Shortcut to Your Android's Camera App

If your Android phone was made by Samsung, LG, HTC, or any other manufacturer that likes to apply skins on top of stock Android, then your camera app is tied to the custom gallery app that was preinstalled on your device. In other words, when you tap that little image preview icon after taking a picture, you'll be taken to a camera roll interface that was made by an electronics manufacturer.

How To: Iterate Faster Inside Unity Using Holographic Emulation

In recent weeks, Unity has made a few great leaps forward for HoloLens development. These new features will increase iteration speed inside Unity and quickly increase the output of applications in the mixed reality space. Of these new features, let's take some time to talk about Holographic Emulation and why this will do so much for the development community.

News: 3 Ways Developers Are Already Turning Mixed Reality into a Multi-User Platform

Microsoft's HoloLens may the coolest new advancements in technology we've seen in quite some time, and anyone (with deep pockets) can buy one right now. But so far it's been an isolated platform where you experience mixed reality alone and others watch you air tap nothing but air. Developers are working to change that, and we're seeing the first examples crop up online already.

News: Touch & Feel Things That Don't Exist with Dexmo's Exoskeleton Gloves

One of the disadvantages of the digital world is that you can't pick it up and touch it. While that can feel like less of a problem in virtual reality, where you're already holding controllers, mixed reality environments—like the one you'd experience in Microsoft's HoloLens—suffer from a lack of physical connection with the digital objects that appear in your real world. Dexmo aims to solve that problem with a relatively intimidating new controller that encompasses your hands.