Arising Markets Search Results

News: 15 Remote Assistance Apps Driving the Enterprise Sector of Augmented Reality, from HoloLens to iPhone

Comparing the present-day states of the consumer and enterprise sectors of augmented reality is like evaluating the merits of sports car versus work trucks. Like consumer AR, sports cars are sexy and exciting, but perhaps a bit impractical at times. On the other hand, enterprise AR is utilitarian, but it gets the job done and, in the long run, pays for itself.

Pocket Camp 101: How to Make Human Friends in Animal Crossing

While Animal Crossing's emphasis has always been on making friends with the animals that populate your world, each subsequent game following its initial release has stressed relationships with human players more and more. In Animal Crossing: Pocket Camp, making human friends is a crucial part of the process with the inclusion of market boxes, Shovelstrike Quarry, and giving "kudos."

News: Apple's Phil Schiller Hints at Future Smartglasses by Framing Augmented Reality as Sci-Fi

Whenever you attend or remotely watch a major Apple event, you're likely to see Phil Schiller, the company's senior vice president of worldwide marketing, unveiling a brand new product on stage. Outside of an official event, Schiller is the second most likely person (after Apple's CEO Tim Cook) you'll find delivering a rare tidbit of new Apple info or perspective to the public.

News: How Razer Used IGZO Display Tech to Achieve 120 Hz Refresh Rates

With their first attempt at the mobile market, Razer introduced a device that looks at the smartphone differently. Instead of focusing on minimal bezels or an amazing camera, Razer decided to make a phone for gamers. So how could Razer target the growing mobile gaming market, which is projected to generate $40.6 billion in global revenue in 2017? It starts with the IGZO LCD Display.