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News: Kickstarter Game System Uses iOS & Android Devices to Merge Tabletop Gaming with Augmented Reality

The fortunes of ARKit and ARCore are still in the hands of developers, who have been increasing the number of mobile augmented reality apps on the market, but perhaps not as fast as companies like Apple might have expected. But one new product is looking to literally kickstart mobile AR gaming by introducing a few key components that harness the traditional board game model.

How To: Play Battlelands Royale on Your iPhone Right Now

With PUBG and Fortnite dominating the gaming scene, other companies are making royale-themed games to get in on the trend. Futureplay is no different, as they've soft launched Battlelands Royale in Finland, Poland and Ukraine to iron out bugs before its worldwide debut. If you don't live in one of those countries, you can try this game right now with a quick workaround.

News: Almost a Year Later, Android Oreo Is Still on Less Than 1% of Phones

The first developer preview build of Android P (Android 9.0) is right around the corner, but less than 1% of Android phones are running Oreo. The fragmentation on Android (the number of devices on different versions of the operating system) is staggering, and a problem that has plagued the operating system since it first debuted in 2008 — despite Google's best efforts to fix it.

News: 3 Ways Developers Are Already Turning Mixed Reality into a Multi-User Platform

Microsoft's HoloLens may the coolest new advancements in technology we've seen in quite some time, and anyone (with deep pockets) can buy one right now. But so far it's been an isolated platform where you experience mixed reality alone and others watch you air tap nothing but air. Developers are working to change that, and we're seeing the first examples crop up online already.

News: Touch & Feel Things That Don't Exist with Dexmo's Exoskeleton Gloves

One of the disadvantages of the digital world is that you can't pick it up and touch it. While that can feel like less of a problem in virtual reality, where you're already holding controllers, mixed reality environments—like the one you'd experience in Microsoft's HoloLens—suffer from a lack of physical connection with the digital objects that appear in your real world. Dexmo aims to solve that problem with a relatively intimidating new controller that encompasses your hands.