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HowTo: Make a S'More Bigger Than Your Head

When I first saw Stacy of The Birthday Blog's gigantic S'more, I'll admit, I got pretty excited at the prospect of eating a massive marshmallow. But then I realized that Stacy's oversized S'more is actually a clever cake decorating ploy, assembled with a custom-sized, homemade graham cracker, a giant hunk of melted down chocolate, and a white frosted cake. Facade or not, it'll go perfect with your colossal Kit Kat, or your epic Gummi Bear.

News: Diseased Pariah News

Diseased Pariah News is a zine for and about people with HIV. It is "a patently offensive publication of, by, and for people with HIV disease (and their friends and loved ones). We are a forum for infected people to share their thoughts, feelings, art, writing and brownie recipes in an atmosphere free of teddy bears, magic rocks, and seronegative guilt." Started in the 1990s, it's up to 11 issues, 8 of which are viewable and downloadable online. It's marked by its trademark dark humor and hon...

Scrabble Bingo Weekly Roundup: Creepy, Deadly Words for Halloween

Pumpkins, murderers, vampires, zombies, ghosts, witches, death… these are all the subjects of last week's Scrabble Bingo of the Days, which focused on words associated with Halloween and horror movies. Did you know there was actually a name for someone who suffocated another person? Did you know that Frankenstein, vampires, and ghosts can all be considered one thing? Did you know that there was actually a word for rotten dead flesh?

News: What Was the First Adventure Game?

Adventure gamers would love to know what was the first adventure game. Well, it was a 1970s computer game titled "Colossal Cave Adventure", also known as "Adventure". Designed by Will Crowther, the game was in FORTRAN and initially had 700 lines of code and data, which was later expanded to 3,000 lines of code and more than 1000 lines of data.

News: Video Game Landscape Brought to Life: A Real World Tour of "Fallout: New Vegas"

Following in the footsteps of great historical figures is a great way to learn about them. Michael Wood famously did so in the 1980's for his PBS documentary and book In The Footsteps of Alexander The Great. This March, UK-based marketing director Chris Worth completed a similar endeavor—not by tracing the path of a real-life emperor or explorer, but a humble video game character. One known simply as "The Courier".

News: Groundhog 101

Beginners don't realize that they don't need to clobber every groundhog that shows up. The best strategy is to isolate the first one someplace out of the way and just leave him there indefinitely. Only one can be on your property at a time.

News: Happy 4th of July!

Original post by FrontierVillePost Click through to see pictures! Today we got an update for the 4th of July celebration of America’s Independence Day. Because this game is based in America around the Western Expansion movement, our pioneers deserve a chance to rest from their chores and celebrate!

News: BMW Makes Tron Car

Sorry Nissan Land Glider, the BMW Simple makes you look like a Granny car. This prototype truly feels like a car and motorcycle combined (plus it bears an amazing resemblance to the Tron light cycle). 

News: Should Google+ Require You to Use Your Real Name?

Google started culling Google+ accounts. There are two main targets: businesses and those who are using pseudonyms. For businesses, Google is promising to provide their own version of Facebook Pages, which will be released later this year. For those who use pseudonyms, they aren't so lucky. According to Google+'s community standards, users must "use the name your friends, family, or co-workers usually call you". The purpose of this rule is ostensibly to discourage spammers and people from set...

How To: Make an Invisible Piston Door to Keep Your Hideout a Secret

No one likes it when random people wander into your home and mess things up, which is why it behooves you to hide your things from even the most prying eyes with builds like this totally invisible, 2x2, piston-operated door with no visible redstone either inside or outside. The story of Goldilocks and the Three Bears may have gone differently if they would have had one of these babies installed in their home: I did a tutorial for a piston-powered trapdoor and many people wanted to know how to...

News: BioShock's Libertarian 'Rapture' of the Deep Evolves into Real-Life Seastead Cities

BioShock is one of the best games of all time. It combines FPS gameplay with RPG storytelling and supports multiple systems better than any other game, that much is for sure. And the setting of its amazing story is a place called Rapture, a high-tech libertarian colony at the bottom of the Atlantic built by Andrew Ryan, a greying industrialist clearly inspired by John Galt and his creator Ayn Rand, the mother of Objectivism and modern American libertarianism in general. Ryan is a Soviet exile...

Alan Wake: Captain Obvious

In Alan Wake, there are hidden messages hidden throughout the levels that are only visible with a flashlight. If you don't flash the light at a particular spot, you will not be able to see the message.

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