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News: Leap Motion's Interaction Engine Brings Natural Gestures into Virtual Worlds

Leap Motion created gesture control for all sorts of things, including virtual reality, long ago, but developers must build in support for their tracking peripheral to use its full potential. As a result, they've created an "Interaction Engine" for Unity, the primary platform for developing virtual and mixed reality experiences, to try and take gesture interaction to the next level.

News: EtherWars Brings Real-Time Strategic Space Battles into the Living Room

If you want to quickly understand EtherWars, imagine a game like StarCraft where you build out your base on your living room floor instead of on a computer screen. Before we had computer games to help us imagine what space wars might feel like, we played with toy ships and used our imaginations. EtherWars combines those two elements by replacing toys with holograms that actually react to your choices.

News: Boring (Yet Mesmerizing) VR Experiences Could Calm Anxiety & Reduce Pain

Opioids, or narcotic painkillers, serve as our primary method for alleviating physical distress. They also happen to be a leading cause of death due to their addictive nature. AppliedVR hopes to introduce a safer alternative: virtual reality gaming. They utilize the existing Samsung Gear VR for the hardware, but provides specialized software that offers up a distracting experience that fosters greater pain ignorance.

News: Pokémon GO's Nearby Menu Is Lying to You—Here's Why All the Pokémon Have 3 Footprints

The easiest way to see which Pokémon are close to your current location in Pokémon GO is by checking the Nearby tracker in the bottom-right of your screen. At least this was the easiest way up until a few days ago. Initially, the Pokémon in the Nearby screen would be marked with between zero and three footprint icons—the more footprints, the further away a Pokémon is from your location. Pokémon with zero footprints should be visible to you.

News: HoloLens Will Be Your AR Piano Teacher in the Future

You've likely seen light-up musical keyboards that teach you how to play a song with visual cues, but few of those devices exist and have a limited number of songs you can actually learn. But Karl Baumann and his HoloLens Hackathon team figured out that in mixed reality, you can learn music with visual cues with any piano.

News: Volvo Takes Showrooming to the Next Level with a HoloLens

While the early stages of any new technology always seems amazing because of the utilitarian, almost altruistic software concepts it inspires, mixed and augmented reality will still see its fair share of corporate apps. That might be a good thing, however, as Volvo's plan goes past general information and advertising to make a truly helpful tool for prospective car buyers.

News: Check Out These Awesome Mixed-Reality Movies Made with the HoloLens

Mixed reality filmmaking isn't a new concept. Disney managed to make it work in 1988 with Who Framed Roger Rabbit, but not without an enormous amount of work. We haven't seen many mixed reality films of that scope since, and perhaps that's because it's still hard to accomplish. Filmmakers don't look through a viewfinder or monitor and see the fully rendered result on screen—but that can change with mixed reality headsets like the HoloLens.

How To: Use Chrome Flags to Prevent Page Load Jumps

Google's Chrome browser comes pre-loaded on the vast majority of today's Android devices, and it's one of the fastest, most stable, and useful browsers out there. But it does have one major annoyance—while a page is loading, you'll see a link, then reach to tap it, but an element further up the page will load, and the link will jump out from underneath your fingertip.