Communication Tool Search Results

How To: Model complex organic forms (ears) in 3ds Max 8

In this 3ds Max video tutorial you'll see how the spline method can be used to model a very complex form, such as the ear, in Autodesk's 3D Studio Max digital graphic modeling software. You'll see several tools found in EditPoly for creating overhangs, and also look at attaching the ear seamlessly with an existing head. This process works directly in conjunction with Adobe Photoshop, specifically topology, just so you know.

How To: Keep faces together in Maya 8.5

If you think you have all the essential tools figured out in Autodesk Maya 8.5, you probably don't. So, if you want to create awesome 3D animated characters, then maybe you should watch this Maya video to make sure you know how to keep faces together after you already know how to merge, merge duplicate, average vertices, and bridge.

How To: Place eyes in your characters using Zbrush 3.1

This Pixologic Zbrush 3.1 video tutorial shows you how to place eyes in your 3D animated character's head. You'll have to sculpt out those eye sockets out first and then grab a squirkle to work with, using a few tools. If you want to be a great 3D digital animator, learning the basics of Zbrush modeling is a must. You'll see how to move, rotate, and scale an object, too.

How To: Convert images to spot colors using Photoshop

In screen printing, Photoshop can be a powerful tool. If you have a jpg, tif, eps, or other type of file in which you can't alter, printing from Photoshop will give you too many separations. Here is a way to take a simple design in Photoshop and convert it to spot colors in order to print solid colors instead of mixing inks.