If you're into entomology, then you probably recognize the name E.L. Trouvelot. After all, he was the person responsible for the outbreak of invasive gypsy moths in North America, which are now one of the most destructive foliage-eating pests in the United States.
The small size of most indie game development teams is a strength, but also a weakness. It allows them to take risks and explore revolutionary ideas that a larger company could never justify to its shareholders, but also means they must navigate the game development labyrinth with minimal help, taking much longer than those with big development teams. Some of the most exciting indie games currently in development have been so for years, or look like they will be.
This week's 6-part series on Making Art on Your iOS Device comes to a close today with our last segment: a collection of useful apps for touring museums, galleries and street art. The apps below cover some of the world's greatest art meccas, so read on if you're planning an upcoming trip, if you live in one of the destinations listed below, or if you simply want to see what a faraway museum has to offer—from the comfort of your couch.
Art Babble is a video network for artists and art lovers alike, launched by a group of curators at the Indianapolis Museum of Art. The site is divided into channels, series and partners, with a wide variety of top notch videos from institutions far and wide. The Getty Museum has posted some especially fascinating content, most notably their series on modern artisans and craftsmen demonstrating antiquated art techniques.
Love this Rubik's Cube stamp with movable type Chinese characters by Shaun Chung. Chung laser-etched the characters from wood, and then adhered them to a regular Rubik's Cube to create verses from a traditional Chinese text.
Kirsten Dunst is turning Japanese in short skirts and thigh highs. The art world crashes Hollywood in this video piece starring Dunst, directed by McG and produced by world renown Japanese artist Takashi Murakami.
This how to video shows you what causes a nasal voice and how you can improve your singing with these voice tips. A nasal singing voice often produces an undesirable sound. These tips can help you produce a more beautiful tone. Watch this tutorial and you will be able to sing beautifully with these tips.
Debating as to whether or not to get your nose pierced? There are several pros and cons to weigh when decided "to pierce, or not to pierce"... In this video, learn how to go about getting your nose pierced, what to look for in a piercer and how to deal with your piercing afterward.
While any form of gambling is set up to make you lose, there are some tips and tricks, shown in this how-to video, to help even the playing field. Penny arcade slots are a reasonable place to start, as the stakes aren't too high, so neither side (you or the arcade) has that much to lose. Watch this video conning tutorial and learn how to beat an arcade penny slot machine.
Learn how to shuffle the deck and cheat in Blackjack. Con your friends and always win at the casinos.
Get Money First you need to find a way to get 60 dollars or less, depending on what game you are going to choose to rent.
Craving candy but have no change? Then listen closely to this hack. This con how-to video shows you how to hack a candy machine by creating fake quarters. This hack trick should also work on parking meters. Never pay for candy or meters again. Watch this video tutorial on YouTube and learn how to hack a candy machine with a paper coin or cardboard.
This video offers a few quick tips on how to simplify animation curves with a new feature in Blender 2.53. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Simplify a messy animation curve in Blender 2.53.
In this clip, you'll learn how to bake ambient occlusion (AO) and tangent normals in Blender 2.5 and up. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look! Bake ambient occlusion and tangent normals in Blender.
In this Blender 2.5 video tutorial, you'll learn how to create a branded coffee cup. This tutorial encompasses the modeling, rendering and texturing of the coffee cup. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look! Create a 3D model of a coffee...
In this quick Blender 2.5 video tip, you'll learn how appending/linking can be used to bring in elements from another .blend file. These elements can be mesh objects, lamps, materials, or even sculpting brushes. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions...
In this Blender user's guide, you'll see how to set up a "toon" shader, and use the Edge settings to apply a nice 2D cell-shaded look to your 3D models. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own toon shaders, take a look! Create and apply a cartoon shader in Blender 2.5.
This clip demonstrates the basics of adding seams to a model, covering setting up Ambient Occlusion and Environment lights, baking them to a texture map, and applying it to the model. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Add seams to ...
See how to age a chrome metal shader within 3ds Max 2010. See how to use 3ds Max 2010's built-in grouping features to work on multiple meshes the same way you might work on a single object. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started taking advantage of the 3ds Max Assembly and Group tools yourself,...
In this clip, you'll learn how to use 3ds Max's Parameter Collector tool. See how to use 3ds Max 2010's built-in grouping features to work on multiple meshes the same way you might work on a single object. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started taking advantage of the Paramater Collector tool y...
See how to use Dreamscape to generate foam, how to export it as a bitmap sequence and how to control every single parameter to change its look. See how to use 3ds Max 2010's built-in grouping features to work on multiple meshes the same way you might work on a single object. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information,...
See how to work with multi-sub materials in Autodesk 3ds Max 2010. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started taking advantage of the 3ds Max Assembly and Group tools yourself, take a look! Work with multi-sub materials in Autodesk 3ds Max 2010.
Learn how to use FumeFX in 3D Studio Max to generate realistic fire and smoke effects. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started using FumeFX in your own Max projects, take a look! Simulate fire and smoke effects with FumeFX in 3ds Max.
See how to simulate the interaction between a boat (a mesh) and water (a plane), creating the waves, ripples and particle splashes. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started using this effect in your own Max projects, take a look! Create realistic boat-water interactions in 3ds Max.
This tutorial looks at how to create a map of the wetness left by a particle fluid, so that you can correctly render surfaces with a wet look. It looks at rendering out a point cloud with wetness information, and creating a bespoke shader to correctly render surface using the point cloud. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by ...
This quick three-part series presents an introduction to ForEach SOPs in Houdini 10.
This one-two tutorial offers advice on how to work with bespoke shaders and compositing networks in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Refine 3D trails in Houdini 10 - Part 1 of 2.
This four-part series presents an introduction to some of the techniques for uv mapping in Houdini. This first part introduces the concept of UVs, and looks at UVProject as a way of adding UVs, and UVQuickShade as a way of visualising them. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, i...
This two-part tutorial looks at the techniques for rendering millions of particles in Houdini 10. The first part looks at using the popsolver to manipulate particles using both the standard pop nodes and dynamics forces. We use the interact pop, and random grouping of particles to build an ink like effect. We set up a smoke simulation and use the velocity field of that to advect (move) the particles. Whether you're new to Side Effects Software's popular 3D production program or a seasoned gra...
This video provides an introduction to basic compositing in Houdini. The first part looks at color and alpha planes, the use of matte shading. It also covers generator and filter compositing nodes, and the beginnings of masking. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including det...
This two-part tutorial looks at the basic techniques for emitting smoke from particles.
This clip uses a smoke example to examine source variations and upres (techniques which are useful preparation for the pyrofx tools). Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Upres smoke simulations in Houdini 10 - Part 1 of 2.
This two-part tutorial series offers a look at the basics of smoke simulations. This first part looks at setting up a simulation, the fields involved, how to visualise them. It also looks at temperature and bouyancy as well as vortex confinement. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more informat...
This clip presents a quick look at how to instance lights to particles in Houdini. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Instance a light to a particle in Houdini 10.
This clip presents a walkthrough of how to go about creating a particle based explosion in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
This clip offers instructions on how to create your own lighting models using an illuminance loop in a VOP network. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Make lighting models in Houdini with illuminance loops.
This Houdini 10 user's guide offers a look at how CHOPs can be used to replicate animation from one object to many, or more precisely to vary that animation. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Replicate an object's animation with C...
This clip demonstrates how to create a caustic lighting effect using Houdini's Mantra PBR rendering engine. The first part starts with a refresher on refraction. More generally, guide looks at setting up normals correctly, then at the glass shader in Houdini, faux caustics and shadows, and using an environment light in PBR to generate 'background' reflections. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acq...
This tripartite tutorial series presents an in-depth look at how to use volumes in Houdini 10 — creating them using the volume and IsoOffset SOPs, and adjusting their values. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Create and use volume...
This clip offers an introduction to using attributes and local variables in Houdini. It covers vertices (vertexes), points, primitives and details. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Set attributes and local variables in Houdini 10...