Creating Objects Search Results

How To: Work with workplanes in Pro/DESKTOP

In this beginners CAD software tutorial you will learn how to navigate in Pro/DESKTOP. Learn how to model objects the way you desire with this extended knowledge of workplanes and viewports. Workplanes allow you to work precisely in Pro/DESKTOP and are worth knowing how to use. This ProDESKTOP tutorial is best viewed full screen.

How To: Change a flat tire when cycling

Flat tires are inevitable, so it's important to be prepared. Learn some tricks that will simplify the process and save you time. Check out this instructional cycling video that demonstrates how to change a flat tire when cycling. Just follow these simple tips: shift into smallest gears, check for sharp object in tire, use sandpaper to roughen rubber, let glue dry 2-3 minutes before applying patch, make sure tire doesn't pinch tube.

How To: Intersect models in Google SketchUp

Did you know you can intersect models when working in Google SketchUp? If you didn't, that's because the intersection tool is only available from the contexts menu. This SketchUp tutorial will show you how to find the tool and use it to intersect SketchUp objects. These operations are similar to boolean operations you'll find in other 3D modeling softwares.

How To: Make a silicone mold

Watch this instructional video to make a one part silicone mold. Silicone molding is a simple and accurate process and will forgive many mistakes. You can actually smooth the silicone onto your object as it dries.

How To: Draw people in a landscape

Watch this instructional drawing video to draw people within a landscape. Remember, objects that are up close appear larger and more defined than they do from a distance. When you draw people in a landscape, you should treat them the same as any other form in the landscape. Imagine that a close up view of a person is actually a landscape drawing.

How To: Draw perspective and depth

Learning how to draw is a very much about learning how to see. Watch this instructional drawing video to begin to draw the illusion of depth on a flat surface. Most people can see perfectly fine and understand the concept of depth in space. However, drawing becomes tricky when you must translate a moving object onto a piece of paper. Learn to draw in the page, rather than on the page.

How To: Use the scale tool as a mirror in Google SketchUp

Although there isn't an actual mirror tool in SketchUp, it is easy to mirror anything with the scale tool. Take a look at this instructional video and learn how to use the scale tool for mirroring purposes in SketchUp. This tutorial covers, how to mirror objects using the scale tool, how to use modifier keys, and mirroring symmetrical components or shapes for efficiency.

How To: Carve in Houdini 9

In this Houdini 9 modeling tutorial you will learn how to use the surface operator the carve sop. Carving objects is a fast way to model and manipulate them using curves and lines or other shapes. Watch and learn how to use the carve sop in Houdini 9.

How To: Set up a basic animation rig in Maya

In this tutorial you will learn how to setup a basic rig in Maya. Animation rigs are the bone and muscle structures used to animate and move characters and objects made in Maya. If you plan to make anything you model in Maya come to life, you will need to learn the basics of rigging. So watch this tutorial and get started building basic animation rigs in Maya.

How To: Extrude polygons in Maya

Learn how to extrude polygon faces and start to really make objects. Extruding is the most important and most often used method for manipulating and modeling with polygons in Maya so if you are learning Maya, you definitely want to check out this tutorial.

How To: Distress your jeans

Watch this fashion tutorial video to learn how to distress your jeans quickly and easily. You'll need old jeans, a cheese grater or nail file, a hard object, a white crayon or chalk, and a pen knife or cutter. You'll be rocking your own distressed jeans in no time after watching this helpful how-to video.

How To: Define topology lines on reference images in Photoshop

This video tutorial goes over methods for defining the topology of an organic object in Adobe Photoshop. This is helpful as a planning stage before you begin your 3ds Max 8 digital 3D modeling to make sure that your have proper distribution of faces and your target mesh will deform nicely. So, if you're using Autodesk's 3D Studio Max for awesome 3D graphics, this could help you out with Photoshop topology.

How To: Navigate in Zbrush 3.1

Before you learn the hard stuff of 3D digital animation with Pixologic's Zbrush 3.1 sculpting software, you might want to learn the navigation of things. Navigation is a very boring thing in Zbrush, but is very important for 3D modeling. This video will teach you to move objects, rotate, and more.

How To: Add Zspheres to a sculpted character in Zbrush 3.1

So, you want to add some weird things, like horns to your 3D animated character in Pixologic's Zbrush 3.1 sculpting software. Well, you've come to the right place. This video tutorial will teach you how to add Zspheres to your sculpt in Zbrush and why. Your 3D animated model will look great when you stage another object and add it to your character.

How To: Place eyes in your characters using Zbrush 3.1

This Pixologic Zbrush 3.1 video tutorial shows you how to place eyes in your 3D animated character's head. You'll have to sculpt out those eye sockets out first and then grab a squirkle to work with, using a few tools. If you want to be a great 3D digital animator, learning the basics of Zbrush modeling is a must. You'll see how to move, rotate, and scale an object, too.