Creating Objects Search Results

How To: Clone objects in 3ds Max

Want to create a replica of your 3D object? This basic tutorial covers the duplicating of objects into copies and instances in 3ds Max. You will learn the difference between making a reference, a copy and an instance. For detailed information, including step-by-step instructions, and to get started duplicating objects in your own 3ds Max projects, take a look. Clone objects in 3ds Max.

How To: Create a chalice in Maya

This Maya tutorial shows you how to create a chalice. The basic idea is using a curve to create the profile of your object and sweep or revolve the curve for your object. Get creative and find other objects to make. Create a chalice in Maya.

How To: Work with objects in InDesign CS3

Objects are important building blocks in InDesign. This video shows you how to create and manage the four basic types of objects in InDesign: filled shapes, graphics frames, text frames, and vector graphics. Check out this video created by Anne-Marie Concepcion now! Work with objects in InDesign CS3.

How To: Create selection sets in 3ds Max

Object association in 3ds Max allows you to define certain relationships between two or more objects. Selection sets is one of the object association types. In this video tutorial you will learn how to Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, take a look! Create selection sets in 3ds Max.

How To: Apply opacity effects with InDesign CS3

This video shows you how to apply opacity effects to an object in InDesign, such as drop shadow, directional feather, and gradient feather. You learn how to separately control the opacities of stroke, fill, and text in an object, and create an object style from you transparency effect. Apply opacity effects with InDesign CS3.

How To: Use the 3D Object tool in Photoshop CS3 Extended

This video shows you how to use the 3D Object tool in Photoshop CS3 Extended. You'll learn how to import a 3D model, use the 3D tool to transform it, manage appearance settings such as render mode, and manage cross-section settings. Check out this video created by Photoshop expert, Ashley Manning Still now! Use the 3D Object tool in Photoshop CS3 Extended.

How To: Create a circular pattern with 3ds Max wire parameters

In this 3D software tutorial you will learn how to use wire parameters to create a scalable circular patterned object in 3ds Max. Using the wire parameters in 3D Studio Max you can create a scaling circular pattern based on the distance of the circle to a point object. This is a great way to model things with repetitive parts in 3ds Max. Learn how to create a circular panel with circular openings and attach it to a rectangle in 3ds Max. Create a circular pattern with 3ds Max wire parameters.

How To: Create shared parameters in Revit Architecture

This intermediate level CAD software tutorial gets into the basics of creating shared parameters in Revit and how to create schedules to access them. In this Revit tutorial scheduling is meant to be used more as a spreadsheet interface for driving the model and not so much for putting schedules in a drawings set. That being said this video covers the basics of making a schedule in Revit which one could easily then place on a sheet.

How To: Use graphics and objects in Adobe InDesign CS3

Adobe InDesign CS3 software is used to create compelling print layouts, immersive content for playback in the Adobe Flash Player runtime, and interactive PDF documents. It is built for graphic designers, prepress and production professionals, and print service providers who work for magazines, design firms, advertising agencies, newspapers, book publishers, and retail/catalog companies, as well as in corporate design, commercial printing, and other leading-edge publishing environments. Simply...

How To: Use layers in InDesign CS3

This video shows you how to use layers in InDesign to organize and control overlapping objects. You learn how to create layers, put objects on layers, and manage layer options. Check out this video created by David Blatner now! Use layers in InDesign CS3.

How To: Add custom UI objects over the viewports in 3ds Max 2010

In this 3ds Max 2010 video tutorial, you'll learn how to use Manipulators to create custom UI objects. Whether you're new to Autodesk's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Add custom UI objects over the viewports in 3ds Max 2010.

How To: Fake reflections for objects without an environment in Blender 2.5

In this clip, you'll learn how to create reflections for environment-less objects in Blender 2.5 without the use of raytracing. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Fake reflections for objects without an environment in Blender 2.5.

How To: Use object and merge drawing in Adobe Flash CS4

Adobe Flash CS4 Professional software is the industry-leading authoring environment for creating engaging interactive experiences. It is ideal for interactive designers, graphic designers, and developers. But having the program isn't enough; you need to know how to use it. In this video tutorial, you'll learn how to use object and merge drawing tools in Adobe Flash CS4. Use object and merge drawing in Adobe Flash CS4.

How To: Scale objects with 9-slice scaling in Fireworks CS4

Adobe Fireworks CS4 software is used to rapidly prototype websites and application interfaces and to create and optimize images for the web more quickly and accurately. It is ideal for web designers, web developers, and visual designers. Simply having the software isn't enough, however; you'll need to know how to use it. In this CS4 video tutorial, you'll learn how to scale objects with 9-slice scaling in Adobe Fireworks. Scale objects with 9-slice scaling in Fireworks CS4.

How To: Replicate an object's animation with CHOPs in Houdini

This Houdini 10 user's guide offers a look at how CHOPs can be used to replicate animation from one object to many, or more precisely to vary that animation. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Replicate an object's animation with C...

How To: Create a Sin City effect in After Effects

Creative Cow contributing editor Grant Swanson will take you step-by-step through the easiest and fastest (and extremely effective) way of creating the popular Sin City effect - colorized objects in a black and white world. You will learn basic techniques when working with color, and some useful masking/rotoscoping techniques in After Effects. Create a Sin City effect in After Effects.

How To: Use the cross section modifier on splines in 3ds Max

This 3D software tutorial shows you how to use the cross section modifier in 3ds Max. The cross section modifier tool works on splines and is most often used when modeling with curves in 3D Studio Max. he CrossSection modifier creates a “skin” across multiple splines. It works by connecting the vertices of 3D splines to form a skin. The resulting object is another spline object that can be used with the Surface modifier to create a patch surface. These two modifiers, when used together, are s...

How To: Make an object ball carom shot

This video show how to use the 90 degree rule to plan an "object ball carom shot." This type of shot will deflect the object ball off 2 balls before making it into the pocket. An object ball carom shot requires a decent knowledge of geometry. Make an object ball carom shot.

How To: Create 2D procedural textures in LightWave

The node editor in LightWave allows you to create procedural 2 dimensional textures. This is better than normal mapping because it can be directly applied to UV's. Trust us, this is a good thing to know how to do once you start animating textured objects! Create 2D procedural textures in LightWave.

How To: Use a fractal field in Trapcode Form in After Effects

This software tutorial takes a look at how to use the fractal field in Trapcode Form, an After Effects plug-in. Take a plane or object and work with the Fractal field parameters to create moving flowing shapes and objects. Trapcode form also allows you to synchronize your fractal field effects to audio as you'll see in this After Effects tutorial. Use a fractal field in Trapcode Form in After Effects.

How To: Create and use symbols and instances in Flash CS3 Pro

This video introduces the concept of symbols and instances in Flash. It shows you that symbols are objects that can be reused as instances, and targeted with ActionScript code. The tutorial shows you the difference between graphic, movie clip, and button symbols, and how to modify both symbols and instances in different ways. Create and use symbols and instances in Flash CS3 Pro.

How To: Select and manipulate objects in Illustrator CS3

This video shows you how to select and manipulate Illustrator objects. You learn how to use the Selection and Direct Selection tools, the Select Similar Objects button, and Outline view. The video shows you how to select multiple anchor points with the Direct Selection tool, and how to manipulate those points as a group. Select and manipulate objects in Illustrator CS3.

How To: Duplicate objects within modo with replicators

Modo's replicators are an especially useful kind of duplicate. You can use them to create thousands of duplicates and attach them to a mesh. Whether you're new to Luxology's popular 3D computer graphics application or are a seasoned digital artist merely on the lookout for new tips and tricks, you're sure to be well served by this free video modo tutorial from the folks at CG Cookie. For more information, including step-by-step instructions, take a look! Duplicate objects within modo with rep...

How To: Use image frames & object styles in Adobe InDesign CS4

Object Styles allow you to format your frames and their contents quickly. Also, if you ever need to make global changes you can simply update the Object Style and everything in your layout changes accordingly. If you know the benefits of working with Paragraph & Character Styles, then you owe it to yourself to check out Object Styles in this video. Use image frames & object styles in Adobe InDesign CS4.

How To: Use the patch deform modifier in 3ds Max

The PatchDeform modifier in 3ds Max deforms an object based on the contours of a patch object. This modifier works similarly to the PathDeform modifier, but uses a quad-based patch object instead of a spline shape or NURBS curve path. Patch Deform is a great tool for mapping geometry on a surface or the distribution of component on a surface in 3ds Max. The only catch is that the distribution geometry has to come from a surface originally made as a Patch. The surface cannot come from a set of...

How To: Quickly boolean objects in LightWave 9

Using LightWave 9 Modeler, Speed Boolean options allows you to quickly boolean objects in a single layer. You start by selecting the object you want to do the Boolean work, select Speed Boolean (where you choose from the normal list of add, subtract, intersect, or union) and the object you have selected will be booleaned with the non-selected geometry. We will use the "subtract" function in this video tutorial. Quickly boolean objects in LightWave 9.