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How To: Use polygroups in Zbrush 3.1

Jason Welsh shows you how to use polygroups in Pixologic's Zbrush 3.1 3D sculpting software and explains the difference between a subtool in a polymesh structure, when combining. So, for all you 3D modelers out there, if you want to make great animated characters, this is a good video to check out.

How To: Make a cut-paper portrait

Learn how to make a cut-paper portrait by taping an image to a paper, cutting out the silhouette, cutting out the details, checking your progress, cutting off the tape, making some final touch-ups, and placing and gluing the image.