Famed musician and composer Brian Eno is giving the air guitar and drumming crowd the means to make music from their gesturing through the Microsoft HoloLens.
In the years leading up to the release of the Apple Watch, we were frequently teased with concept designs of what Apple's smartwatch might look like. Of course, many of those outlandish designs were off the mark, but the attention to the idea itself hinted that the public was ready for a mainstream wearable from a high-end hardware maker like Apple. Now smartglasses are getting the same treatment.
ARKit and ARCore generate excitement among various segments of the tech industry for spurring adoption of augmented reality with consumers via mobile devices.
Waymo just received approval on a patent for a push-button console that replaces not only a steering wheel in a car but the brake and gas pedals, too. This reflects Alphabet's driverless arm could remain true to its original mantra of developing cars that pilot themselves without human intervention.
Another day brings another Apple ARKit demo, this time for a first-person role playing game that inserts villagers, vendors, and villains into real world locations.
Russian phone customizer Caviar — you might have heard of the blinged-out iPhone 6s Pokemon GO phone they released a few months back — is taking on international relations with their newest product.
There's a general belief that augmented and mixed reality is going tied to enterprise solutions for the foreseeable future, and most developers in the field are focused on business use-cases. Without a dramatic breakthrough in the next couple of years that will likely be the case, making that decision the sensible one.
If you've been longing since the '90s for the total Clueless experience of virtually trying on clothes, you missed out by not attending London Fashion Week earlier this year.
In a press event this past week at the Game Developers Conference in San Francisco, California, Unity Labs, the experimental and forward thinking arm of Unity, announced an upcoming toolset for developers in the augmented, mixed, and virtual reality space called the XR Foundation Toolkit (XRFT).
Having control of your basic motor functions is something most people take for granted, but for individuals with Parkinson's disease, that is not the case.
For those of us that were blown away by the spatial mapping and user experience in Fragments and Young Conker, the version of spatial mapping that came stock in the HoloToolkit was lackluster at best. It became apparent really quick that to get an amazing presentation would require some heavy shader knowledge and some badass mesh culling skills, at the very least.
I am a graphic designer, so I have to collect massive pics from webpages to provide me with inspiration. But sometimes I need to use them everywhere, even if I've no access to computers or laptops, so I have to resort to mobile devices.
Adding water features to your garden can help to create an enviroment that more closely resembles nature. The sound of a trickling fountain can make your garden feel more peaceful and relax. Paul Tamate, a leading landscape designer working with water features and Asian-inspired garden designs in San Francisco says, "design spectacular water features as the centerpiece of gardens that serve as retreats from modern life."
The inclusion of the parallax effect caused a shitstorm amongst iPhone users when it was released in iOS 7, especially when it came to creating custom wallpapers. It was hard to control, and even disabling it didn't fully get rid of it, making it one of the most hated new features in Apple's latest mobile OS.
The rapid advance of Lens Studio as a platform for easily developing augmented reality experiences is just one indicator that immersive computing is becoming the norm.
We often discuss the augmented reality efforts coming from the biggest players in Silicon Valley like Google, Facebook, Apple, and others, but one name that keeps coming up when you really begin to dig into the AR space is Vuzix. Since the late '90s, the company has quietly but deliberately worked to build itself into a viable competitor in the enterprise space via its wearable display technology.
Your iPhone and Mac can speak to each other in many ways, allowing you to start work on one device and seamlessly switch to the other, share clipboards between the two, and pick up phone calls and answer text messages on both. The compatibility is incredible, but there's even more you can do by incorporating third-party software into the mix.
After closing its office last year, enterprise AR company Daqri has moved on to the final stage of its lifecycle with the liquidation of its assets.
While the automotive industry is moving towards adopting AR displays in future models, BMW is already shifting into the next gear with its vision of the technology.
Did Google CEO Sundar Pichai kill Google Glass for non-enterprise users? That's the obvious first question following news that non-enterprise Glass users will no longer have access to Google's core apps after February 2020.
After a rough run of news, smartglasses maker North still has the confidence of investors, as evidenced by its latest round of funding.
Describing how and why the HoloLens 2 is so much better than the original is helpful, but seeing it is even better.
The long guarded veil of mystery surrounding Magic Leap for years was finally lifted last year when the company revealed its Magic Leap One device.
Last week at Mobile World Congress 2019, Google put an augmented reality twist on its annual Android Partner Walk via its ARCore toolkit.
At its annual MAX event kicking off on Monday in Los Angeles, Adobe gave the audience a new preview of its forthcoming Project Aero augmented reality authoring tool during the keynote presentation.
Augmented reality experiences for consumers, for the most part, are relegated to mobile devices at present, but creation and development of those experiences is still a province of desktop computers.
While they don't do augmented reality just yet, the latest styles of Snapchat's Spectacles 2 camera glasses serve as a peek into the future of how mainstream AR wearables may look.
Any little bit of new light shed on Apple's rumored augmented reality plans is irresistible, and the latest comes from a fairly powerful source — a former Apple engineer who worked on the iPhone.
At present, consumer-facing augmented reality is a mobile world, and Snapchat is making money on it through advertising partnerships.
All those early prototype images Magic Leap is so fond of showing off are great, but they rank a far second when compared to a new set of images just revealed by Microsoft in relation to the HoloLens.
With an eye toward future iPhone X-focused augmented reality functions, Apple's new investment in one of its components vendors will increase production capacity for the technology behind its TrueDepth camera, but could also apply to its future AR ambitions.
If you're following the classic Halloween playbook closely, you've already got a costume or three picked out, you've binged-watched your favorite horror movies, and you've likely visited a haunted house. But it's 2017, so how about trying something new, like a haunted house that's not actually there?
When I first started with HoloLens development last April, one of the first things I created was a window. The purpose of that window was to be attached to a wall and give the illusion of being in a different space—an effect that is often referred to as a "magic window" effect by developers. My goal was to create the feeling of being in the penthouse of a skyscraper, and it's one that I hope to get back to working on soon.
Students from Carnegie Mellon University's Entertainment Technology Center have been working on an augmented reality system to help teach music in a project called Music Everywhere.
For anyone who has spent an entire afternoon attempting to assemble a set of IKEA chairs, these wooden masterpieces probably seem pretty appealing.
You may remember my post from a couple weeks ago here on NextReality about the magical scaling ratios for typography from Dong Yoon Park, a Principal UX Designer at Microsoft, as well as developer of the Typography Insight app for Hololens. Well, his ideas have been incorporated into the latest version of HoloToolkit, and I'm going to show you how they work.
Designing for mixed reality, especially for the HoloLens, can present unique challenges. Dong Yoon Park, a Principal UX Designer at Microsoft with a passion for typography, recently gave a talk to the Windows Holographic Users Group Redmond (WinHUGR) about the pitfalls he ran into trying to convert what started out as a 2D iOS app 5 years ago to the newer 3D Holographic frontier with Unity.
Tahini: it sounds like the name of a high-end fashion designer... or perhaps a variation on a two-piece swimsuit. But this "weird ingredient" is actually a delicious and nutritious paste made from toasted sesame seeds and oil.
It was a chilly but otherwise beautiful night at YouTube Spaces LA—food trucks, ping pong, a photo booth, and the chance to view film school projects created completely with Glass. About a year ago, the Glass Creative Partnership was formed to explore how Glass could be used in filmmaking, with partnerships spanning from the American Film Institute to CalArts and UCLA. On July 16, 2014, the products of that partnership were screened under the Southern California night sky. Three films were sh...
The book that started it all (published in 1967). When Virginia Harvey wrote this book, she remarked that macramé was almost a lost art...