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How To: All the Apps You Need to Make That Perfect Story

Stories are everywhere in social media today, but that wasn't always the case. In 2013, Snapchat introduced the world to these temporary windows into our daily lives. Since then, stories have infiltrated other popular apps. However, to stand out, you can't solely rely on the app where the story will be posted. Instead, you need a suite of apps that can turn your story into something special.

Venmo 101: The Fees, Limits & Fine Print You Need to Know About

Thanks to its intuitive interface that makes sending and receiving money a breeze, Venmo has become the go-to app for millions in the US. In fact, you've probably heard the term "Venmo you" being tossed around between friends. But before you take the plunge and sign up, it's always a good idea to read the fine print and know what you're getting into. Money is involved, after all.

ARCore 101: How to Create a Mobile AR Application in Unity, Part 1 (Setting Up the Software)

If you've contemplated what's possible with augmented reality on mobile devices, and your interest has been piqued enough to start building your own Android-based AR app, then this is a great place to to acquire the basic beginner skills to complete it. Once we get everything installed, we'll create a simple project that allows us to detect surfaces and place custom objects on those surfaces.

News: Google's Next Pixel Phone Might Not Have Speakers

Speakers have been an integral part of smartphones since the beginning. Razer's concept Project Linda even uses the speakers from the Razer Phone to power the faux laptop's audio system. But what if Google's next Pixel phone didn't even have speakers? What if it didn't need them in the first place?

Apple AR: Move the AR World with Your Gestures in New Demo

The future is here with a new demo made with Apple's ARKit and LeapMotion. Typically, since ARKit works through your iPhone, in order to move augmented reality objects that are appearing on your screen, you have to drag them with your finger. However, developer Arthur Schiller is now playing around with how you can move augmented reality objects on your phone with gesture recognition, rather than by touching.