Developer Search Results

News: Ni No Kuni Coming To The US!

There wasn't a lot of huge news for Indie Games Ichiban to come out of TGS last weekend, but this is a whopper: Level-5 and Studio Ghibli's epic RPG Ni No Kuni is officially coming to America next year. No word on the 3DS version, but the PS3 one will be released in 2012 in North America in English, according to a press conference by principal developer Level-5.

News: Australian Government Finally Comes Around on Video Games—Well, at Least a Little

The Australian government has a dysfunctional history with video games. Any regular Yahtzee Croshaw follower can attest to that. The Parliament has established a series of unfortuante regulations that make games both highly taxed and overregulated in price. Bringing any goods all the way to an island in the bottom of the world is expensive to begin with, and new games in Australia can tip the scales at $80 or more.

News: PopCap Bought by EA, Earns $750 Million Bonus Points

Electronic Arts is the biggest game publisher in the world, and have been for years. And yet, their only successful internally developed games nowadays are the EA Sports mega-franchises like Madden. Most of their success has stemmed from their ability to buy other companies on their way up, squeeze the creativity out of them, and then sell them to someone else or just let them go. This week they made their largest acquisition ever when they purchased PopCap Games for $750 million upfront—as m...

Final Combat: Cheap Chinese Knock-Offs Come to Video Games

Team Fortress 2 (TF2) is one of the best multiplayer games of all time. It took nine years to make, and the developers have supported it with more post-release free updates than any other game ever. Four years after its release in 2007, it is still immensely popular, and although its price has gone down, Valve has managed to continue making a massive profit by introducing the first successful microtransaction model in a mainstream American shooter. That model has been so successful that it lo...

News: Lacking Inspiration? Get a Light Boner

A friend of mine sent this site to me a year ago. And if it were updated more often, it'd be my home page. Designer/Developer Jarred Bishop curates this jaw-dropping collection of epic-light photos. Seriously, a lot of these photos look like stills from the most visually important films you've never seen. Here's a smattering: Light Boner

How To: Squeeze Blazing Fast Speeds Out of Your Samsung Galaxy S4

We've already covered how to remove the Home button lag on the Samsung Galaxy S4, now let's take a look at how to speed up a few more key areas on your new device. This GS4 is already blazing fast, but let's squeeze every ounce of speed we can from it by making a few basic tweaks. This is a really simple hack, and all you'll need is to have Developer Options enabled.

Kinotopic: How to Get Excited Taking iPhone Photos Again

Last week I reviewed Kinotopic, the iPhone app that lets you easily create cinemagraphs. While I loved the result, I found the app hugely flawed. Kinotopic forced you to use a Facebook log-in, and didn't store the finished video on your phone itself. Instead, you had to visit the Kinotopic website to see your cinemagraphs or link to your Kinotopic page using Twitter, Facebook or Tumblr.

How To: How Cross-Site Scripting (XSS) Attacks Sneak into Unprotected Websites (Plus: How to Block Them)

XSS stands for cross-site scripting, which is a form of web-based exploitation that uses client-side vulnerabilities in a web page to execute malicious JavaScript codes. JavaScript is referred to as "cross-site" because it usually involves an external website containing the malicious code. That code is most commonly used to steal cookies with a website that the attacker created and hosted on another server. The cookies can then be used to escalate privileges and gain root access to someone's ...

News: Dota 2 Gamers Compete in Unprecedented $1,000,000 Tournament

Most indie game developers will never see a million dollars in their bank accounts, and I certainly doubt that Eul, the anonymous developer responsible for the original version of Defense of the Ancients (DotA), expected to. But now even the fans can earn a little green. Some lucky and talented DotA players are about to win $1,000,000 for playing the unreleased sequel to the free unsupported Warcraft III mod from 2003.

News: Famous Indie Game Makers Immortalized in 'The Indie Game Legend'

The indie game scene is constantly expanding, but in 2008, Minecraft, Braid and Angry Birds had not been released, along with all of the other indie games that established the financial viability of the format. Indie games were the all-but-exclusive purview of free Flash game sites and the proud users of TIGsource.com. The Independent Gaming Source is a massive forum for indie game developers to share their projects with like-minded individuals, while seeking help and approval of their games.

News: Seize the Lightning! Carpe Fulgur Imports Japanese Indie Games to the U.S.

Carpe Fulgur translates to something along the lines of "Seize the Lightning" in Latin. Sometimes that is enacted with golf clubs by idiots. But the three intrepid indie video game localizers who work under that name are trying to do it the right way: metaphorically. They are translating and publishing Japanese games for the Americans market—games that have seldom been seen before because every other company thinks it's mad to release them here.

Atomic Web: The BEST Web Browser for iOS Devices

Over the past few years, I have downloaded several third-party web browsers for the iPhone, iPod touch and iPad, and the one I have found most advanced and feature rich is Atomic Web. While many mobile browsers have their unique features, Atomic Web could well be considered the professional browser for advanced web users. With each version of the app, the developer has included features that make navigating the browser more user friendly and useful for bookmarking, managing and saving website...

News: Friday Indie Game Review Roundup: Old-New School

This week's FIGRR is all about games that are old-new (or new-old, if you like) school. Each celebrates a different vital, yet largely taken for granted, aspect of video game history in the decidedly new-school world of indie games. Their titles betray them. Blocks That Matter is all about blocks. Recettear: An Item Shop's Tale is all about item shops. Neither are particularly sexy aspects of gaming, but both are ubiquitous elements of great games that can stand on their own.

Dead Island: Almost Dead on Arrival

Dead Island (PC, PS3, 360) had the worst launch of any game in recent memory. The wrong version of the game was released on PC, matchmaking was down for three days on PC, saves were deleted without notice making people start from scratch, and the Feminist Whore (a file found describing one of the character's skills) fiasco. The game just wasn't ready for release.

News: Friday Not-So-Indie Game Review Roundup: Combat Racing

Deep in their heart of hearts, most Americans dream of having their car festooned with missile launchers and machine guns. Anyone who cuts them off or looks at them funny in traffic could be dispensed with quick and extreme justice, leaving a real-life James Bond and his passengers free to pursue their American dreams faster than everyone else. Racing games and shooting games are among the two most popular types of video games. So why aren't there more games where one can race cars and shoot ...

How To: Be a Navy SEAL

There's no doubt about it—the most elite military force in the United States is hands down, the Navy SEALs. They can operate at sea, in the air and on land, and their ability to conduct missions underwater separates them from most other military units in the world. They've fought in World War II, Vietnam, Granada, Afghanistan and Iraq, but have gained some serious hype in recent years thanks to SEAL Team Six, aka DEVGRU, aka NSWDG, who saved Captain Richard Phillips from Somali Pirates in 200...

Eyes Officially Popped: The Future of Gaming Looks Awesome

Tune in! Below, an attendee of the Game Developers Conference 2011 captures footage of the new eye-popping visual effects in Epic Games' latest upgrade of their Unreal Engine 3, a "toolset used in blockbuster video games, 3D visualizations, digital films and more." If this is what the graphics looks like captured from an audience cell phone, well, one can only imagine what it would look like on your widescreen... The demo, titled "Samaritan", ran on a custom-built PC system in real-time compu...

News: Force Unleased 2 Comic Con Preview

If you want Star Wars, look to the games and not the movies to satisfy your hunger. The original Force Unleashed was a great game and a surprise hit. Later next year another Star Wars MMO will debut from Bioware. Maybe the Star Wars novels are also a good source for Star Wars material, but that's a realm I know nothing about.

News: Get YouTube's New Layout Today with a Simple JavaScript Hack

As many of you may have noticed, nearly every Google product (i.e. Gmail, Google search, etc.) has gone through a bit of a makeover since the release of Google+. Big blocky buttons and enormous font sizes are apparently the thing of the future, and with a cool JavaScript hack, you can have a goofy YouTube, too! Now, I'm actually just being a bit facetious, the new YouTube is really the only thing that I like out of all of Google's recent redesigns. It looks pretty sleek.

How To: Find the Minecraft Easter Egg in The Elder Scrolls V: Skyrim

This has got to be one of the most clever Easter Eggs I've seen in a long time, especially considering current relations between Mojang (makers of Minecraft), and Bethesda (makers of The Elder Scrolls and Fallout). As seen in the video below, if you go to a certain part of The Throat of the World, the highest point in The Elder Scrolls V: Skyrim, you'll find a Notched Pickaxe. For those who don't know, Markus "Notch" Persson is the lead designer of Minecraft, and the head of Mojang.

News: Making an RPG in 14 Days Is Child's Play for Big Block Games

Big Block Games has a pretty good indie track record. They've spent years developing their fun free-roving space game, Black Market, which is still in Beta. And they've spent just as much time with their much simpler, but fully completed physics platformer, Super Goblin War Machine. Their newest endeavor is called Coffee Break Hero. It sets itself apart from the other games, not so much by the game itself, which has only been in development for four days, but by its unique execution. Big Bloc...