With $100 million in grant funding already available to developers via its MegaGrants program, Epic Games is sweetening the pot with some gear for Magic Leap developers.
As demand for AR and VR developers continues to increase, particularly with the advent of Apple's ARKit platform, Unity has partnered with online learning company Udacity to help developers sharpen their skills for these jobs.
A new survey of game developers paints a somewhat less than rosy future for augmented reality gaming, but there's still some hope for its long-term prospects.
While Apple launched ARKit to enable developers to build augmented into mobile apps, Mozilla, the company behind the Firefox browser, is taking advantage of the platform to advocate for browser-based AR experiences.
With developers chomping at the bit to play with ARKit 2.0, Unity has updated its ARKit plugin to enable access to the new augmented reality superpowers of the toolkit.
Magic Leap has reached a major milestone in the lead-up to the launch of its Magic Leap One: Creator Edition by opening access to its developer portal and software development kit (SDK) to all developers.
With the Game Developers Conference (GDC) in San Fransisco just a few weeks away, Microsoft Senior Program Manager Vlad Kolesnikov has announced via Channel9 (Microsoft's developer news outlet) that not only will new low-cost virtual reality headsets be coming in March to developers, but that they will be at GDC, too.
After talking up the Magicverse for the past year and adding new capabilities to Lumin OS to accommodate it, Magic Leap appears to be inching ever closer to actually launching its cross-platform flavor of the AR cloud while introducing a new tool for its development community.
Magic Leap is making it easier for developers to share their spatial computing experiments with other Magic Leap One users.
Location services provider Mapbox is expanding the reach of its augmented reality development capabilities to include apps for automobiles as well as smartphone navigation.
After weathering an executive departure and reports of a failed sale to Apple, Leap Motion is getting back to the business of pushing the envelope for augmented reality development and interaction.
With a pair of new APIs and low-latency media servers, Twilio's Programmable Video platform could soon help ARKit and ARCore app developers build shared AR experiences between multiple users.
Apple has a built-in way to protect you from opening up potentially malicious apps on your computer in Mac OS X Lion, Mountain Lion, Mavericks, Yosemite, El Capitan, and macOS Sierra. This setting, named Gatekeeper, will never stop you from installing apps from the Mac App Store, but it could from anywhere else. If it's an app you're sure you want to install on your system, here's how to do it.
Augmented reality startup 6D.ai is now accepting applicants for the closed beta of its 6D SDK. While operating in the background on a smartphone, the computer vision platform captures a dense 3D mesh in real time using just the device's camera (such a feat typically requires a depth sensor).
This week, saw two companies leaning on AR to prop up their financial futures. On one hand, Apple made quite a bit of AR-related news ahead of its quarterly earnings report next week. On the other hand, Vuzix launched a pre-order program for its Blade smartglasses and closed the largest financing deal in the company's history to fuel its ongoing headset production.
With the latest version of ARKit and a new set augmented reality development tools set to arrive this Fall with iOS 13, Apple has taken an unprecedented step in recruiting Chinese developers to fill the App Store with mobile AR apps now, likely with an eye to the future.
Automotive augmented reality display maker WayRay is making a move to help developers get all those slick, futuristic AR functions we see in concept videos into the real cars of today.
Sketchfab, one of the leading 3D model aggregators, continues to defend its turf from encroachment by Google. This time, the company has deployed a new API that gives developers even easier access to Sketchfab's extensive library.
Developers opened their iPhones on Wednesday, Nov. 7, to find an update to the iOS 12.1.1 beta. Apple seeded developers the first 12.1.1 beta on Halloween, marking one week between it and the second beta. It's a quick update turnaround but in line with trends as Apple typically waits at least a week in between beta releases.
Apple pushed out its newest beta, iOS 12.1 beta 3, to registered developers on Tuesday, Oct. 9, right at 11 a.m. PDT. The new update does not appear to offer any new features or changes, rather it seems to be simply a routine upgrade. Developers should expect simple bug fixes and security patches, instead of the feature-ridden update seen last week.
The iPhone X's "notch" is now possibly as notorious as Apple's decision to cut ties with the headphone jack. With that said, a cautious consensus can be made from first impressions of the X that the notch isn't all that bad. Still, one problem has shown up in reviews again and again — apps are not optimized to fit the notch.
In an early morning blog, Jimmy Alamparambil of the Unity team announced a major new update to their ARKit plugin. Developers now can use Unity and ARKit to create AR experiences and test directly from Unity's editor, without deploying to the device.
At the Microsoft Build 2017 conference in Seattle this past week, 3D application and game platform Unity, partnering with Microsoft, launched a contest that drives HoloLens developers to realize their ideas into a full-fledged application and possibly win money for it.
Following the surprise release of Magic Leap's SDK on Monday, March 19, Unity, Unreal Engine, and Mozilla followed up by announcing official partnerships with the company.
Magic Leap has always been intensely secretive about its work on its augmented reality headset, so it's interesting that they're now publicly recruiting developers to build software for the device before its launch.
Higher-fidelity 3D content and next-generation AR experiences take more computing power than most modern AR headsets and mobile devices can handle. But Nvidia is introducing a new cloud-based solution to address that need that will stream AR content to modern devices.
Christmas has arrived early for ARCore app developers, as Google just unwrapped a few iterative improvements to the augmented reality toolkit in version 1.6.
Microsoft's HoloLens may the coolest new advancements in technology we've seen in quite some time, and anyone (with deep pockets) can buy one right now. But so far it's been an isolated platform where you experience mixed reality alone and others watch you air tap nothing but air. Developers are working to change that, and we're seeing the first examples crop up online already.
Amid the coronavirus chaos, two companies at the forefront of augmented reality technology took starkly different approaches to their upcoming developers conferences, as Facebook has canceled its annual F8 conference and Magic Leap plans to invite a limited number of attendees to its Florida headquarters for LEAP Developer Days.
Check your Settings, software testers — Apple released the fifth iOS 12.1 beta on Monday, Oct. 22, just seven days after seeding the fourth beta to both developers and public testers alike. While this initial update is only for developers, we expect Apple to subsequently release the public beta within hours of this post.
This year's Game Developers Conference, better known as the GDC, is underway at the Moscone Center in San Fransisco, California, and lasts until March 3, 2017. More importantly for us here at NextReality, the Virtual Reality Developers Conference (VRDC)—a new GDC sub-conference geared toward augmented, mixed, and virtual reality—has begun.
The latest official update for iPhone, iOS 13.2, introduced 22 new features and changes to the iOS 13 era, building off the improvements brought by iOS 13.1 and iOS 13 proper before it. It's time to take our first peek into what's next for iPhone and iOS, as Apple releases iOS 13.3 developer beta 1 today, Tuesday, Nov. 5.
Apple released the fifth iOS 14.7 betas to developers and public testers today, Thursday, July 8. The update appears to be minor, adding new splash screens when opening Reminders and Podcasts for the first time.
Facebook Reality Labs chief Andrew "Boz" Bosworth does a lot of hinting and teasing of what's coming next at Oculus, often with only a vague timeline on the horizon.
Apple wastes no time with betas. Right on the heels of the official release of iOS 12.1, Apple released the first beta for iOS 12.1.1 to developers on Wednesday, Oct. 31. The update comes just one day after iOS 12.1, which itself was in beta development for 43 days this year. The denotation for 12.1.1 indicates it's a minor update over 12.1, and there are only a few things in its release notes.
Apple released iOS 12 beta 9 to developers on Monday, August 20. The company seeded the update just five days after releasing dev beta 8 to testers, itself a quick replacement for the problematic beta 7. This update was followed closely by public beta 7, confirming Apple's new same-day release schedule for both developer and public betas.
Badges? We don't need no stinkin' badges! That is, unless they have augmented reality content embedded in them and give us full access to Facebook's annual F8 developers conference — in that case, yes, we'll take all the badges.
In order for software developers to do their jobs as new hardware reaches the market, they will need the right tools to get their projects off the ground and into augmented and mixed reality devices. There have been completely new approaches to development when it comes to AR and MR, and these are some of the faces behind them.
Unity 5.6 was just released on March 31, and it will be the last entry in the Unity 5 cycle. With all of the new features, it looks like Unity 5 is going out with a bang.
This year in Android has seen a myriad of visual improvements among various apps' user interfaces. From the card swipes of Google Now to the article fade-ins of Circa News, developers have shown that they can strike a beautiful balance between form and function. Check out the following video, complied by redditor hinesh, for some examples.