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How To: Create image hotspots in Adobe Dreamweaver CS4

Though image maps have fallen out of favor in recent years, they can nevertheless be very convenient given the right set of circumstances. Learn how to create image map hot spots when working in Adobe Dreamweaver CS4. Whether you're new to Adobe's popular WISYWIG HTML editor or a seasoned web development professional just looking to better acquaint yourself with the CS4 workflow, you're sure to be well served by this video tutorial. For more information, including a step-by-step overview, wat...

How To: Use Divs in Dreamweaver

In this video tutorial, viewers learn how to use divs in Adobe Dreamweaver CS4. Divs are container elements that are called Layers in Dreamweaver. In HTML, div elements are used where parts of a document cannot be semantically described by other HTML elements. Dreamweaver is a web development application. This video provides 14 steps for viewers to easily follow along and learn how to use divs. This video will benefit those viewers who are are interested in web designing and and want to learn...

Beat Mirror's Edge Chapter 1: Flight Part 1/2

This is a video walkthrough for Chapter 1: Flight (PT. 1/2) in Mirror's Edge for the Xbox 360. The game has a realistic, brightly-colored style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement, in having no HUD, and in allowing the legs, arms, and torso of the character to be visible on-screen.

Beat Mirror's Edge Chapter 2: Jackknife Part 1/2

This is a video walkthrough for Chapter 2: Jackknife (PT. 1/2) in Mirror's Edge for the Xbox 360. The game has a realistic, brightly-colored style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement, in having no HUD, and in allowing the legs, arms, and torso of the character to be visible on-screen.

Beat Mirror's Edge Chapter 2: Jacknife Part 2

This is a video walkthrough for Chapter 2: Jacknife (PT. 2/2) in Mirror's Edge for the Xbox 360. The game has a realistic, brightly-colored style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement, in having no HUD, and in allowing the legs, arms, and torso of the character to be visible on-screen.

How To: Use an ESP8266 Beacon Spammer to Track Smartphone Users

Smartphones and laptops are constantly sending Wi-Fi radio signals, and many of these signals can be used to track us. In this guide, we'll program a cheap IoT device in Arduino to create hundreds of fake networks with common names; This will cause nearby devices to reveal their real trackable MAC address, and it can even let an attacker take over the phone's data connection with no warning.