Another day, another beta, right? Well, that's not always the case. Apple can be pretty inconsistent when it comes to beta releases. In the past, a beta release once every two weeks was pretty much guaranteed. Nowadays, these updates can come at any time. Consider today's release, iOS 13.2 developer beta 4, which comes one week after the release of dev beta 3.
Right now, Apple is testing two versions of iOS. On the one hand, you have iOS 13, buggy but feature-filled. On the other, iOS 12.4. The latter just got an update to the fifth developer and public beta versions, 13 days after the release of iOS 12.4 developer beta 4.
As one of the leading 3D engines for augmented reality development, a new release of Unity is a significant event that carries the potential to facilitate huge leaps forward in AR content creation.
Attention all iOS software developers — Apple just released iOS 12.1.3 beta 3 today, Monday, Jan. 7. This is the first update in quite some time for beta testers, as Apple released 12.1.3 beta 2 nearly three weeks ago. While we don't expect beta 3 to offer users a monumental upgrade to iOS, it's still an important update nonetheless.
Nearly a year to the day after the unveiling Magic Leap One, Magic Leap has dropped another update to the Lumin OS that runs the device.
Automotive augmented reality display maker WayRay is making a move to help developers get all those slick, futuristic AR functions we see in concept videos into the real cars of today.
Augmented reality developers who have exhausted their treasure trove of video tutorials and panels from the recent Magic Leap developer conference can now shift their continuing education attention to Unity.
A new app for iPhones and iPads gives developers a sandbox for testing their AR experiences and sharing them with the world.
I've had a few days to live with the Magic Leap One, and it's time to finally weigh in with some thoughts as someone who has been tracking this company from the beginning, for almost five years now.
The updates just keep on coming. Apple released the third beta for iOS 12 to public testers Wednesday, July 18, just after seeding the fourth iOS 12 developer beta to registered developers the previous day. This update comes thirteen days after the release of the second public beta, which itself came hot on the heels of the third developer beta.
Starting Nov. 1, 2018, Google got a lot tougher with Android app developers. New apps being uploaded to the Play Store already had to target Android 8.0 Oreo or higher as of August, but now, every update to existing apps has to do the same. It may seem like a simple rule, but it will have some serious repercussions.
When it comes to mass adoption, augmented reality is still primarily a mobile world, so Google is pitching its own ARCore flavor of mobile AR to the education and marketing segments.
During its presentation at Unite Berlin, Magic Leap gave attendees a crash course in developing experiences for Magic Leap One (ML1), we found out quite a bit more about how the device works and what we can expect to experience with the device.
On Tuesday, at Google's I/O developer conference, the company announced a huge update to its ARCore augmented reality toolkit that matches the latest features of ARKit, and surpasses Apple's AR platform via support for shared experiences.
Badges? We don't need no stinkin' badges! That is, unless they have augmented reality content embedded in them and give us full access to Facebook's annual F8 developers conference — in that case, yes, we'll take all the badges.
All those early prototype images Magic Leap is so fond of showing off are great, but they rank a far second when compared to a new set of images just revealed by Microsoft in relation to the HoloLens.
As the week of the Game Developer's Conference hits the mid-point, we've already had some major announcements hit the AR space. The specific timing of these announcements are thanks in part to a conference within a conference called VRDC, aimed at VR, AR, and MR developers. And while the week is hardly over, the announcement that is still having a big effect on the developer population is the reveal of the Creator Portal for the long-awaited Magic Leap One device.
Now that we've had a chance to jump into the Lumin SDK documentation at Magic Leap's Creator Portal, we now have much more detail about how the device will function and utilize software than any single piece of content released by Magic Leap to date.
Franchises left and right are releasing Pokémon Go-style augmented reality games, and Google is making it even easier to churn out the apps.
This week, saw two companies leaning on AR to prop up their financial futures. On one hand, Apple made quite a bit of AR-related news ahead of its quarterly earnings report next week. On the other hand, Vuzix launched a pre-order program for its Blade smartglasses and closed the largest financing deal in the company's history to fuel its ongoing headset production.
Longtime Next Reality readers may remember my Wish List for Microsoft early last year. It was a post in which I put my head together with a number of other community developers to create a list of features that would make Windows Mixed Reality and HoloLens better for developers. It would seem that one of the most sought-after features is finally here ... well, sort of.
When Apple unboxes the next major update to its mobile operating system this spring, iPhones and iPads will gain some significant new features for augmented reality experiences: verticality.
With technology giants like Apple and Google finally entering the fray, the move toward mass adoption of augmented reality is ramping up. Apple's ARKit and Google's ARCore will allow entirely new categories of apps to be made. Unfortunately, in a world of heavy competition, getting these two frameworks to work together wasn't a priority for either company.
With a pair of new APIs and low-latency media servers, Twilio's Programmable Video platform could soon help ARKit and ARCore app developers build shared AR experiences between multiple users.
3D modeling can be a long drawn out process. If you are a developer or programmer without 3D modeling experience, this process can be daunting, to say the least. This often leaves developers hunting sites like TurboSquid or the Unity Asset Store for free temporary models at the very least, or often times buying final models that don't quite fit their needs.
Microsoft Build 2017, the first of Microsoft's big developer conferences for the year, is just a few weeks away. This very popular conference, which has been going on since 2011, is known to sell out fast. In 2015, it sold out in under an hour, and in 2016, in less than 5 minutes. This year was no different, according to VentureBeat; While not quite as fast as last year with so many rumors of HoloLens on the horizon at the time, this year's Build was sold out in 8 hours. And for this year's B...
In an early morning blog post, Microsoft announced the expansion of the Microsoft HoloLens Agency Readiness Partner Program. This announcement comes on the tail of an expanded HoloLens release over the last few months to many countries outside the initial US and Canada.
In a press event this past week at the Game Developers Conference in San Francisco, California, Unity Labs, the experimental and forward thinking arm of Unity, announced an upcoming toolset for developers in the augmented, mixed, and virtual reality space called the XR Foundation Toolkit (XRFT).
If the rumors are right, Microsoft has decided to cancel the second version of the HoloLens, and they will instead move onto version three of their mixed reality headset. In the latest report, Thurrott's Brad Sams states that the expected release date of this new Windows Holographic device wouldn't be until 2019, a long two years away for those of us putting full effort into HoloLens app development.
Many new developers are diving right into the Microsoft HoloLens, but augmented and mixed reality are fairly big subjects in terms of learning. There's a lot to cover and, unfortunately, very few places for someone brand new to Windows Holographic to begin lessons.
Android Nougat has a new API that lets apps create their own custom Quick Settings tiles. A similar feature was buried in Android Marshmallow, but that required a hacky workaround, and most manufacturers disabled it in their custom versions of Android 6.0. But since this is an official API now, all phones that run Android 7.0 and higher should be able to use custom Quick Settings tiles going forward.
Things are definitely starting to shape up with iOS 10. After three developer betas of the upcoming operating system, Apple has begun rolling out the developer beta 4 release for iPhone, iPad, and iPod touch, which focuses mostly on refining some of the cool new features.
The desktop browser market has some stiff competition going on, but Opera has always been able to maintain its market share by offering innovative features such as a data saver option. With over 350 million users, it's safe to say folks are appreciative of the efforts being made by the web browser's development team.
Apple just unveiled iOS 8 at the Worldwide Developer's Conference, and it has a lot of exciting features to play around with. Unfortunately, it won't be available to the public until this coming fall—but that doesn't mean you can't get it right now.
Apple announced the successor to Mac OS X Mavericks at their Worldwide Developer's Conference 2014, and it's called Yosemite. Named after California's Yosemite National Park, it will be available as a free upgrade from the Mac App Store for everyone this fall.
It seems that Facebook doesn't take rejection lightly. After being denied for a $3 billion buyout of Snapchat, Facebook-owned Instagram has updated their popular photo-sharing service with Instagram Direct—a new feature that allows users to send private photos/videos.
Apple announced earlier this week that the official release date for iOS 6 will be September 19, but why wait when you can get it now? The Gold Master developer version was made available on Wednesday, and it's the same file as the final version that's going to be released to users on the 19th. Anyone can download it, so if you want to avoid being part of the frenzy on Wednesday when everyone else is trying to get it too, it may not be a bad idea to get a head start. A quick note: If you inst...
If MacGyver ever needed to develop some black and white film, this is how he would do it. Check out this awesome recipe for film developer, which uses instant coffee, Vitamin C, and washing soda to set up your own darkroom developing lab.
Windows Powershell is a powerful but unwieldy tool for web developers, with which the PowerGUI interface is a great means on interacting. This video will show you how to use SnippetManager, recently declared "Best Add-On" in "PowerGUI Challenge 2010", to create and manage code snippets to use in your projects.
Whether you're a web developer or a blogger trying to get your name out there in the vast world of fashion design, creating an aesthetically pleasing website is indispensible these days - sort of like making your virtual resume. While fabricating a nice site may seem time-consuming, with a few easy Photoshop tricks you can have it up and looking sexy as hell.