Diverse Gaming Search Results

News: Freemium Games Start Their US Invasion on the iOS Front

For more than a decade, free-to-play games with microtransactions (also called In-App Purchase or IAP) by which players can pay real money for in-game content have been the industry standard for online success in Asia. Mainstream American gamers have long resisted these "freemium" games, with World of Warcraft and other subscription based online games reigning supreme, and being seen as more AAA than their free-ish counterparts. Casual games developers have encountered no such problems, and m...

Meeting the Dungeon Defenders: An Interview with Trendy Entertainment

I've been unreasonably excited about Dungeon Defenders (NOT DUNGEON DEFENDER!) for almost a year. Playing it at PAX did nothing to damper that enthusiasm. I had a chance this week to speak with co-founder/development director Jeremy Stieglitz and marketing diretor Philip Asher from Gainesville, Florida based developer Trendy Entertainment to find out a little more about the game, and how it came together.

News: FOX News Outraged Over Liberal Eco-Minded Kids Games

We've all seen FOX News commentators get worked up about silly non-issues. It occurs more than we'd like, but what happened last week on popular morning show FOX and Friends was not only a misleading and pointless attack on video games, it was an unintelligible attack on a mediocre and forgotten game from 2007, along with a handful of recent indies that no FOX and Friends viewers, or any of their close family members, had ever heard of before this broadcast.

News: Friday Indie Game Review Roundup: Pennies, Alliances, and Choices

Like a great acting performance, making a really good game is all about choices. While creating or playing a game, those involved have to constantly make small choices that will affect the outcome, either positively or negatively. And the only thing worse than choosing wrongly is not choosing at all. Too many games, especially today, stick to what they're supposed to do from the get-go and avoid making difficult, small, meaningful choices to differentiate themselves and make their performance...

Dead Island: Almost Dead on Arrival

Dead Island (PC, PS3, 360) had the worst launch of any game in recent memory. The wrong version of the game was released on PC, matchmaking was down for three days on PC, saves were deleted without notice making people start from scratch, and the Feminist Whore (a file found describing one of the character's skills) fiasco. The game just wasn't ready for release.

News: Super Mario Gets a Portal Gun in Stabyourself's Upcoming Mari0 Game

Many of the indie games featured at PAX Prime have been in development for years. That's how long it takes to make a great game. But the two-man development studio in eastern Europe called Stabyourself has existed for less than a year and has already created two games—three more are on the way. They may be spitting out games left and right, but they've got a few to be excited about.

PAX Prime: A Video Game Convention That's Actually Fun

There are a lot of fantastic video games out there. Indie Games Ichiban's bread and butter is making sure that you steer clear of the bad ones and embrace the good. But really, the biggest goal here is to help everyone have more fun. To that end, today a game is not recommended, but an event. If you like games—not just video games—but tabletop, board and even hopscotch, then PAX Prime is one of the best events you could possibly go to.

News: Is Your Dream Gaming PC Worth It?

The last week has been a trying one for me. On Sunday, there were four computers in my office, three of which were broken. The fourth was not really a computer, but more of a collection of parts that were cobbled together for the purpose of constructing a PC that would sneer derisively at the mere mention of turning down any game's ambient occlusion settings.

News: Will Games Ruin Google+ Like They Ruined Facebook?

Last week, Google+ took a crucial step towards becoming exactly like Facebook. As of now, there are games available for download within the service, most notably Angry Birds, which is already available on at least one of the devices owned by everyone in America today. Some of the other popular games include Bejeweled Blitz and Zynga Poker, and out of all of the available titles, all come from four companies that have come to form the four-headed dragon of U.S. casual gaming: EA, Zynga, PopCap...

Little Indie: A New Distribution Service and Support Firm for Indie Games Goes Live

Indie developers and their games have enjoyed massive success distributing through Steam, notably Zeboyd Games and Carpe Fulgar. While that bodes well for the future of indies on the platform, Steam has to devote a lot of front-page real estate to AAA games and thus can't promote small indies as well as a dedicated indie game distribution service could. IndieCity out of the UK seems like it could be that, but today a consortium of three German game companies launched their attempt at beating ...

News: Friday Indie Game Review Roundup: Grand Theft Auto's Sci-Fi Genesis Granddad

Grand Theft Auto 3 was the biggest video game of the last decade, by far, introducing open-world adventure games to consoles, a genre that now rivals shooters and sports games for market dominance. A huge map, decentralized narrative, and myriad of interlocking quests and objectives that happen in a flexible order all became hallmarks of the "new" genre, along with the ability to shape the morality and reputation of your character. And most importantly, all of the quests and stories are compl...

News: Friday Indie Game Review Roundup: Three Summer XBLA Titles That Rock

Generally, summer is a slow time for video games, but not when it comes to Xbox Live Arcade where it's harvest season! In the last month, there have been at least four great games released on XBLA, with Bastion getting the lion's share of the attention. But the remaining three are pretty awesome, as well, and should help you while away the time spent indoors away from the brain frying heat sweeping the U.S.

News: PixelProspector Returns in Style with 75 Free Indie Games in 5 Minutes

After a decent amount of downtime, one of the best indie game sites on the internet has finally relaunched! PixelProspector is a one-man gaming blog and YouTube channel devoted to the weird and beautiful world of indie games. In the first half of 2010, it received a huge boost in popularity from its video 235 Free Indie Games in 10 Minutes, a hypnotic montage of the best indie games the site had to offer at that point. And to celebrate the relaunch of the blog, which now has an improved desig...

News: Open Your Chakras with Deepak Chopra's Leela for Wii and Xbox 360

Deepak Chopra is one of the last people you'd think to be associated with video games. He's a new age spiritual icon who's built an empire on self-help books and speaking tours, one of which my Marin County liberal parents deigned to drag me to in middle school. Recently, a new outlet for his teachings was announced—a video game project three years in the making, simply called Leela.

Level-5: The Biggest Indie Game Developer in the World Invades America

Most stateside gamers have probably never heard of Level-5. If they have, it's more than likely due to the charming and maddening line of Nintendo DS puzzle games, Professor Layton. Some might even remember Dark Cloud and its sequel from the early days of the PlayStation 2, and all eight of you PSP owners in the U.S. might recognize the epic Jeanne d'Arc. These games alone make Level-5 a noteworthy company, but they've quietly surpassed "noteworthy" status to become one of the largest and gre...

News: First MXC. Then Ninja Warrior. And Now… Retro Game Master!

Japanese game shows are legendary for being more extreme (and absurd) than their American counterparts. Chris Farley immortalized the concept in a classic SNL sketch, and MXC and Ninja Warrior have both achieved great success dubbed and subtitled on American television. A big part of their appeal is how demanding they are compared to U.S. game shows. Only a few people have actually won Ninja Warrior in its 23 seasons on the air, and MXC is a constant comedy of failure and pain.

Octodad: An Award Winning Game… From College Students

Fatherhood is difficult, especially when you're an octopus. That is the moral of the 2011 IGF Student Showcase winner Octodad, available for free from its website. This hilarious little title was created by a team of interactive media students at DePaul University in Chicago, and is the latest in a stream of successful indie games to come out of collegiate video game design programs. In fact, it's so successful that a sequel is in the works.

How To: Live Your Dream as a Video Game Developer! Get the Free Career Guide Now

Game Developer Magazine is a prominent periodical for game industry folk to read up on their craft. For those who don't work in games, it can be a little dry, but every year they release a Game Career Guide devoted to welcoming other people into their world. Best of all, it's free! You can view the newest issue just released here in your browser, or download the PDF version.

News: PopCap Bought by EA, Earns $750 Million Bonus Points

Electronic Arts is the biggest game publisher in the world, and have been for years. And yet, their only successful internally developed games nowadays are the EA Sports mega-franchises like Madden. Most of their success has stemmed from their ability to buy other companies on their way up, squeeze the creativity out of them, and then sell them to someone else or just let them go. This week they made their largest acquisition ever when they purchased PopCap Games for $750 million upfront—as m...

News: Project Zomboid Has More Problems than the Guy in this Screenshot

Making a video game requires an incredible amount of work. It requires people skilled in many disciplines to work together for thousands of hours merging visual art, computer programming, game design, sound design, and music composition into a fun game. The Indie Stone is a Scottish indie development studio started, like so many others, by industry vets who were tired of corporate restrictions and wanted to make the crazy games they had always imagined.

News: Totally Rad Shows Gnarly Side of Localization

Localizing a game is a task many do not fully understand. Not only do localizers have to translate the games they work on into a different language, but they have to translate it into a different culture as well. Oftentimes art assets, plot elements, and menu systems are changed to suit regional sensitivities. Japanese media tends to have their common drunkard characters removed or censored in American versions, for example.

News: Friday Not-So-Indie Game Review Roundup: Combat Racing

Deep in their heart of hearts, most Americans dream of having their car festooned with missile launchers and machine guns. Anyone who cuts them off or looks at them funny in traffic could be dispensed with quick and extreme justice, leaving a real-life James Bond and his passengers free to pursue their American dreams faster than everyone else. Racing games and shooting games are among the two most popular types of video games. So why aren't there more games where one can race cars and shoot ...

How To: How Much Advertising Can a Free Game Site Have and Still Be Considered Indie?

Mediocre free Flash game websites are all too common. Many of them thrive off peddling the same few popular games to fans who have slim cause to pick one over the other. They thrive off the indifference of casual gamers and an environment that does not have to stand out to survive, only appeal to the lowest common gaming denominator with tower defense clones and brightly colored Peggle knockoffs. In that context, what Nitrome is doing seems downright commendable.

News: Seize the Lightning! Carpe Fulgur Imports Japanese Indie Games to the U.S.

Carpe Fulgur translates to something along the lines of "Seize the Lightning" in Latin. Sometimes that is enacted with golf clubs by idiots. But the three intrepid indie video game localizers who work under that name are trying to do it the right way: metaphorically. They are translating and publishing Japanese games for the Americans market—games that have seldom been seen before because every other company thinks it's mad to release them here.

News: Indie Game Mashup! DTIPBIJAYS + LSQOM = Scorpion Psychiatrists of Saturn

Most of the oddest games in the world are free web games. They may not always be well made, but low budgets (and consequently low risk) allow them to be as weird as they fancy. That's a big part of why they are so interesting. Prime examples such as Don't Take It Personally, Babe, It Just Ain't Your Story and Lesbian Spider Queens of Mars have graced these pages previously, and both are great games. But the quality of the games hasn't stopped mysterious Glorious Trainwrecks user snapman (else...

World Siege: Orc Defender for iOS Turns Your Real Life Home Into a Video Game

Tower defense games have covered a lot of creative ground over the last five years. They've gone from simple desktop amusements to a staple of the indie game scene, having been integreated into nearly every other type of game and released on every platform. They have taken place in ancient times, the far future, and on alien planets. But one place they (and most other types of video games) have never taken place is the real world. Not a virtual recreation of the world, but on the very terra f...

News: Supreme Court Deems Violent Video Games Protected Under Freedom of Speech

Video games are the newest major expressive media. As such, their role in society is still being defined continuously. A monumentally important example of this took place yesterday at the US Supreme Court. After a long deliberation, the highest court in the land handed down a decision invalidating a California law banning the sale of violent video games to minors on the grounds that video games are protected speech under the First Amendment, like movies and books.

Receipt Racer: A Paper and Laser Tangible Video Game

Video games have been a purely digital medium for some decades now. They exist in the electronic nether, embedded on discs and projected on screens. Since digital distribution has gained popularity, even the physical manifestation of the game disc is going away, leaving games (especially digitally distributed indie games) more ethereal than ever before. It is unclear whether this slightly unsettling fact was on the minds of the three people who made Receipt Racer, but regardless, it stands as...