Increasingly, I'm turning to Google+ as a source of news, and it looks like I'm not the only one. On Thursday, news of a small earthquake broke on both Twitter and Google+. One curious user, +Keith Barrett, decided to try and find out which social network was faster with the news. Turns out it was a tie. As Google integrates Google+ more closely with the rest of its services, and more users post relevant stories, I think we'll start to see Google+ as a place that can create and break stories,...
In these weekly Scrabble Challenges, so far we've covered two-letter words, double bingos, high scoring moves, triple-triples, last moves, parallel plays, phoneys and opening moves. For this week's puzzle, we're revisiting the strategy for opening moves.
Nicholas Entertainment Group (NEG) is a Polish independent game publisher that recently got their hands dirty with development. Their first game (with Intoxicate Studios) is the forthcoming horror first-person shooter Afterfall: InSanity, which comes out next month—dangerously close to the Call of Duty: Modern Warfare 3, Battlefield 3 and Assassin's Creed Revelations release dates. That's some stiff competition for small company, especially since it's a $35 debut game.
Game design is sedentary work. Generally its practitioners do their work with their butts planted securely in front of a computer in an office (be it home or away) as their muscles and verbal skills atrophy. Even game journalists are prone to this condition. Not so with Colin and Sarah Northway (pictured below), the husband and wife team behind NORTHWAY Games. Not only do they make really cool indie games, but they do it with just a laptop while traveling the world meeting indie developers of...
A phoney word in a game of Scrabble is basically a non-valid word, either played or considered being played. Why? To fool the other player and go from losing to winning. It's perfectly acceptable in Scrabble play, but only if you don't get caught. If the other player challenges your play, then you'll be forced to remove it and your turn will be skipped. That right there—not fun.
Anyone who likes shooters is going to hate me for saying this: the best game of the 2000's for me was Psychonauts by Double Fine Studios. It came out in 2005 for the original Xbox, achieving critical acclaim, but never selling very well due to its sheer kookiness and poor marketing. Over the ensuing years it has become a cult classic, with downloadable re-releases on Xbox 360 (sadly no longer available). PC has allowed gamers who missed out on the original to bask in its ageless glory.
The noble board game has stalwartly staved off elimination in the face of more technologically advanced video games for four decades. Try as they might, video games just can't seem to surpass them as an easy-to-use diversion for large groups of seated indoor people.
It's been a busy week here at Indie Games Ichiban, between attending PAX and breaking news stories about Stabyourself and Playdead Studios, that there's been relatively little time for some honest, good old-fashioned game playing. But time was made and here are two excellent indie games of varying age and platform with two very different themes.
Tower defense games have taught us little. We already knew that defending castles from baddies was fun and that legions of weenies are the key to success in most real-time strategy situations. What other insights have they to offer?
Making a video game requires an incredible amount of work. It requires people skilled in many disciplines to work together for thousands of hours merging visual art, computer programming, game design, sound design, and music composition into a fun game. The Indie Stone is a Scottish indie development studio started, like so many others, by industry vets who were tired of corporate restrictions and wanted to make the crazy games they had always imagined.
Google+ is the most exciting new social network to come around this decade, and the only product with a chance of challenging the monopolies we know as Facebook and Twitter. As an Internet addict, I've joined every major social network there is - from Friendster (who?) to MySpace (so ugly) to LinkedIn (yawn) to Twitter (irritating) and Facebook (annoying to manage). Competition is delicious, especially between well-financed monopolies. Google+ really seems to have identified an Achille's heel...
Three years ago, Double Fine productions held an in-house event called the Amnesia Fortnight. The company was split into four teams, each of which set out to spend two weeks developing an idea for a small game and present it to the other groups at the end of the duration. All of the ideas turned out to be winners, and founder/owner Tim Schafer secured publishing deals for all four games to be released on a combination of XBLA and PSN. In honor of the excellent Trenched becoming the third game...
George Plimpton may be one of the most interesting Americans ever. Foremost a sports journalist, he was also a novelist, Fireworks Commissioner for New York City and host of Mouseterpiece Theater. Some of you may also recognize him as one of the men who tackled Robert F. Kennedy's assassin, Sirhan Sirhan. But most of you probably remember him as the pitchman for products like Pop Secret Popcorn and the Intellivision video game console. Actually, his most appreciated work would probably be a s...
In the mid '90s, there was no such thing as a widely available indie video game. Brick-and-mortar stores were the only places for consumers to buy games, and magazines were the only outlets to hear about them. For video game creators, the need for a publisher to market and distribute was logistically essential to attract players.
I love role-playing games. They tell great stories, require intense strategy, and make minimal demands of my tyrannosaurus-like hand-eye coordination. The idea of an RPG experience, at least on paper, is to allow users to play the role of a character. However, real people do not gain generic experience points for killing things, nor do they pause for each other during combat or have the ability to carry hundreds of potion bottles without slowing down. These can be fun gameplay mechanics, but ...
When you grab a video game off the shelves, finding love is probably not your end goal. Most games focus on letting the player shoot guys, order other guys to shoot guys, or build houses. Mass Effect 2 comes closer than most titles to offering virtual romance, but the relationships are shallow and strictly heterosexual. I found whoring my way around the Normandy much more satisfying as a gameplay option than developing an emotional connection to another character.
Where were you in 1993? Thinking about starting a tech company? Starting elementary school? Awaiting a 1996 Daft Punk party after which you would be conceived? It's been eighteen years, but the game that solidified my dorkdom for good is still coming out with new sets, still fun as hell to play, and deserves some love dammit. To that end, I have started this World: A Magic: The Gathering Spot.
There is an abstinence game being created by the University of Central Florida with $400k+ of taxpayer money. The game is directed at middle school girls to help them handle and cope with sexual advances.
Kizeme This Japanese word, kizeme, means "spirit of attack." It is said of Miyamoto Musashi, the famed Japanese swordsman, that as he grew older he relied more on kizeme to defeat adversaries and, as a result, emerged victorious from challenges without taking the life of his opponent.
Take some tips from the masters themselves. Kotaku interviews game developer Zynga, "who has generously offered to help, by sharing FarmVille strategy tips on how to make the most of your land, your crops, and your livestock".
As Hummer puts it, it's "The Ultimate Gadget for Grown-Ups." Dr. James Brighton from Britain's Cranfield University has converted a full-size Hummer H3 into a working remote control vehicle.
10 Ways to Make Your Goals Easier to Achieve Do you have goals in your life? Most people do. You may want to lose weight, advance your career, or make your relationship better. You think about where you want to be and then find a way to get from where you are to where you want to be.
The trend of online video sharing came to the mainstream with popularization of YouTube, which let users view, submit and share video clips. YouTube started off in the year 2005, and quickly became one of the most visited websites on the internet. Sensing the emerging trend, large companies like Google joined the trail and launched their own video sharing sites (Google later bought YouTube).
The job market has bounced back slightly in recent months, yet it appears that working remotely will be a way of life for many of us moving forward. With many industries disappearing, app development looks like it's here to stay.
A Self-Protection Guide 1) You can help protect yourself from violent crimes.
In the first part we differentiated the two types of control, mental and physical. In part 2 we will dig deeper into Physical crowd control and analyze examples that are present today.
The concept of Scrabble and Words with Friends is the same—play words, score points, win. But the games require different strategy in terms of letter placement, premium squares, tile point values and word choices. Here's the main differences between the two games.
Google+ is the greatest social network to emerge since Facebook annoyed everyone into joining, but that doesn't necessarily mean that our relationship with it is all rosy. Although Google+ has amazing innovations, like hangouts and circles, users are spending a lot of time begging for core features that take what seems to be an eternity to emerge.
WonderHowTo welcomes guest contributor, +Ryan Crowe - formerly the man behind GPlusTips. Crowe will be providing tips and tricks on how to use Google+ in interesting and innovative ways, and the self-proclaimed Google+ User Experience Enthusiast is nearly ready to launch a website examining social interaction on Google+ called SocioloG+.
The Process & Form Of Brian Craig- Wankiiri By Adam Reeder
CityVille Guide So you want to win CityVille, or maybe just pass up your friends? Here are a few simple tips to help get you the results you want!
Celestia is HERE! On Wednesday, October 27, 2010, Celestia joined alongside the other worlds in the Spiral. WIzards that are level 48 or higher and have completed the "Final Countdown" quest to defeat Malistaire can now go to Celestia!
These impressions are coming from a person completely new to the Final Fantasy Online world. Never played FF 11 or the FF 14 Beta. This game is not friendly to new people. The account creation is a Kafka like experience in things that don't make sense. For the game itself, the beginning tutorial is awful and does not really teach you the basics of combat. Here is a small breakdown of my opinions, with the good points first so that they don't get overshadowed by the negatives.
The famed chessmaster Capablanca was once asked how many moves ahead he saw when playing a game of chess. His answer? "I see only one move ahead, but it is ALWAYS the right move."
What's your training about? Would any of it matter if your life depended upon it? If not, what is your training providing you with?
In 2000, the U.S. Joint Command Forces, a sort of think tank within the military, began planning a war game named Millennium Challenge. The scenario of the game was as follows: a rogue military commander had broken away from his government somewhere in the Persian Gulf and was threatening to engulf the entire region in war. He had a considerable power base from strong religious and ethnic loyalties, and he was harboring and sponsoring four different terrorist organizations. He was virulently ...
Posted with permission via HereComeTheYanks.com The pre-tournament friendlies are over. The training camp in Pretoria, South Africa, has become their home. They are tweeting and answering interviewers with the same general statement...Training camp has gone extremely well, everyone is healthy, and they're ready for England.
So you want to be more involved in your community. That's great! It does not have to be super complicated to start being involved. Here are a few easy ways to go about doing so:
Want to know the easiest way to fail when bowhunting a big whitetail deer? Try to get in his bedroom.
Are you having problems because the game was released a long time ago and the more experienced players are better than you? Then you should be very excited to find out that I will be giving you some general tips & tricks about the different classes that I have learned the hard way.