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News: Dota 2 Gamers Compete in Unprecedented $1,000,000 Tournament

Most indie game developers will never see a million dollars in their bank accounts, and I certainly doubt that Eul, the anonymous developer responsible for the original version of Defense of the Ancients (DotA), expected to. But now even the fans can earn a little green. Some lucky and talented DotA players are about to win $1,000,000 for playing the unreleased sequel to the free unsupported Warcraft III mod from 2003.

News: Google+ Updates Name Policy—Still No Pseudonyms

As Google+ became available to more people, it started running into issues of accounts being suspended due to names that did not sound "real". According to Google+'s community standards, names that users "commonly go by" were encouraged, but not pseudonyms. Those who were using pseudonyms in their Google+ profiles quickly found themselves suspended from using Google+.

News: It's Humble Indie Bundle Time! 5 Games for 'Name Your Price'

Since the beginning of last year, every six months or so the fine folks at Wolfire Games have gathered indie developers together to release a combo gaming pack called Humble Indie Bundle. Not only are the included games good, but the way one buys them is what makes Humble Indie Bundle one of the coolest products in games. Even better, Humble Indie Bundle #3 just came out last Tuesday and is available here for two weeks only.

News: First MXC. Then Ninja Warrior. And Now… Retro Game Master!

Japanese game shows are legendary for being more extreme (and absurd) than their American counterparts. Chris Farley immortalized the concept in a classic SNL sketch, and MXC and Ninja Warrior have both achieved great success dubbed and subtitled on American television. A big part of their appeal is how demanding they are compared to U.S. game shows. Only a few people have actually won Ninja Warrior in its 23 seasons on the air, and MXC is a constant comedy of failure and pain.

News: Police Use iPhones to ID Suspects via Face, Iris and Fingerprint Scans

Some cops already have the ability to extract data from your cell phone using handheld forensic devices, but soon police officers will have a new mobile data collection toy to play with—an Apple iPhone. Actually, it's an iPhone-based device that connects directly to the back of an iPhone, which is designed to give law enforcement an accurate and immediate identification of a suspect based on their facial features, fingerprints and even their eyes.

News: Project Zomboid Has More Problems than the Guy in this Screenshot

Making a video game requires an incredible amount of work. It requires people skilled in many disciplines to work together for thousands of hours merging visual art, computer programming, game design, sound design, and music composition into a fun game. The Indie Stone is a Scottish indie development studio started, like so many others, by industry vets who were tired of corporate restrictions and wanted to make the crazy games they had always imagined.

News: ScanMe Makes Social Networking Easy with QR Code T-Shirts

It's called a Quick Response code, but most know it simply as QR code, a matrix barcode dedicated to the world of smartphones. The information contained within the square black modules could be text, a URL, vCard, or some other kind of data. And even though mobile tagging has been around for eight years, it's just now spreading like wildfire across the globe, being incorporated into artistic portraits and wall art. And most recently... "social clothing".

News: Operation Rainfall Fails to Secure Great RPGs for America... For Now

Different genres of social media have changed the world, but they are not omnipotent. In most cases this is a good thing, but not in the case of Operation Rainfall. It has been a purely well meaning social media movement that should have led to a great boon for the North American gamer public, but instead has served as a reminder of how stone aged Nintendo of America's (NOA) corporate thinking remains.

News: Friday Indie Game Review Roundup: An Amnesiac Retrospective

Three years ago, Double Fine productions held an in-house event called the Amnesia Fortnight. The company was split into four teams, each of which set out to spend two weeks developing an idea for a small game and present it to the other groups at the end of the duration. All of the ideas turned out to be winners, and founder/owner Tim Schafer secured publishing deals for all four games to be released on a combination of XBLA and PSN. In honor of the excellent Trenched becoming the third game...

News: Cryptic Comet Wants You! to Start Reading Game Manuals Again

For a long time, video games manuals were serious business. Especially for strategy games and RPGs on the PC, the manuals would often run to a hundred or more full-color pages in length. They explained in vivid and well-written detail the history of the game world and every facet of the gameplay system. There were pages upon pages of appendices explaining the statistics of every unit, faction, and terrain type. They were majestic, and I would spend an hour or more poring over each one before ...

News: Indie and Mainstream Online Games Shut Down by LulzSec

Anybody who spends most of their day on the internet should know all about lulz. Lulz are most often jokes made at the expense of web users, as popularized on 4Chan. Today, a consortium of hackers called LulzSec is attempting (and in some cases succeeding) in efforts to shut down some of the games that offer web users a giant share of their online fun. World of Warcraft, League of Legends, EVE Online, and Bethesda Softworks have all been targeted by LulzSec's hacking efforts in the last week,...

How To: Restore Netflix's Former "Watch Instantly" Web Layout

Netflix may be killing its competitors, but they're losing fans thanks to their reputation for rolling out interface updates without user knowledge or consent. PlayStation 3 owners were upset at the Netflix interface change earlier this year, and now nearly 5,000 diehard Netflixers are irate at the website's new look for its Watch Instantly section.

News: Man Immortalizes Dead Fiancée in Virtual World

Death is tough for the living, and those who mourn do all sorts of odd things to cope with it. Some keep mementos, some build towering statues, others create memorial paintings or write sad songs, all of which are healthy in moderation. Honoring the dead has been around for so long, it's part of what makes us human. Recently, the practice of memorializing the dead has spread from the arts, religion, and ceremonial burial to video games.

News: Was Worms the First Indie Video Game?

In the mid '90s, there was no such thing as a widely available indie video game. Brick-and-mortar stores were the only places for consumers to buy games, and magazines were the only outlets to hear about them. For video game creators, the need for a publisher to market and distribute was logistically essential to attract players.

News: New Biometric Device Steals Fingerprints from 6 Feet Away

Dactyloscopy isn’t going anywhere. Forensic science has much relied on fingerprinting as a means of identification, largely because of the massive amount of fingerprints stored in the FBI’s biometric database (IAFIS), which houses over 150,000 million prints. And thanks to the departure of messy ink-stained fingertips, biometric analysis isn’t just for solving crimes anymore.

News: 5 Alternative Uses for Your Xbox 360

Video games consoles have long wanted to be more than just consoles. Nintendo Japan called the NES the Famicom because they wanted to make it the sole family computer. Obviously that didn't work out, and most efforts to make consoles into all-in-one entertainment systems have had similar fates. Sony has done the best job with the Playstation consoles, probably because they have experience with other types of electronics that most video game companies do not.

News: My Game

Where were you in 1993? Thinking about starting a tech company? Starting elementary school? Awaiting a 1996 Daft Punk party after which you would be conceived? It's been eighteen years, but the game that solidified my dorkdom for good is still coming out with new sets, still fun as hell to play, and deserves some love dammit. To that end, I have started this World: A Magic: The Gathering Spot.

WC 2010 grim view: low scores, low attendance.

I still have hope that this will be a good World Cup... This article aggregates a lot of things that have been said about the World Cup experience this year (South Africa's infrastructure, low scoring games, uninteresting first round match-ups, etc). I've noticed in a few broadcasts that upper seating areas are not filled to capacity and maybe the vuvuzelas make up for this. I think this will change once the Knock-out stages begin, but Nick Webster has a point:

News: April NPD Video Game Sales

April NPD Video Game Sales Every month around the second thursday the sales chart for video games and consoles are released for the previous month. They are released by the NPD group, the main company tracking video games sales in the US. Here are the top twenty games in the month of april (courtesy of Gamasutra http://www.gamasutra.com/php-bin/news_index.php?story=28566 ):