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Apple AR: Move the AR World with Your Gestures in New Demo

The future is here with a new demo made with Apple's ARKit and LeapMotion. Typically, since ARKit works through your iPhone, in order to move augmented reality objects that are appearing on your screen, you have to drag them with your finger. However, developer Arthur Schiller is now playing around with how you can move augmented reality objects on your phone with gesture recognition, rather than by touching.

News: Your Reading Experience Is About to Change Thanks to Augmented Reality

If you're someone who loves to read, you've probably read a book that made you want to hop into the story and live in the world that wasn't your own. Reading has a way of letting us escape into other worlds and experience things that we normally wouldn't be able to. Augmented reality is similar in that way. Which is why it makes sense that the two would be combined to create an incredible, immersive new way of reading.

How To: Create a Reusable Burner OS with Docker, Part 1: Making an Ubuntu Hacking Container

Containers are isolated software instances representing applications, servers, and even operating systems—complete with all of their dependencies, libraries configuration files, etc.—and they're taking over the corporate world. The ephemeral, portable nature of containers help them stay current and speedy, and they can work on pretty much any computer, virtual machine, and cloud.

News: Leap Motion's Interaction Engine Brings Natural Gestures into Virtual Worlds

Leap Motion created gesture control for all sorts of things, including virtual reality, long ago, but developers must build in support for their tracking peripheral to use its full potential. As a result, they've created an "Interaction Engine" for Unity, the primary platform for developing virtual and mixed reality experiences, to try and take gesture interaction to the next level.