News: Apple's ARKit 2.0 Could Make These 10 Mobile AR Apps Even Better
With the announcement of ARKit 2.0 at WWDC 2018, Apple is bringing some powerful new capabilities to mobile augmented reality apps this fall.
With the announcement of ARKit 2.0 at WWDC 2018, Apple is bringing some powerful new capabilities to mobile augmented reality apps this fall.
Nintendo set the internet ablaze Wednesday night with two big announcements. First, Nintendo revealed that the Switch's paid online service will begin in September (boo), but it was the other report that really got fans excited — Mario Kart is coming to your iPhone.
Angry Birds, one of the first franchises to find success in mobile gaming, continues to shoot its shot at new life in augmented reality gaming.
Can lightning strike twice? Niantic is betting that it can with its latest augmented reality game based on the best-selling multimedia franchise Harry Potter.
If playing Metal Gear Solid didn't make you want to crawl on the floor of your living room throwing imaginary flash grenades, then I don't think we could be friends. Solid Snake was the man. Period.
Deep fakes, the art of leveraging artificial intelligence to insert the likeness and/or voice of people into videos they don't otherwise appear in, typically focus on celebrity parodies or political subterfuge.
Apple CEO Tim Cook has said that augmented reality (or, AR for short) will "change everything." But what, exactly, is augmented reality?
Sure, Microsoft has mostly marketed its HoloLens headsets towards enterprises and developers, but we learned this week that, like every other tech giant, the company is working on a consumer-grade AR wearable. Speaking of consumer smartglasses, Apple made another strategic investment this week that has implications for Apple's AR future.
The year 2020 was a pivotal span of time during which the word "virtual" took on a brand new meaning. Instead of referring to VR or augmented reality, the term was hijacked to describe meeting across long distances through a variety of software tools, most often through video.
CityVille Guide So you want to win CityVille, or maybe just pass up your friends? Here are a few simple tips to help get you the results you want!
Not every DIY project is as executable as, say, making a potato gun. Occasionally, we observe a quixotic project that is just plain wonderful. Consider rich guy Philip Anschutz and his eponymous Anschutz Entertainment Group (AEG). His ambition to bring an NFL team to Los Angeles is a Fitzcarraldo-sized DIY project that, if the stars align, might happen in time for the 2016 season.
I was raised in the glory days of Japanese RPG's (JRPG's) on the Sega Genesis and Super Nintendo. Final Fantasy and Dragon Quest were the biggest game franchises, and real gamers could debate their merits endlessly. We remained engaged in the stories of the games, even though the soldiers, princesses and schoolchildren all had spiky day-glo hair. We waded through hours of randomly triggered menu-based battles instead of playing Doom or baseball. And we loved every minute of it.
Facebook games are ostensibly all about connecting their players. Yet, in many ways they exist on an isolated island. That's one of the reasons traditional gamers and game franchises have avoided Facebook in the past. And all of the breakout hits so far on Facebook have been cheap PC game ripoffs from the 90s, like FarmVille and ports of other popular casual games.
"The PBS special -- consisting of never before televised live musical performances from the Mario, Zelda, Sonic, Halo, Warcraft, Final Fantasy, Castlevania, God of War, Civilization, Chrono Cross, StarCraft and Guitar Hero franchises, and a musical journey through classic gaming -- premieres July 31, 2010 and airs throughout August on PBS stations (check your local listings at http://pbs.org/tvschedules). Support your local PBS station now -- you make it possible for your PBS station to offer...
The Writers at io9.com have been running through a fantastic series of blog posts, in which they're teaching their readers about the history of great 80s sci-fi and fantasy. Because so much of this is right up my alley, I though I'd aggregate their aggregations, so to speak, and write a little retrospective of my own.
By now you may have heard that the Diablo 3 Friends and Family beta testing has begun. Diablo III is the next highly anticipated addition in the Diablo trilogy, and is the sequel to Diablo 2, originally published all the way back in 2000. The game is the product of Blizzard Entertainment, a company well known for its very successful Warcraft and Starcraft franchises. Like the other Blizzard series, Diablo III will be exclusively for PCs at launch. Console players can rejoice as the lead proje...
Electronic Arts is the biggest game publisher in the world, and have been for years. And yet, their only successful internally developed games nowadays are the EA Sports mega-franchises like Madden. Most of their success has stemmed from their ability to buy other companies on their way up, squeeze the creativity out of them, and then sell them to someone else or just let them go. This week they made their largest acquisition ever when they purchased PopCap Games for $750 million upfront—as m...
Four years ago Mind Candy was a pretty small game company. They were best known for their revolutionary but short lived ARG Perplex City, and had no other successful franchises to fall back on when that ended. Their plan to save it? Start a free online social game for children ages 7-12 called Moshi Monsters, where kids can create monster pets, raise them, and socialize with one another in a controlled, safe environment.
Angry Birds and FarmVille have become two of the biggest game franchises in the world. And recently their creators, Rovio and Zynga, have hit the news again, but not because of anymore major game announcements.
In the mid '90s, there was no such thing as a widely available indie video game. Brick-and-mortar stores were the only places for consumers to buy games, and magazines were the only outlets to hear about them. For video game creators, the need for a publisher to market and distribute was logistically essential to attract players.
Sticking with our theme of XBLA games with uninspiring names, we have Outland. This game shares its name with an unrelated sci-fi cult film from 1981, unrelated comic strip from the '90s, and unrelated region in World of Warcraft. Didn't exactly try hard to build name recognition. Other than that, Finnish developer Housemarque has created the best 2D platformer I've seen in years.
This is one of my previous posts that was initially rejected by WHT. So I'll post it here:
April NPD Video Game Sales Every month around the second thursday the sales chart for video games and consoles are released for the previous month. They are released by the NPD group, the main company tracking video games sales in the US. Here are the top twenty games in the month of april (courtesy of Gamasutra http://www.gamasutra.com/php-bin/news_index.php?story=28566 ):
If you follow indie games at all, you've probably heard of Bastion. During its development, it took home numerous Best in Show prizes from E3 and other game conventions while building up an incredible amount of buzz in the games press. Part of what is intriguing about Bastion is its cool art design, which in the last couple months, peaked my interest more so than the gameplay or the much-ballyhooed narration.