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Octodad: An Award Winning Game… From College Students

Fatherhood is difficult, especially when you're an octopus. That is the moral of the 2011 IGF Student Showcase winner Octodad, available for free from its website. This hilarious little title was created by a team of interactive media students at DePaul University in Chicago, and is the latest in a stream of successful indie games to come out of collegiate video game design programs. In fact, it's so successful that a sequel is in the works.

How To: Live Your Dream as a Video Game Developer! Get the Free Career Guide Now

Game Developer Magazine is a prominent periodical for game industry folk to read up on their craft. For those who don't work in games, it can be a little dry, but every year they release a Game Career Guide devoted to welcoming other people into their world. Best of all, it's free! You can view the newest issue just released here in your browser, or download the PDF version.

News: Friday Not-So-Indie Game Review Roundup: Combat Racing

Deep in their heart of hearts, most Americans dream of having their car festooned with missile launchers and machine guns. Anyone who cuts them off or looks at them funny in traffic could be dispensed with quick and extreme justice, leaving a real-life James Bond and his passengers free to pursue their American dreams faster than everyone else. Racing games and shooting games are among the two most popular types of video games. So why aren't there more games where one can race cars and shoot ...

How To: How Much Advertising Can a Free Game Site Have and Still Be Considered Indie?

Mediocre free Flash game websites are all too common. Many of them thrive off peddling the same few popular games to fans who have slim cause to pick one over the other. They thrive off the indifference of casual gamers and an environment that does not have to stand out to survive, only appeal to the lowest common gaming denominator with tower defense clones and brightly colored Peggle knockoffs. In that context, what Nitrome is doing seems downright commendable.

News: Seize the Lightning! Carpe Fulgur Imports Japanese Indie Games to the U.S.

Carpe Fulgur translates to something along the lines of "Seize the Lightning" in Latin. Sometimes that is enacted with golf clubs by idiots. But the three intrepid indie video game localizers who work under that name are trying to do it the right way: metaphorically. They are translating and publishing Japanese games for the Americans market—games that have seldom been seen before because every other company thinks it's mad to release them here.

World Siege: Orc Defender for iOS Turns Your Real Life Home Into a Video Game

Tower defense games have covered a lot of creative ground over the last five years. They've gone from simple desktop amusements to a staple of the indie game scene, having been integreated into nearly every other type of game and released on every platform. They have taken place in ancient times, the far future, and on alien planets. But one place they (and most other types of video games) have never taken place is the real world. Not a virtual recreation of the world, but on the very terra f...

News: Supreme Court Deems Violent Video Games Protected Under Freedom of Speech

Video games are the newest major expressive media. As such, their role in society is still being defined continuously. A monumentally important example of this took place yesterday at the US Supreme Court. After a long deliberation, the highest court in the land handed down a decision invalidating a California law banning the sale of violent video games to minors on the grounds that video games are protected speech under the First Amendment, like movies and books.

News: 3 Unique Alternative Web Browsers for Your iOS Device

A few weeks ago I wrote about Atomic Web as the best web browser for iOS devices, and while I believe it is a superior option, Atomic Web is not the only alternative web browser you can use on your iOS device. There are three more—Dual Browser, iCabMobile, and iSwifter—that are all great options because of their unique features. Let’s check them out.

News: Shadows of the Dammed Trailer

Remember Grindhouse, the Quentin Tarantino & Robert Rodriguez homage to B films? Well this game is just like that. It could literally pass off as the third feature in that movie. The action looks clunky, the acting is not the best, but it still looks like a fun ride. It comes out tomorrow (June 21st) and I'll have first impressions ready the next day.

News: Battlefield 3 - 12 min "Fault Line" Trailer

Wow. I'm not much of an MW or BF player but the first 12 minutes of the game are visually impressive, probably the best graphics and animations I've ever seen. Lots of game has great graphics but if the animations are not up to par (The Witcher 2), the game suffers considerably.

News: Was Worms the First Indie Video Game?

In the mid '90s, there was no such thing as a widely available indie video game. Brick-and-mortar stores were the only places for consumers to buy games, and magazines were the only outlets to hear about them. For video game creators, the need for a publisher to market and distribute was logistically essential to attract players.

Adult Swim Games: It's Not Just for Aqua Teen Anymore

The days of having to pay for video games are over. Generally, retail games are better because they're made with more effort and care than their free counterparts. But free browser-based game sites are insanely popular, specifically Kongregate, Armor Games, and the grandaddy of them all—NewGrounds. Despite not receiving funds directly from the players, they’ve become a profitable niche in the games industry. And that popularity has attracted more talent and money to the production of web game...

Play GIRP: All the Finger Strain of Climbing without the Risk of Death

Great controls are the most important and difficult part of game design. Games with vector graphics and non-existent stories are classics because their creators managed to create a system where using buttons to control a shape on a screen was intuitive and fun. This is the tradition that Pac-Man has left us with, a gaming world in which controlling the character onscreen in an engaging way is the crux of the game's enjoyment.

News: Video Games vs. Real Life

Alex Lewis imagines what the world would look like infiltrated by video game characters in his digital montage series “Video Games vs. Real Life”. (P.S. If you like what you see, check out Lewis' t-shirt designs at Threadless).

News: Rovio Partners with Mattel to Release Angry Birds Board Game

Joystiq reports, "Mattel is working on a board game adaptation of Rovio's mobile hit, Angry Birds. The game looks like a pretty authentic recreation of its source material; players draw 'Mission Cards' depicting structures of bricks and pigs, which they then build using plastic models included in the game. Oh, and then they shoot birds at those structures using a tiny slingshot."

Friday Fresh: Hack Angry Birds & More

This week, we take a break from the holidays and focus on one of our favorite pastimes: video games. With new releases, hacks, and Easter eggs coming out every day, it's easy to be overwhelmed by the choices available. Never fear: we're here to help you sort out the wheat from the chaff.

News: Human foosball

forget that half assed human foosball, this is the real deal. set up a giant foosball game- strap your selves to some kind of revolving polls to flip you upside down like real foosball; throw in some balls filled with nasties (dog anal gland juice is the most foul smelling substance known to man) and let the game begin!

Red Dead Review part 1: Sandbox Gameplay

Red Dead Redemption is hard to pin down in game play and story. The game offers this massive multi-layered world in which the player can roam freely, offering plenty of challenges, beautiful graphics and atmosphere for the player to experience. Yet after some point the whole world feels barren and unchangeable, and your achievements are nothing more than a trophy that does not matter in the sandbox world the player resides in. The story, told in three arcs, offers an inconsistent narrative of...

News: Alan Wake Review

Looking back on Alan Wake, more than a year and a half after its release, it's still one of my favorite games. The graphics and ambience have held up well in comparison to any other story driven game, and it's still the best third-person horror game out there, in terms of gameplay. Given how few horror games are actually out there this generation, I would definitely recommend giving this game a try since it's dirt cheap to rent or buy.

News: Alan Wake Episode 3 Gameplay & Musings

There are no spoilers in this writing, read without worry. Finished Episode 3 of Alan Wake yesterday, impressed by different reasons. I originally bought the game for the possibility of great story, dialogue, and voice acting. That part of the game has been disappointing. What has stood out from playing episodes 1 to 3  is the level design and game play.

News: A Small Look at Aquaria

A look at Aquaria Last week I made a post about the Humble Indie Bundle (http://www.wolfire.com/humble). It's a small online charaty drive where you could buy five indie games for any price you wanted.

News: Trudy's Mechanicals

Concept artwork of a Toronto based video game studio Incubator Games upcoming steampunk turn-base tactic game: Trudy's Mechanicals. The military's boat-like Battle Platform. Butler-bot variations: pantsless four-arms and sleek tuxedo. Denizens of the Clockwork Labyrinths and various fashion. A placard for the Aerie and its floating islands connected by cable cars. Incubator Games » games.