This pool shooting video demonstrates the proper stance for a power break, or shooting the cue ball at the triangle form at the beginning of a game. Your feet should be wide apart, body weight forward, make several practice shots, and a strong shot with straight follow through. By using proper technique, you will open any billiard game with a statement. Stand for a power break when shooting pool.
Petrie's is a Colorado Springs favorite when it comes to gaming. Great local shop offering a variety of gaming products and services.
Back in the days of NES and 8-bit gaming, I used to be a huge Castlevania fan. And it looks like I wasn't the only one. However, unlike me, gamer Nick "Nario" Hagman just couldn't let go of his Simon Belmont fascination that easy. Nario recently spent over 100 hours in Minecraft over 37 consecutive days recreating the original Castlevania game—in its entirety!
Yesterday, Mojang announced their next video game project 0x10c, and the response has been tremendous. Discussions have covered everything from the math mystery over the game's name, to creating projects that interpret the assembly instruction code the in-game computers use (more on that later), to the debate over why a monthly fee would be required to play online in the "multiverse". To answer that last one, Mojang wants to run everyone's virtual computers in their cloud, even if the user is...
Skyrim really took the cake this year. With its awe-inspiring gameplay, much improved combat and leveling system, and a fresh new look, it's no wonder the game has already received a Game of the Year award. But for hardcore gamers, the fun may be over. You've played the game for thousands of hours, and have exhausted the entire game's main and auxiliary quests. You need more.
Gamers like myself who have switched back and forth between Skyrim on PC and Xbox lack the ability to share game saves. This really sucks. I love playing Skyrim on a console. It's a very comfortable, easy and relaxed gaming experience. You don't have to worry about your frame rate being optimized, or wrist pains from using a keyboard. However, gaming on the PC can allow you to use texture enhancing mods and get an overall smoother experience due to a lack in glitches and bugs that plague the ...
Twisted Pixel Games' The Gunstringer is easily the most ridiculous game of the year. I mean, you play as an undead cowboy marionette, legendary director Lloyd Kaufman is in it, and at the end of the game, you shoot the developers. Oh, and the first boss in the game is an inflatable wavy tube man.
What's your highest scoring game of Scrabble? Since starting this Scrabble World, I've been able to break 500 points on a regular basis. This year I've even managed to break the 600-point barrier a couple times. If you ask me, that's a pretty hefty sum to score in one game, but I'm not on par with the professionals yet.
Adventure gamers would love to know what was the first adventure game. Well, it was a 1970s computer game titled "Colossal Cave Adventure", also known as "Adventure". Designed by Will Crowther, the game was in FORTRAN and initially had 700 lines of code and data, which was later expanded to 3,000 lines of code and more than 1000 lines of data.
The Mark of the Assassin DLC for Dragon Age 2 has opened the door to even more achievements in the popular series by Bioware. In this Achievement Hunter segment, the hunters show you how to unlock both the "Chasing the Game" achievement, as well as "The Take" in the Xbox 360 version of the game.
Last weekend the 2011 World Scrabble Championship was held at the Hilton Hotel in Warsaw, Poland. There were 106 players competing from 44 countries for the $20,000 first place prize and title of World Scrabble Champion.
Hideo Kojima is one of the biggest names in Japanese game design. He's the man behind every Metal Gear game, each of which has been beautiful but divisive. He's an auteur, a rarity in AAA game design, managing business, design, and programming for Kojima Productions. Last week he made a rare public appearance at the USC School of Cinematic Arts, which contains the school's video game programs, and gave a 90-minute talk about his career, influences, and the specifics of his new Fox game design...
The Netherlands are a hotbed of indie game development, which seems appropriate for such a brilliant and eccentric little nation. Two man Dutch indie developer Vlambeer have found themselves in the news more often than most companies of their size, thanks to two great games and a third on the way.
The end game is a very important aspect of playing Scrabble. If you have just a few letters left on your rack and there are none left in the draw bag, but you're currently losing the game, you still might have a chance to win if you play your cards (er… tiles) right. No matter if you're playing a casual game at home with a friend or competing against diehards in club or tournament games, the scoring process at the end provides the same results.
The Humble Indie Bundle has become like an unpredictable little gamer Christmas. It helps indie developers get their games exposure, helps gamers get cheap DRM-free games via the most user-friendly online purchasing process ever, and helps the world at large by raising money for Child's Play and EFF.
For more than a decade, Interplay was arguably the best video game publisher in America. Their list of games is a who's-who of the most creative and forward thinking games of the '90s, including everything fromOut of This World to Alone in the Dark to Earthworm Jim to Descent. They've been around since 1983, but have fallen on hard times since 1997, when they became a public company. They were acquired by a French publisher who then went bankrupt. They were forced to close their internal deve...
This week's FIGRR is all about games that are old-new (or new-old, if you like) school. Each celebrates a different vital, yet largely taken for granted, aspect of video game history in the decidedly new-school world of indie games. Their titles betray them. Blocks That Matter is all about blocks. Recettear: An Item Shop's Tale is all about item shops. Neither are particularly sexy aspects of gaming, but both are ubiquitous elements of great games that can stand on their own.
As much as I love Scrabble, the iPhone and Android versions of the game are just not as much fun or as fast paced as Words with Friends. I play both, but I'm most active on Zynga's version of the mobile word game because it's quicker to make moves, doesn't take as long to update, and gives more immediate competition, due to the fact that it's not as intimidating as Scrabble is to a lot of my friends. It's laid back... which means I have a bunch of games going, and I like that.
The United Kingdom has long been known as an international hub of yellow tabloid journalism. The News Of The World, one of the nation's largest tabloids, is famously in court right now because of the deplorable methods it used to acquire salacious information about interesting people. It appears, given their recent string of video game related reportage, that daily newspaper Metro has also had its fair share of morally dubious reporters on staff.
Four years ago Mind Candy was a pretty small game company. They were best known for their revolutionary but short lived ARG Perplex City, and had no other successful franchises to fall back on when that ended. Their plan to save it? Start a free online social game for children ages 7-12 called Moshi Monsters, where kids can create monster pets, raise them, and socialize with one another in a controlled, safe environment.
There's nothing better than playing a game of Scrabble, feeling the smooth wooden tiles in your hand and savoring the heavy fumes of cardboard, cheap wood and plastic as you rearrange the letters on your rack into the perfect word. You try to keep a straight face while you watch your opponent sweat, but you can't help but release that diabolical grin of self-admiration as you play the elusive triple-triple. The score's recorded and you feel sorry for your bitter rival, but then you remember y...
Both Google+ and Facebook are competing for your time and space, and your commitment to one social network. To make their spaces more attractive to you, they've both made it easier for you to deal with people you don't like or don't care for.
Every year at the big video game trade shows around the world, like E3 and gamescon, the big three console makers each do a hot-ticket exclusive press conference to let the media know what's coming for their system. Computer games have no such press conference. Who would give it if they did?
Two Worlds was known as a promising but ultimately terribly buggy open world RPG game. Here are two players trying their best to make due with the game's horse.
The last week has been a trying one for me. On Sunday, there were four computers in my office, three of which were broken. The fourth was not really a computer, but more of a collection of parts that were cobbled together for the purpose of constructing a PC that would sneer derisively at the mere mention of turning down any game's ambient occlusion settings.
Yes, I'm one of those annoying people who sign up just to promote their own game. I'll be brief. I turn famous novels into games. The latest is the Count of Monte Cristo, the classic story of revenge. Visit EnterTheStory.com for video, demo, screenshots, all the usual stuff.
Shadows of the Dammed (360/PS3) is a polarizing game. It's not shy of being crass and crude. Go ahead and judge the game by the following examples (click to enlarge):
The UK print media has been yellower than the middle traffic light for a long time now. The News of the World scandal has cast that into particularly sharp relief of late. The Sun, one of the biggest newspapers in the United Kingdom, demonstrated it again last week when they ran the front-page headline "DEATH BY XBOX".
Since the beginning of last year, every six months or so the fine folks at Wolfire Games have gathered indie developers together to release a combo gaming pack called Humble Indie Bundle. Not only are the included games good, but the way one buys them is what makes Humble Indie Bundle one of the coolest products in games. Even better, Humble Indie Bundle #3 just came out last Tuesday and is available here for two weeks only.
Most stateside gamers have probably never heard of Level-5. If they have, it's more than likely due to the charming and maddening line of Nintendo DS puzzle games, Professor Layton. Some might even remember Dark Cloud and its sequel from the early days of the PlayStation 2, and all eight of you PSP owners in the U.S. might recognize the epic Jeanne d'Arc. These games alone make Level-5 a noteworthy company, but they've quietly surpassed "noteworthy" status to become one of the largest and gre...
Confirmed! Those of you who have been waiting (or dreading) the announcement of social games in Google+ can now look forward to them showing up in your stream. The anticipated games have yet to show up, but Google has confirmed that APIs will be made available for third party developers to access Google+, much like Facebook allows them.
What's more fun? Winning against your friends or winning against others with them? It's an age old question, and in video games, the former one-on-one multiplayer has been the norm. But cooperative multiplayer has made a comeback, with Halo and Diablo II starting the trend, the first mainstream shooters and RPGs with great co-op modes. And now good local and multilplayer co-op games are available in almost every genre.
Game demos are unfortunately a dying breed. While broadband has made it easier than ever to distribute demos to PC and console gamers, they've become more expensive and risky to make. They seldom come out before the full game, especially for AAA games. Developers realize their games are crud and that a demo is just going to make people not want to buy it.
Electronic Arts is the biggest game publisher in the world, and have been for years. And yet, their only successful internally developed games nowadays are the EA Sports mega-franchises like Madden. Most of their success has stemmed from their ability to buy other companies on their way up, squeeze the creativity out of them, and then sell them to someone else or just let them go. This week they made their largest acquisition ever when they purchased PopCap Games for $750 million upfront—as m...
The debate over whether video games can be considered art or not has intensified in recent years as games like Braid and Flow have taken the digital aesthetic experience to new heights. These new games are great examples, but there are much older ones that present compelling arguments as well. The best is a 1986 ZX Spectrum/Commodore 64/Amstrad CPC game called Frankie Goes To Hollywood.
Here all your game bonuses will be in one place.
Most of the indie and vintage games discussed in Indie Games Ichiban are pretty cheap to purchase. They rarely top twenty bucks, which is one of the major advantages independent games have against their sixty-buck, major league counterparts. But if you think $60 for a game and $300 for a PS3 or Xbox 360 seems like a lot, then you haven't played Steel Battalion or seen the TurboExpress. They go above and beyond what normal gamers are willing to spend for questionably entertaining products. Her...
It's typically not the kind of video game you would see on WonderHowTo. Instead, you'd learn about games with gruesome zombies or beer guzzling dwarfs, even a controversial, dystopian war. But Sissy's Magical Ponycorn Adventure deserves some serious praise.
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Do you have an awesome rig that is able to run anything you throw at it at 60 fps with maximum settings? Prepare to be humbled. The Witcher 2 is the first game in quite some time to tax your system the same way Crysis did when it first came out.