Game Frequently Search Results

News: Entire Castlevania NES Game Recreated in Minecraft!

Back in the days of NES and 8-bit gaming, I used to be a huge Castlevania fan. And it looks like I wasn't the only one. However, unlike me, gamer Nick "Nario" Hagman just couldn't let go of his Simon Belmont fascination that easy. Nario recently spent over 100 hours in Minecraft over 37 consecutive days recreating the original Castlevania game—in its entirety!

News: Hideo Kojima and Fox Engine Make Special USC Appearance

Hideo Kojima is one of the biggest names in Japanese game design. He's the man behind every Metal Gear game, each of which has been beautiful but divisive. He's an auteur, a rarity in AAA game design, managing business, design, and programming for Kojima Productions. Last week he made a rare public appearance at the USC School of Cinematic Arts, which contains the school's video game programs, and gave a 90-minute talk about his career, influences, and the specifics of his new Fox game design...

News: Has Chain World's Journey from Game to Religious Icon Ended?

At GDC 2011 this past March, three of the world's best game designers participated in a contest called Game Design Challenge. Each presented their vision for a game that fit the prompt "Bigger than Jesus: games as religion" before an audience, with applause to determine the winner. Jenova Chen, John Romero, and Jason Rohrer all spoke, and Rohrer won in a landslide with his revolutionary game called Chain World.

News: Friday Indie Game Review Roundup: Old-New School

This week's FIGRR is all about games that are old-new (or new-old, if you like) school. Each celebrates a different vital, yet largely taken for granted, aspect of video game history in the decidedly new-school world of indie games. Their titles betray them. Blocks That Matter is all about blocks. Recettear: An Item Shop's Tale is all about item shops. Neither are particularly sexy aspects of gaming, but both are ubiquitous elements of great games that can stand on their own.

News: Freemium Games Start Their US Invasion on the iOS Front

For more than a decade, free-to-play games with microtransactions (also called In-App Purchase or IAP) by which players can pay real money for in-game content have been the industry standard for online success in Asia. Mainstream American gamers have long resisted these "freemium" games, with World of Warcraft and other subscription based online games reigning supreme, and being seen as more AAA than their free-ish counterparts. Casual games developers have encountered no such problems, and m...

News: FOX News Outraged Over Liberal Eco-Minded Kids Games

We've all seen FOX News commentators get worked up about silly non-issues. It occurs more than we'd like, but what happened last week on popular morning show FOX and Friends was not only a misleading and pointless attack on video games, it was an unintelligible attack on a mediocre and forgotten game from 2007, along with a handful of recent indies that no FOX and Friends viewers, or any of their close family members, had ever heard of before this broadcast.

PAX Prime: A Video Game Convention That's Actually Fun

There are a lot of fantastic video games out there. Indie Games Ichiban's bread and butter is making sure that you steer clear of the bad ones and embrace the good. But really, the biggest goal here is to help everyone have more fun. To that end, today a game is not recommended, but an event. If you like games—not just video games—but tabletop, board and even hopscotch, then PAX Prime is one of the best events you could possibly go to.

News: Is Your Dream Gaming PC Worth It?

The last week has been a trying one for me. On Sunday, there were four computers in my office, three of which were broken. The fourth was not really a computer, but more of a collection of parts that were cobbled together for the purpose of constructing a PC that would sneer derisively at the mere mention of turning down any game's ambient occlusion settings.

News: Will Games Ruin Google+ Like They Ruined Facebook?

Last week, Google+ took a crucial step towards becoming exactly like Facebook. As of now, there are games available for download within the service, most notably Angry Birds, which is already available on at least one of the devices owned by everyone in America today. Some of the other popular games include Bejeweled Blitz and Zynga Poker, and out of all of the available titles, all come from four companies that have come to form the four-headed dragon of U.S. casual gaming: EA, Zynga, PopCap...

News: Friday Indie Game Review Roundup: Three Summer XBLA Titles That Rock

Generally, summer is a slow time for video games, but not when it comes to Xbox Live Arcade where it's harvest season! In the last month, there have been at least four great games released on XBLA, with Bastion getting the lion's share of the attention. But the remaining three are pretty awesome, as well, and should help you while away the time spent indoors away from the brain frying heat sweeping the U.S.

News: PixelProspector Returns in Style with 75 Free Indie Games in 5 Minutes

After a decent amount of downtime, one of the best indie game sites on the internet has finally relaunched! PixelProspector is a one-man gaming blog and YouTube channel devoted to the weird and beautiful world of indie games. In the first half of 2010, it received a huge boost in popularity from its video 235 Free Indie Games in 10 Minutes, a hypnotic montage of the best indie games the site had to offer at that point. And to celebrate the relaunch of the blog, which now has an improved desig...

News: Open Your Chakras with Deepak Chopra's Leela for Wii and Xbox 360

Deepak Chopra is one of the last people you'd think to be associated with video games. He's a new age spiritual icon who's built an empire on self-help books and speaking tours, one of which my Marin County liberal parents deigned to drag me to in middle school. Recently, a new outlet for his teachings was announced—a video game project three years in the making, simply called Leela.

Level-5: The Biggest Indie Game Developer in the World Invades America

Most stateside gamers have probably never heard of Level-5. If they have, it's more than likely due to the charming and maddening line of Nintendo DS puzzle games, Professor Layton. Some might even remember Dark Cloud and its sequel from the early days of the PlayStation 2, and all eight of you PSP owners in the U.S. might recognize the epic Jeanne d'Arc. These games alone make Level-5 a noteworthy company, but they've quietly surpassed "noteworthy" status to become one of the largest and gre...

News: Games to Appear in Google+ Stream

Confirmed! Those of you who have been waiting (or dreading) the announcement of social games in Google+ can now look forward to them showing up in your stream. The anticipated games have yet to show up, but Google has confirmed that APIs will be made available for third party developers to access Google+, much like Facebook allows them.

News: Friday Indie Game Review Roundup: Turn-Based Storytelling for 2 Players

What's more fun? Winning against your friends or winning against others with them? It's an age old question, and in video games, the former one-on-one multiplayer has been the norm. But cooperative multiplayer has made a comeback, with Halo and Diablo II starting the trend, the first mainstream shooters and RPGs with great co-op modes. And now good local and multilplayer co-op games are available in almost every genre.

News: PopCap Bought by EA, Earns $750 Million Bonus Points

Electronic Arts is the biggest game publisher in the world, and have been for years. And yet, their only successful internally developed games nowadays are the EA Sports mega-franchises like Madden. Most of their success has stemmed from their ability to buy other companies on their way up, squeeze the creativity out of them, and then sell them to someone else or just let them go. This week they made their largest acquisition ever when they purchased PopCap Games for $750 million upfront—as m...

News: Totally Rad Shows Gnarly Side of Localization

Localizing a game is a task many do not fully understand. Not only do localizers have to translate the games they work on into a different language, but they have to translate it into a different culture as well. Oftentimes art assets, plot elements, and menu systems are changed to suit regional sensitivities. Japanese media tends to have their common drunkard characters removed or censored in American versions, for example.

How To: How Much Advertising Can a Free Game Site Have and Still Be Considered Indie?

Mediocre free Flash game websites are all too common. Many of them thrive off peddling the same few popular games to fans who have slim cause to pick one over the other. They thrive off the indifference of casual gamers and an environment that does not have to stand out to survive, only appeal to the lowest common gaming denominator with tower defense clones and brightly colored Peggle knockoffs. In that context, what Nitrome is doing seems downright commendable.

World Siege: Orc Defender for iOS Turns Your Real Life Home Into a Video Game

Tower defense games have covered a lot of creative ground over the last five years. They've gone from simple desktop amusements to a staple of the indie game scene, having been integreated into nearly every other type of game and released on every platform. They have taken place in ancient times, the far future, and on alien planets. But one place they (and most other types of video games) have never taken place is the real world. Not a virtual recreation of the world, but on the very terra f...

News: Supreme Court Deems Violent Video Games Protected Under Freedom of Speech

Video games are the newest major expressive media. As such, their role in society is still being defined continuously. A monumentally important example of this took place yesterday at the US Supreme Court. After a long deliberation, the highest court in the land handed down a decision invalidating a California law banning the sale of violent video games to minors on the grounds that video games are protected speech under the First Amendment, like movies and books.

News: Sense of Wonder Night 2011 Celebrates Innovation In Game Design

The Tokyo Game Show (TGS) is the biggest video game expo in the most game crazy country on Earth. It is kind of a big deal. As such, their "indie" game showcase/contest Sense of Wonder Night (SOWN) is a major opportunity for developers of all shapes and sizes to showcase their work to important industry leaders and expo attendees. 2011 will be SOWN's fourth year, and it began accepting submissions yesterday.

Receipt Racer: A Paper and Laser Tangible Video Game

Video games have been a purely digital medium for some decades now. They exist in the electronic nether, embedded on discs and projected on screens. Since digital distribution has gained popularity, even the physical manifestation of the game disc is going away, leaving games (especially digitally distributed indie games) more ethereal than ever before. It is unclear whether this slightly unsettling fact was on the minds of the three people who made Receipt Racer, but regardless, it stands as...

News: The World's Most Expensive Video Games and Consoles Ever

Most of the indie and vintage games discussed in Indie Games Ichiban are pretty cheap to purchase. They rarely top twenty bucks, which is one of the major advantages independent games have against their sixty-buck, major league counterparts. But if you think $60 for a game and $300 for a PS3 or Xbox 360 seems like a lot, then you haven't played Steel Battalion or seen the TurboExpress. They go above and beyond what normal gamers are willing to spend for questionably entertaining products. Her...

News: Did George Plimpton Make a Falconry Game for ColecoVision?

George Plimpton may be one of the most interesting Americans ever. Foremost a sports journalist, he was also a novelist, Fireworks Commissioner for New York City and host of Mouseterpiece Theater. Some of you may also recognize him as one of the men who tackled Robert F. Kennedy's assassin, Sirhan Sirhan. But most of you probably remember him as the pitchman for products like Pop Secret Popcorn and the Intellivision video game console. Actually, his most appreciated work would probably be a s...