Back in the days of NES and 8-bit gaming, I used to be a huge Castlevania fan. And it looks like I wasn't the only one. However, unlike me, gamer Nick "Nario" Hagman just couldn't let go of his Simon Belmont fascination that easy. Nario recently spent over 100 hours in Minecraft over 37 consecutive days recreating the original Castlevania game—in its entirety!
Hi Fellow hardcore Gamers within the UK Gaming Community. Please be kind enough to add us to your google plus circles and we will return the favour and add google +1 button likes for you and you can do likewise for our site.
Zynga just added another game to their Zynga with Friends series called Scramble with Friends. If you've ever played Boggle, it's basically the same thing, but is dedicated to playing your buddies just like Words with Friends or Hanging with Friends.
Twisted Pixel Games' The Gunstringer is easily the most ridiculous game of the year. I mean, you play as an undead cowboy marionette, legendary director Lloyd Kaufman is in it, and at the end of the game, you shoot the developers. Oh, and the first boss in the game is an inflatable wavy tube man.
Welcome to Minecraft World! Check out our advanced tutorials and come play on our free server. You may know that Minecraft is an excellent creative tool, but perhaps less well known are the fascinating array of redstone powered games that have been made by players like you.
Hideo Kojima is one of the biggest names in Japanese game design. He's the man behind every Metal Gear game, each of which has been beautiful but divisive. He's an auteur, a rarity in AAA game design, managing business, design, and programming for Kojima Productions. Last week he made a rare public appearance at the USC School of Cinematic Arts, which contains the school's video game programs, and gave a 90-minute talk about his career, influences, and the specifics of his new Fox game design...
The Netherlands are a hotbed of indie game development, which seems appropriate for such a brilliant and eccentric little nation. Two man Dutch indie developer Vlambeer have found themselves in the news more often than most companies of their size, thanks to two great games and a third on the way.
At GDC 2011 this past March, three of the world's best game designers participated in a contest called Game Design Challenge. Each presented their vision for a game that fit the prompt "Bigger than Jesus: games as religion" before an audience, with applause to determine the winner. Jenova Chen, John Romero, and Jason Rohrer all spoke, and Rohrer won in a landslide with his revolutionary game called Chain World.
This week's FIGRR is all about games that are old-new (or new-old, if you like) school. Each celebrates a different vital, yet largely taken for granted, aspect of video game history in the decidedly new-school world of indie games. Their titles betray them. Blocks That Matter is all about blocks. Recettear: An Item Shop's Tale is all about item shops. Neither are particularly sexy aspects of gaming, but both are ubiquitous elements of great games that can stand on their own.
For more than a decade, free-to-play games with microtransactions (also called In-App Purchase or IAP) by which players can pay real money for in-game content have been the industry standard for online success in Asia. Mainstream American gamers have long resisted these "freemium" games, with World of Warcraft and other subscription based online games reigning supreme, and being seen as more AAA than their free-ish counterparts. Casual games developers have encountered no such problems, and m...
Epic Games announced today that the free version of Unreal Engine 3, Unreal Development Kit or UDK, is now compatible with Mac OS X. Apple users will now have access to arguably the most powerful piece of free game development software available in almost exactly the same way as their PC counterparts, minus some small tweaks.
We've all seen FOX News commentators get worked up about silly non-issues. It occurs more than we'd like, but what happened last week on popular morning show FOX and Friends was not only a misleading and pointless attack on video games, it was an unintelligible attack on a mediocre and forgotten game from 2007, along with a handful of recent indies that no FOX and Friends viewers, or any of their close family members, had ever heard of before this broadcast.
There are a lot of fantastic video games out there. Indie Games Ichiban's bread and butter is making sure that you steer clear of the bad ones and embrace the good. But really, the biggest goal here is to help everyone have more fun. To that end, today a game is not recommended, but an event. If you like games—not just video games—but tabletop, board and even hopscotch, then PAX Prime is one of the best events you could possibly go to.
Video games are one of the best non-medical things that have ever happened to sick children. They are stimulating, entertaining and require very little physical strength to play, which makes them perfect for those suffering physical maladies.
The last week has been a trying one for me. On Sunday, there were four computers in my office, three of which were broken. The fourth was not really a computer, but more of a collection of parts that were cobbled together for the purpose of constructing a PC that would sneer derisively at the mere mention of turning down any game's ambient occlusion settings.
This week's roundup features three games that I've either never bothered to play, was unable to play due to PC technical limitations, or haven't played because they've just been released. None of these three games cost more than $15.
Last week, Google+ took a crucial step towards becoming exactly like Facebook. As of now, there are games available for download within the service, most notably Angry Birds, which is already available on at least one of the devices owned by everyone in America today. Some of the other popular games include Bejeweled Blitz and Zynga Poker, and out of all of the available titles, all come from four companies that have come to form the four-headed dragon of U.S. casual gaming: EA, Zynga, PopCap...
Shadows of the Dammed (360/PS3) is a polarizing game. It's not shy of being crass and crude. Go ahead and judge the game by the following examples (click to enlarge):
Generally, summer is a slow time for video games, but not when it comes to Xbox Live Arcade where it's harvest season! In the last month, there have been at least four great games released on XBLA, with Bastion getting the lion's share of the attention. But the remaining three are pretty awesome, as well, and should help you while away the time spent indoors away from the brain frying heat sweeping the U.S.
After a decent amount of downtime, one of the best indie game sites on the internet has finally relaunched! PixelProspector is a one-man gaming blog and YouTube channel devoted to the weird and beautiful world of indie games. In the first half of 2010, it received a huge boost in popularity from its video 235 Free Indie Games in 10 Minutes, a hypnotic montage of the best indie games the site had to offer at that point. And to celebrate the relaunch of the blog, which now has an improved desig...
Deepak Chopra is one of the last people you'd think to be associated with video games. He's a new age spiritual icon who's built an empire on self-help books and speaking tours, one of which my Marin County liberal parents deigned to drag me to in middle school. Recently, a new outlet for his teachings was announced—a video game project three years in the making, simply called Leela.
Most stateside gamers have probably never heard of Level-5. If they have, it's more than likely due to the charming and maddening line of Nintendo DS puzzle games, Professor Layton. Some might even remember Dark Cloud and its sequel from the early days of the PlayStation 2, and all eight of you PSP owners in the U.S. might recognize the epic Jeanne d'Arc. These games alone make Level-5 a noteworthy company, but they've quietly surpassed "noteworthy" status to become one of the largest and gre...
Confirmed! Those of you who have been waiting (or dreading) the announcement of social games in Google+ can now look forward to them showing up in your stream. The anticipated games have yet to show up, but Google has confirmed that APIs will be made available for third party developers to access Google+, much like Facebook allows them.
What's more fun? Winning against your friends or winning against others with them? It's an age old question, and in video games, the former one-on-one multiplayer has been the norm. But cooperative multiplayer has made a comeback, with Halo and Diablo II starting the trend, the first mainstream shooters and RPGs with great co-op modes. And now good local and multilplayer co-op games are available in almost every genre.
Video games and books seldom have much impact on one another. Games based on movies based on books are fairly common, but games made directly from books are all but nonexistent. This is too bad, given that they're the two most interactive medias out there.
Electronic Arts is the biggest game publisher in the world, and have been for years. And yet, their only successful internally developed games nowadays are the EA Sports mega-franchises like Madden. Most of their success has stemmed from their ability to buy other companies on their way up, squeeze the creativity out of them, and then sell them to someone else or just let them go. This week they made their largest acquisition ever when they purchased PopCap Games for $750 million upfront—as m...
Localizing a game is a task many do not fully understand. Not only do localizers have to translate the games they work on into a different language, but they have to translate it into a different culture as well. Oftentimes art assets, plot elements, and menu systems are changed to suit regional sensitivities. Japanese media tends to have their common drunkard characters removed or censored in American versions, for example.
Mediocre free Flash game websites are all too common. Many of them thrive off peddling the same few popular games to fans who have slim cause to pick one over the other. They thrive off the indifference of casual gamers and an environment that does not have to stand out to survive, only appeal to the lowest common gaming denominator with tower defense clones and brightly colored Peggle knockoffs. In that context, what Nitrome is doing seems downright commendable.
The relationship between developers and publishers in the video game industry has always been awkward. Many great game developers such as Bizzare Creations, Clover Studio, and Bullfrog Productions have been disbanded due to corporate shenanigans involving their publishers and owners. The indie game movement has risen largely as a response to this.
Tower defense games have covered a lot of creative ground over the last five years. They've gone from simple desktop amusements to a staple of the indie game scene, having been integreated into nearly every other type of game and released on every platform. They have taken place in ancient times, the far future, and on alien planets. But one place they (and most other types of video games) have never taken place is the real world. Not a virtual recreation of the world, but on the very terra f...
Video games are the newest major expressive media. As such, their role in society is still being defined continuously. A monumentally important example of this took place yesterday at the US Supreme Court. After a long deliberation, the highest court in the land handed down a decision invalidating a California law banning the sale of violent video games to minors on the grounds that video games are protected speech under the First Amendment, like movies and books.
The Tokyo Game Show (TGS) is the biggest video game expo in the most game crazy country on Earth. It is kind of a big deal. As such, their "indie" game showcase/contest Sense of Wonder Night (SOWN) is a major opportunity for developers of all shapes and sizes to showcase their work to important industry leaders and expo attendees. 2011 will be SOWN's fourth year, and it began accepting submissions yesterday.
Here all your game bonuses will be in one place.
Blizzard Entertainment is considered one of the most successful game developers in the world. Ever since the release of Warcraft: Orcs & Humans (their debut Warcraft game) in 1994, they've set sales records and created genre-defining games with remarkable consistency. But the company wasn't founded in 1994—it all started back in 1991 when they were called Silicon & Synapse.
Video games have been a purely digital medium for some decades now. They exist in the electronic nether, embedded on discs and projected on screens. Since digital distribution has gained popularity, even the physical manifestation of the game disc is going away, leaving games (especially digitally distributed indie games) more ethereal than ever before. It is unclear whether this slightly unsettling fact was on the minds of the three people who made Receipt Racer, but regardless, it stands as...
Steam has been a game-changer in the PC indie game market over the last eight years, making smaller games available to millions of users at lower prices than ever before. And few times in those eight years have there been as much indie awesomeness on sale for as little money as this weekend.
Most of the indie and vintage games discussed in Indie Games Ichiban are pretty cheap to purchase. They rarely top twenty bucks, which is one of the major advantages independent games have against their sixty-buck, major league counterparts. But if you think $60 for a game and $300 for a PS3 or Xbox 360 seems like a lot, then you haven't played Steel Battalion or seen the TurboExpress. They go above and beyond what normal gamers are willing to spend for questionably entertaining products. Her...
Every experienced gardener knows that the secret to better blooms, brilliant greens, and tastier fruits and vegetables is a healthy soil. Improving the soil before you plant is the best head start to growing healthy, hardy growth in your garden.
George Plimpton may be one of the most interesting Americans ever. Foremost a sports journalist, he was also a novelist, Fireworks Commissioner for New York City and host of Mouseterpiece Theater. Some of you may also recognize him as one of the men who tackled Robert F. Kennedy's assassin, Sirhan Sirhan. But most of you probably remember him as the pitchman for products like Pop Secret Popcorn and the Intellivision video game console. Actually, his most appreciated work would probably be a s...