Game's Nostalgic Search Results

How To: Play dominoes game

This film shows you how to play dominoes. This leisure activity is popular throughout the world, and you can learn how to play the simple game of dominoes with help from this tutorial. Play dominoes game.

How To: Throw a ball in the game of cricket

Buddy Mason demonstrates how to throw a ball for the game cricket. You have to stand sideways to the target, pull the non-throwing arm through, release the ball with both feet on the ground, and swing through. Throw a ball in the game of cricket.

News: Human foosball

forget that half assed human foosball, this is the real deal. set up a giant foosball game- strap your selves to some kind of revolving polls to flip you upside down like real foosball; throw in some balls filled with nasties (dog anal gland juice is the most foul smelling substance known to man) and let the game begin!

How To: Create a 1980s retro video game look in After Effects

In this clip, Aharon Rabinowitz walks you through the process of creating the look of a vector style arcade game from the early 1980's. He'll use PlaneSpace, Particular, & Text Anarchy, as well as expressions and other techniques. Whether you're new to Adobe's popular motion graphics and compositing software or a seasoned video professional just looking to better acquaint yourself with the program and its various features and filters, you're sure to be well served by this video tutorial. For ...

News: Entire Castlevania NES Game Recreated in Minecraft!

Back in the days of NES and 8-bit gaming, I used to be a huge Castlevania fan. And it looks like I wasn't the only one. However, unlike me, gamer Nick "Nario" Hagman just couldn't let go of his Simon Belmont fascination that easy. Nario recently spent over 100 hours in Minecraft over 37 consecutive days recreating the original Castlevania game—in its entirety!

News: Welcome to 0x10c World! A Community for Mojang's Latest MMO Space Game

Yesterday, Mojang announced their next video game project 0x10c, and the response has been tremendous. Discussions have covered everything from the math mystery over the game's name, to creating projects that interpret the assembly instruction code the in-game computers use (more on that later), to the debate over why a monthly fee would be required to play online in the "multiverse". To answer that last one, Mojang wants to run everyone's virtual computers in their cloud, even if the user is...

News: The Top 10 Must-Have Skyrim Mods

Skyrim really took the cake this year. With its awe-inspiring gameplay, much improved combat and leveling system, and a fresh new look, it's no wonder the game has already received a Game of the Year award. But for hardcore gamers, the fun may be over. You've played the game for thousands of hours, and have exhausted the entire game's main and auxiliary quests. You need more.

How To: Copy & Convert your Skyrim Game Save from the Xbox 360 to your PC

Gamers like myself who have switched back and forth between Skyrim on PC and Xbox lack the ability to share game saves. This really sucks. I love playing Skyrim on a console. It's a very comfortable, easy and relaxed gaming experience. You don't have to worry about your frame rate being optimized, or wrist pains from using a keyboard. However, gaming on the PC can allow you to use texture enhancing mods and get an overall smoother experience due to a lack in glitches and bugs that plague the ...

News: What Was the First Adventure Game?

Adventure gamers would love to know what was the first adventure game. Well, it was a 1970s computer game titled "Colossal Cave Adventure", also known as "Adventure". Designed by Will Crowther, the game was in FORTRAN and initially had 700 lines of code and data, which was later expanded to 3,000 lines of code and more than 1000 lines of data.

Dungeon Defenders: Heaven for Hardcore Gamers

Dungeon Defenders is the most exciting craft game on the Fall 2011 release schedule. I got a chance to play it at PAX in August and interviewed developers Trendy Entertainment last month. After more than a year of publishing difficulty and delay, the game finally came out on PSN, XBLA and Steam. I put about 20 hours into the XBLA version over the past weekend, beating all the campaign maps and racking up a huge pile of in-game money. It is not a perfect game. But it is a huge, challenging, an...

News: Hideo Kojima and Fox Engine Make Special USC Appearance

Hideo Kojima is one of the biggest names in Japanese game design. He's the man behind every Metal Gear game, each of which has been beautiful but divisive. He's an auteur, a rarity in AAA game design, managing business, design, and programming for Kojima Productions. Last week he made a rare public appearance at the USC School of Cinematic Arts, which contains the school's video game programs, and gave a 90-minute talk about his career, influences, and the specifics of his new Fox game design...

Scrabble Challenge #9: Can You Win the Losing Game on the Last Move?

The end game is a very important aspect of playing Scrabble. If you have just a few letters left on your rack and there are none left in the draw bag, but you're currently losing the game, you still might have a chance to win if you play your cards (er… tiles) right. No matter if you're playing a casual game at home with a friend or competing against diehards in club or tournament games, the scoring process at the end provides the same results.

News: Iconic Indie Game Publisher Interplay Struggles to Make a Comeback

For more than a decade, Interplay was arguably the best video game publisher in America. Their list of games is a who's-who of the most creative and forward thinking games of the '90s, including everything fromOut of This World to Alone in the Dark to Earthworm Jim to Descent. They've been around since 1983, but have fallen on hard times since 1997, when they became a public company. They were acquired by a French publisher who then went bankrupt. They were forced to close their internal deve...

News: Has Chain World's Journey from Game to Religious Icon Ended?

At GDC 2011 this past March, three of the world's best game designers participated in a contest called Game Design Challenge. Each presented their vision for a game that fit the prompt "Bigger than Jesus: games as religion" before an audience, with applause to determine the winner. Jenova Chen, John Romero, and Jason Rohrer all spoke, and Rohrer won in a landslide with his revolutionary game called Chain World.

News: Friday Indie Game Review Roundup: Old-New School

This week's FIGRR is all about games that are old-new (or new-old, if you like) school. Each celebrates a different vital, yet largely taken for granted, aspect of video game history in the decidedly new-school world of indie games. Their titles betray them. Blocks That Matter is all about blocks. Recettear: An Item Shop's Tale is all about item shops. Neither are particularly sexy aspects of gaming, but both are ubiquitous elements of great games that can stand on their own.

News: Freemium Games Start Their US Invasion on the iOS Front

For more than a decade, free-to-play games with microtransactions (also called In-App Purchase or IAP) by which players can pay real money for in-game content have been the industry standard for online success in Asia. Mainstream American gamers have long resisted these "freemium" games, with World of Warcraft and other subscription based online games reigning supreme, and being seen as more AAA than their free-ish counterparts. Casual games developers have encountered no such problems, and m...

News: Moshi Monsters Rise from Indie Game to Kiddie Empire

Four years ago Mind Candy was a pretty small game company. They were best known for their revolutionary but short lived ARG Perplex City, and had no other successful franchises to fall back on when that ended. Their plan to save it? Start a free online social game for children ages 7-12 called Moshi Monsters, where kids can create monster pets, raise them, and socialize with one another in a controlled, safe environment.

News: FOX News Outraged Over Liberal Eco-Minded Kids Games

We've all seen FOX News commentators get worked up about silly non-issues. It occurs more than we'd like, but what happened last week on popular morning show FOX and Friends was not only a misleading and pointless attack on video games, it was an unintelligible attack on a mediocre and forgotten game from 2007, along with a handful of recent indies that no FOX and Friends viewers, or any of their close family members, had ever heard of before this broadcast.

PAX Prime: A Video Game Convention That's Actually Fun

There are a lot of fantastic video games out there. Indie Games Ichiban's bread and butter is making sure that you steer clear of the bad ones and embrace the good. But really, the biggest goal here is to help everyone have more fun. To that end, today a game is not recommended, but an event. If you like games—not just video games—but tabletop, board and even hopscotch, then PAX Prime is one of the best events you could possibly go to.

News: 3 Long Awaited Indie Games at PAX That Should Be Released Already!

The small size of most indie game development teams is a strength, but also a weakness. It allows them to take risks and explore revolutionary ideas that a larger company could never justify to its shareholders, but also means they must navigate the game development labyrinth with minimal help, taking much longer than those with big development teams. Some of the most exciting indie games currently in development have been so for years, or look like they will be.

CryEngine 3: Now Everyone Can Make a Game As Good As Crysis 2… For Free

Crysis 2 is the current standard for high-quality graphics in video games. No other game looks so smooth, so colorful, so... ultra-real. German developer Crytek has built their reputation on PC game technology to the limit, and the CryENGINE 3 graphics engine they used to make Crysis 2 might be the most powerful tool for creating 3D video game graphics on Earth. As of yesterday, it's also free for anyone, yourself included, to download from Crytek's website here.

News: Is Your Dream Gaming PC Worth It?

The last week has been a trying one for me. On Sunday, there were four computers in my office, three of which were broken. The fourth was not really a computer, but more of a collection of parts that were cobbled together for the purpose of constructing a PC that would sneer derisively at the mere mention of turning down any game's ambient occlusion settings.