Angry Birds and FarmVille have become two of the biggest game franchises in the world. And recently their creators, Rovio and Zynga, have hit the news again, but not because of anymore major game announcements.
Yes, I'm one of those annoying people who sign up just to promote their own game. I'll be brief. I turn famous novels into games. The latest is the Count of Monte Cristo, the classic story of revenge. Visit EnterTheStory.com for video, demo, screenshots, all the usual stuff.
Minecraft might still be in development, but that doesn't mean a creative guy like Notch doesn't have time for other projects. A few months ago he and his company Mojang announced their second game, a digital collectible trading card affair called Scrolls. A simple title (perhaps too generic if anything), but it's not the name of an extant game, and it's appropriate given the visual style and card-based gameplay of the game itself.
The UK print media has been yellower than the middle traffic light for a long time now. The News of the World scandal has cast that into particularly sharp relief of late. The Sun, one of the biggest newspapers in the United Kingdom, demonstrated it again last week when they ran the front-page headline "DEATH BY XBOX".
Since the beginning of last year, every six months or so the fine folks at Wolfire Games have gathered indie developers together to release a combo gaming pack called Humble Indie Bundle. Not only are the included games good, but the way one buys them is what makes Humble Indie Bundle one of the coolest products in games. Even better, Humble Indie Bundle #3 just came out last Tuesday and is available here for two weeks only.
If you follow indie games at all, you've probably heard of Bastion. During its development, it took home numerous Best in Show prizes from E3 and other game conventions while building up an incredible amount of buzz in the games press. Part of what is intriguing about Bastion is its cool art design, which in the last couple months, peaked my interest more so than the gameplay or the much-ballyhooed narration.
Game demos are unfortunately a dying breed. While broadband has made it easier than ever to distribute demos to PC and console gamers, they've become more expensive and risky to make. They seldom come out before the full game, especially for AAA games. Developers realize their games are crud and that a demo is just going to make people not want to buy it.
Stewart Butterfileld is one of the last great old-fashioned tech billionaires. He founded Flickr, and then sold the company to Yahoo! for a stupendous amount of money in 2005. Like Mark Cuban and others before him, he was left wondering what to do with the rest of his long and fabulously wealthy life. Cuban bought the Dallas Mavericks and turned them from unabashed losers into beloved champions. Butterfield decided to try his hand at game design (something he had attempted with the ambitious ...
Grand Theft Auto 4 was a landmark game. It gave yet another reboot to the already rebooted Grand Theft Auto series, arguably the most prestigious video game in the West. It has a 98 on Metacritic, making it by that measure the best game of modern times. Whatever your stance on the gameplay may be—which has received its fair share of flak in the three years since its release—the graphical steps that the team at Rockstar North took to create their fantasy replica of New York were a major step f...
Different genres of social media have changed the world, but they are not omnipotent. In most cases this is a good thing, but not in the case of Operation Rainfall. It has been a purely well meaning social media movement that should have led to a great boon for the North American gamer public, but instead has served as a reminder of how stone aged Nintendo of America's (NOA) corporate thinking remains.
Three years ago, Double Fine productions held an in-house event called the Amnesia Fortnight. The company was split into four teams, each of which set out to spend two weeks developing an idea for a small game and present it to the other groups at the end of the duration. All of the ideas turned out to be winners, and founder/owner Tim Schafer secured publishing deals for all four games to be released on a combination of XBLA and PSN. In honor of the excellent Trenched becoming the third game...
Team Fortress 2 (TF2) is one of the best multiplayer games of all time. It took nine years to make, and the developers have supported it with more post-release free updates than any other game ever. Four years after its release in 2007, it is still immensely popular, and although its price has gone down, Valve has managed to continue making a massive profit by introducing the first successful microtransaction model in a mainstream American shooter. That model has been so successful that it lo...
Advancements in technology usually lead to the miniaturization of old technologies, and video games are no exception. Since at least 1990, game hardware manufacturers and enterprising DIY electronics enthusiasts have poured their efforts into making full-size video game consoles smaller, even handheld. And for good reason—who would have ever played a black and white Game Boy if they could have had an actual NES in their pocket?
Minecraft was first released just a few years ago, but when a paradigm-shifting piece of media comes along the rest of the world is quick to take inspiration from it. The absolutely terrible XBLA knock-off FortressCraft was the first, and last month a much more interesting game called Terraria came out on Steam for $9.99. It is clearly inspired by Minecraft, and there is a long checklist of identical features. It is, nonetheless, a very different product, and just might be called the first in...
Nope, it’s not the McDonalds menu, but close enough. Jim Blackhurst has mapped 11 million deaths onto a 3-dimensional point cloud for video game Just Cause 2. The result is an amazing virtual heat map of a world where every white dot represents a death on impact: The millions of deaths formulate a detailed outline of major structures and roads in the game, visually mapping "extractions" at every square inch. In most traditional games, this would not be possible—players more often than not sta...
In just a few days, the biggest expo in the video game industry will unleash the newest games and hardware from all of the major companies. Nintendo is set to unveil its Wii-replacing Project Café and Konami will showcase its upcoming lineup, including new Silent Hill and Metal Gear Solid games. But what will Sony be presenting at E3 in Los Angeles this year?
Video game makers have never had great name recognition amongst the American public. Shigeru Miyamoto, Cliff Bleszinski, and Will Wright are names most Americans can't be bothered to remember, whatever their contribution to games have been. Most people are familiar with their work, but fail to recognize them by name or appearance.
Yesterday's installment of a Gamer's Guide to Video Game Software featured Unity 3D; today we'll be covering one of the oldest consumer game making engines, RPG Maker.
Gamers who haven't already gotten tickets to PAX Prime, there is sad news. Three-day passes for the event are officially sold out, three full months before it starts. That is a Coachella-like ticket sale speed for such a large event.
Dinosaur games & dinosaur games at awesome arcade phase the latest 2011 wonderful and thrilling site you could do not ever stop enjoying inside them for hours fun, have fun with grand arcade phase joya enjoying.
Del The Funky Homosapien ft. Khaos Unique "Proto Culture" Chorus:] Let me tell you about the Proto Culture
Are you familiar with Studio Ghibli? It's the dreamy Japanese animation studio responsible for anime classics Spirited Away, My Neighbor Totoro, Kiki's Delivery Service, and Howl's Moving Castle. Regarded as highly inventive, serene, and spooky, Studio Ghibli puts out internationally renown films, loaded with magic, monsters and lovable creatures, such as Totoro (pictured to the right, and above).
No game is perfect. Well maybe except for Super Mario Brothers 3. In the last two posts I've been praising Tera but it's not without its shortcomings.
Yesterday, Electronic Arts had a nice sale on Steam for 40-60 percent off some of their Sims titles, which included The Sims 3 (along with its DLCs) and SimCity 4. I've never been a big Sims fan, especially with the slew of virtual people games in the last decade, so I didn't realize until now that Maxis had stopped making their SimCity games; They haven't released any city building Sim games since SimCity 4 eight years ago. There was SimCity Societies in 2007, but it was made by a different ...
The Xbox 360 is America's video game system. It was designed in America, it has better market share in America than anywhere else, and it has the most overtly macho game catalog of any console. For many Xbox fanboys, gaming heaven is shooting hordes of really well-animated things in the most intuitive way possible. Trouble Witches NEO - Episode 1: Daughters of Amalgam, released last week on Xbox Live Arcade (XBLA) for $10 by Japanese developer Adventure Planning Service, is a typical Xbox 360...
I was raised in the glory days of Japanese RPG's (JRPG's) on the Sega Genesis and Super Nintendo. Final Fantasy and Dragon Quest were the biggest game franchises, and real gamers could debate their merits endlessly. We remained engaged in the stories of the games, even though the soldiers, princesses and schoolchildren all had spiky day-glo hair. We waded through hours of randomly triggered menu-based battles instead of playing Doom or baseball. And we loved every minute of it.
When you grab a video game off the shelves, finding love is probably not your end goal. Most games focus on letting the player shoot guys, order other guys to shoot guys, or build houses. Mass Effect 2 comes closer than most titles to offering virtual romance, but the relationships are shallow and strictly heterosexual. I found whoring my way around the Normandy much more satisfying as a gameplay option than developing an emotional connection to another character.
The classic Super Mario Bros is perhaps the most beloved video game on Earth. Almost daily, homages to Mario pop up on the web over and over and over again. Everybody loves the charming 2D world of Mario. But what would Mario look like in 3D… and moreover, what would Super Mario feel like as a First Person Shooter game?
Today, on his Tumblr, Notch shared two very odd—and, to all appearances, completely unrelated—fan-produced Minecraft ads.
Before last Sunday I hadn't been to a proper game store since I was in middle school. Over ten years ago. If you decide to stop reading right now because I obviously don't care enough about MTG to be writing this thing, I don't blame you. But I tell you, friends, as someone who has denied the utter awesomeness of their hobby for too long, that going to Emerald Knights in Burbank made me feel at home. I want to tell you about it and explain why I will be back many times in the future.
Now girls need to take up gaming, seriously. According to a new research, girls who played the games with a parent got a lot of benefits.
Angry Birds finally hits LEGOs. It was only a matter of time before some LEGO maniac constructed Angry Birds from those popular little plastic building blocks. Stop motion brickfilms are sure to follow.
Has anyone actually used the Kinect for fitness purposes? If so, which games are the best?
The New Yorker profiles Shigeru Miyamoto, the father of modern video games, whose spawn includes world-changing classics such as Mario and Legend of Zelda:
So what's all the fuss about World of Warcraft? I guess the first question would be 'is there a fuss?' and the simple answer is Yes there is, very much so.
Hey everyone! Welcome to Cheaters Prosper, the best place on WonderHowTo to share your tips, tricks, cheats, walkthroughs and more for the games that you love! I'll be updating this as often as I can.
These impressions are coming from a person completely new to the Final Fantasy Online world. Never played FF 11 or the FF 14 Beta. This game is not friendly to new people. The account creation is a Kafka like experience in things that don't make sense. For the game itself, the beginning tutorial is awful and does not really teach you the basics of combat. Here is a small breakdown of my opinions, with the good points first so that they don't get overshadowed by the negatives.
Final Fantasy 14 the MMO is now live. The special edition priced at $75 enables people to play eight days earlier than people getting the regular edition, which comes out on September 30th. Mine arrived yesterday and here are some pictures of what's inside the special edition version of the game:
This week Farmville is revisiting some old themes for 24 hours each. Tuesday
A playful Super Nintendo-like version of Bayonetta by the developer of the game, Platinum Games. I would love to play this on a DS.