The jump serve is an aggressive overhand volleyball serve designed to score quickly and, as you will see in this sports video, is very difficult to return. Learn how to jump serve in this volleyball video tutorial.
Serve receiving in volleyball depends upon a proper beginning posture and correct footwork. Learn how to receive serves in this volleyball video tutorial.
The setter in volleyball is one of the most important positions because they set up the spike which, in many cases, ends in a point if the set is done right. Watch these setting tips in this sports video tutorial.
The volleyball middle hitter attacks from both in front of the setter and sliding behind the setter. Learn how to be a middle hitter in this volleyball video tutorial.
Perfect body position allows the volleyball player to execute effective techniques on both offense and defense. Learn how to get into perfect body position in this volleyball video tutorial.
The overhand serve can be placed with great accuracy and power and, as you will see in this sports video, is difficult to return. Learn how to serve overhand in this volleyball video tutorial.
The volleyball defensive priority is to contact the ball in the body's midline. Maintaining perfect body position is essential to good volleyball defense. Learn how to play defense in this volleyball video tutorial.
Playing backline is a key position for rugby players on the field. Learn how to play rugby, including rules and skills, in this video rugby lesson.
Tackling in rugby leads to various consequences based on the style of rugby being played. Learn how to play rugby, including rules and skills, in this video rugby lesson.
Playing backline in rugby is an important position on the field. Learn how to play rugby, including rules and skills, in this video rugby lesson.
Tennis is a great summer sport, which makes having a great forehand essential for any tennis player. Learn how to improve your forehand swing in this tennis video.
Tennis is a great summer sport, and a great backhand is essential to being a good tennis player. Learn how to improve your backhand swing in this video tennis tutorial.
Digital distribution games are already firmly established on the PC, and they've infiltrated every present and next-gen console to some degree. Whether you like to play DOS, AAA, PC or indie games, there's a way to purchase most of them without leaving the comfort and warmth of your couch or desk.
Leather Goddesses of Phobos
Asher Vollmer, of Colaboratory Games, talks about how developing games is hard. He and Sam Farmer have created some interesting looking games:
Big Block Games has a pretty good indie track record. They've spent years developing their fun free-roving space game, Black Market, which is still in Beta. And they've spent just as much time with their much simpler, but fully completed physics platformer, Super Goblin War Machine. Their newest endeavor is called Coffee Break Hero. It sets itself apart from the other games, not so much by the game itself, which has only been in development for four days, but by its unique execution. Big Bloc...
Today, +Vic Gundotra made it official and announced the launch of games within Google+. It's starting to roll out, and Google+ members will eventually see a link to the Games button at the top of their streams.
Card Hunter isn't the first indie game made by seasoned industry professionals driven from the world of AAA games by strictures and disappointments of corporate life. But never before have so many distinguished vets gone indie to work on the same exact game!
Here's another Null Byte on hacking our Skyrim game saves. Some of the rarer items in Skyrim are really fun to play with. However, seeing as they are rare, you will probably not see all of the best weapons in the game. Null Byte doesn't take too kindly to games that don't give us the rarest items when we please. Let's beat this game into submission by hacking our game save files via hex editing.
The days of entering left, right, left, right, up, down, up, down, a, b to cheat your way through a video game are long gone. With achievements and trophies in existence, game developers have, for the most part, removed cheats from video games.
From The Day of the Tentacle to Syberia, adventure games have come a long way. We now have games developed exclusively for the Google Android platform and iPhone. The newest game is the episodic Fragment 3D, a point and click adventure game focusing on the adventures of a robot who is left to rust in the underworld. You will have to help him escape and help him unearth secrets and conspiracies.
Getting money to make a AAA game is hard. When anyone is lucky enough to get the funds they need, it usually comes from a giant game publishing company that wants the rights to the game, not to mention complete control. Those publishers have shareholders who demand a high return on their investment, so they avoid risk when choosing game projects to fund.
Nicholas Entertainment Group (NEG) is a Polish independent game publisher that recently got their hands dirty with development. Their first game (with Intoxicate Studios) is the forthcoming horror first-person shooter Afterfall: InSanity, which comes out next month—dangerously close to the Call of Duty: Modern Warfare 3, Battlefield 3 and Assassin's Creed Revelations release dates. That's some stiff competition for small company, especially since it's a $35 debut game.
Last Thursday, on October 7th, indie game developers from around the world walked down a red carpet in Santa Monica, California in the hopes of winning an IndieCade award. We previously discussed the IndieCade festival and conference, but the award show is a smaller, more inclusive event that provides finalists the opportunity to see their project on stage with rewards by sponsors such as LG, who presented this year’s ceremony.
Game design is sedentary work. Generally its practitioners do their work with their butts planted securely in front of a computer in an office (be it home or away) as their muscles and verbal skills atrophy. Even game journalists are prone to this condition. Not so with Colin and Sarah Northway (pictured below), the husband and wife team behind NORTHWAY Games. Not only do they make really cool indie games, but they do it with just a laptop while traveling the world meeting indie developers of...
University video game design programs have been spreading like wildfire around the world over the last ten years. They allow students, researchers and game developers to work on their craft in an academic environment away from the harsh realities of the market, and have led to some interesting products like Fl0w from USC and Ulitsa Dimitrova from Germany. Both games take on topics not often addressed in mainstream games and do so in simple, poignant ways that aim to influence the rest of the ...
For more than a decade, free-to-play games with microtransactions (also called In-App Purchase or IAP) by which players can pay real money for in-game content have been the industry standard for online success in Asia. Mainstream American gamers have long resisted these "freemium" games, with World of Warcraft and other subscription based online games reigning supreme, and being seen as more AAA than their free-ish counterparts. Casual games developers have encountered no such problems, and m...
Scrabble has invaded just about every medium out there. It started as a mere board game, but has since spawned numerous board game spinoffs and variations, an electronic version, mobile apps for just about anything (Android, iPhone, iPhone, iPad and Kindle), games for both PC and Facebook, and video games for handheld consoles like the Nintendo DS and Sony PSP. Heck, it's even on the PlayStation and Xbox 360 gaming consoles. And it hasn't forgotten about film. You can see Scrabble featured in...
One of the biggest video games events of the year is about to happen in Japan tomorrow, when the Tokyo Game Show (TGS) kicks off. If you've never heard of it, just think of it as the E3 of the East—a video game extravaganza open to both businesses (Thursday and Friday) and the public (Saturday and Sunday). And even though it hasn't officially started, TGS has already released some grand announcements, specifically about Nintendo's future lineup and a precipitous drop in their share prices.
We've all seen FOX News commentators get worked up about silly non-issues. It occurs more than we'd like, but what happened last week on popular morning show FOX and Friends was not only a misleading and pointless attack on video games, it was an unintelligible attack on a mediocre and forgotten game from 2007, along with a handful of recent indies that no FOX and Friends viewers, or any of their close family members, had ever heard of before this broadcast.
Like a great acting performance, making a really good game is all about choices. While creating or playing a game, those involved have to constantly make small choices that will affect the outcome, either positively or negatively. And the only thing worse than choosing wrongly is not choosing at all. Too many games, especially today, stick to what they're supposed to do from the get-go and avoid making difficult, small, meaningful choices to differentiate themselves and make their performance...
Many of the indie games featured at PAX Prime have been in development for years. That's how long it takes to make a great game. But the two-man development studio in eastern Europe called Stabyourself has existed for less than a year and has already created two games—three more are on the way. They may be spitting out games left and right, but they've got a few to be excited about.
This week's roundup features three games that I've either never bothered to play, was unable to play due to PC technical limitations, or haven't played because they've just been released. None of these three games cost more than $15.
Indie developers and their games have enjoyed massive success distributing through Steam, notably Zeboyd Games and Carpe Fulgar. While that bodes well for the future of indies on the platform, Steam has to devote a lot of front-page real estate to AAA games and thus can't promote small indies as well as a dedicated indie game distribution service could. IndieCity out of the UK seems like it could be that, but today a consortium of three German game companies launched their attempt at beating ...
Grand Theft Auto 3 was the biggest video game of the last decade, by far, introducing open-world adventure games to consoles, a genre that now rivals shooters and sports games for market dominance. A huge map, decentralized narrative, and myriad of interlocking quests and objectives that happen in a flexible order all became hallmarks of the "new" genre, along with the ability to shape the morality and reputation of your character. And most importantly, all of the quests and stories are compl...
To most gamers, video games are largely devoid of place. In the post-arcade era, the only real world locations most associate with video games are GameStop and the couch. But there's so much more to them than that!
It's a hell of a lot easier to make money selling an indie game now than it was four years ago. But it's still a rough game.
The Australian government has a dysfunctional history with video games. Any regular Yahtzee Croshaw follower can attest to that. The Parliament has established a series of unfortuante regulations that make games both highly taxed and overregulated in price. Bringing any goods all the way to an island in the bottom of the world is expensive to begin with, and new games in Australia can tip the scales at $80 or more.
Generally, summer is a slow time for video games, but not when it comes to Xbox Live Arcade where it's harvest season! In the last month, there have been at least four great games released on XBLA, with Bastion getting the lion's share of the attention. But the remaining three are pretty awesome, as well, and should help you while away the time spent indoors away from the brain frying heat sweeping the U.S.
Facebook games are ostensibly all about connecting their players. Yet, in many ways they exist on an isolated island. That's one of the reasons traditional gamers and game franchises have avoided Facebook in the past. And all of the breakout hits so far on Facebook have been cheap PC game ripoffs from the 90s, like FarmVille and ports of other popular casual games.