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Red Dead Review part 1: Sandbox Gameplay

Red Dead Redemption is hard to pin down in game play and story. The game offers this massive multi-layered world in which the player can roam freely, offering plenty of challenges, beautiful graphics and atmosphere for the player to experience. Yet after some point the whole world feels barren and unchangeable, and your achievements are nothing more than a trophy that does not matter in the sandbox world the player resides in. The story, told in three arcs, offers an inconsistent narrative of...

News: Microsoft Ribbon Hero

Microsoft Ribbon hero is an application that turns the office into game. It is designed to boost skill and knowledge in Microsoft Office’s latest version. It is released with office 2007 as a social game for increases productivity in office applications. It is compatible with Microsoft Excel 2007, Microsoft Word 2007, and Microsoft PowerPoint 2007 as well as those three programs in Microsoft Office 2010, available as a beta download.

News: Alan Wake Review

Looking back on Alan Wake, more than a year and a half after its release, it's still one of my favorite games. The graphics and ambience have held up well in comparison to any other story driven game, and it's still the best third-person horror game out there, in terms of gameplay. Given how few horror games are actually out there this generation, I would definitely recommend giving this game a try since it's dirt cheap to rent or buy.

News: Alan Wake First Look

A first hands look at the first chapter of the game. "When the wife of best-selling writer Alan Wake disappears on their vacation, his serach turns up pages from a thriller he doesn't remember writing. A dark presence stalks the small town of Bright Falls-" 

News: A Small Look at Aquaria

A look at Aquaria Last week I made a post about the Humble Indie Bundle (http://www.wolfire.com/humble). It's a small online charaty drive where you could buy five indie games for any price you wanted.

News: Trudy's Mechanicals

Concept artwork of a Toronto based video game studio Incubator Games upcoming steampunk turn-base tactic game: Trudy's Mechanicals. The military's boat-like Battle Platform. Butler-bot variations: pantsless four-arms and sleek tuxedo. Denizens of the Clockwork Labyrinths and various fashion. A placard for the Aerie and its floating islands connected by cable cars. Incubator Games » games.

How To: New Steam Feature Lets You Save Your Steam Games on Alternative Drives or Partitions

Cheap deals, great games, and a stable, easy-to-use environment are just a few of the reasons why Valve's online game distributor Steam is so popular. That and it's a great place to interact and play with other gamers, which is why it recently broke records with over 6 million active users logged in at the same time. But one thing that Steam users weren't so crazy about was the inability to install games in more than one directory and partition. If you ran out of space, you either had to unin...

How To: Stand for a power break when shooting pool

This pool shooting video demonstrates the proper stance for a power break, or shooting the cue ball at the triangle form at the beginning of a game. Your feet should be wide apart, body weight forward, make several practice shots, and a strong shot with straight follow through. By using proper technique, you will open any billiard game with a statement. Stand for a power break when shooting pool.

News: Entire Castlevania NES Game Recreated in Minecraft!

Back in the days of NES and 8-bit gaming, I used to be a huge Castlevania fan. And it looks like I wasn't the only one. However, unlike me, gamer Nick "Nario" Hagman just couldn't let go of his Simon Belmont fascination that easy. Nario recently spent over 100 hours in Minecraft over 37 consecutive days recreating the original Castlevania game—in its entirety!

News: Welcome to 0x10c World! A Community for Mojang's Latest MMO Space Game

Yesterday, Mojang announced their next video game project 0x10c, and the response has been tremendous. Discussions have covered everything from the math mystery over the game's name, to creating projects that interpret the assembly instruction code the in-game computers use (more on that later), to the debate over why a monthly fee would be required to play online in the "multiverse". To answer that last one, Mojang wants to run everyone's virtual computers in their cloud, even if the user is...

News: The Top 10 Must-Have Skyrim Mods

Skyrim really took the cake this year. With its awe-inspiring gameplay, much improved combat and leveling system, and a fresh new look, it's no wonder the game has already received a Game of the Year award. But for hardcore gamers, the fun may be over. You've played the game for thousands of hours, and have exhausted the entire game's main and auxiliary quests. You need more.

How To: Copy & Convert your Skyrim Game Save from the Xbox 360 to your PC

Gamers like myself who have switched back and forth between Skyrim on PC and Xbox lack the ability to share game saves. This really sucks. I love playing Skyrim on a console. It's a very comfortable, easy and relaxed gaming experience. You don't have to worry about your frame rate being optimized, or wrist pains from using a keyboard. However, gaming on the PC can allow you to use texture enhancing mods and get an overall smoother experience due to a lack in glitches and bugs that plague the ...

News: What Was the First Adventure Game?

Adventure gamers would love to know what was the first adventure game. Well, it was a 1970s computer game titled "Colossal Cave Adventure", also known as "Adventure". Designed by Will Crowther, the game was in FORTRAN and initially had 700 lines of code and data, which was later expanded to 3,000 lines of code and more than 1000 lines of data.

Dungeon Defenders: Heaven for Hardcore Gamers

Dungeon Defenders is the most exciting craft game on the Fall 2011 release schedule. I got a chance to play it at PAX in August and interviewed developers Trendy Entertainment last month. After more than a year of publishing difficulty and delay, the game finally came out on PSN, XBLA and Steam. I put about 20 hours into the XBLA version over the past weekend, beating all the campaign maps and racking up a huge pile of in-game money. It is not a perfect game. But it is a huge, challenging, an...

News: Hideo Kojima and Fox Engine Make Special USC Appearance

Hideo Kojima is one of the biggest names in Japanese game design. He's the man behind every Metal Gear game, each of which has been beautiful but divisive. He's an auteur, a rarity in AAA game design, managing business, design, and programming for Kojima Productions. Last week he made a rare public appearance at the USC School of Cinematic Arts, which contains the school's video game programs, and gave a 90-minute talk about his career, influences, and the specifics of his new Fox game design...

Scrabble Challenge #9: Can You Win the Losing Game on the Last Move?

The end game is a very important aspect of playing Scrabble. If you have just a few letters left on your rack and there are none left in the draw bag, but you're currently losing the game, you still might have a chance to win if you play your cards (er… tiles) right. No matter if you're playing a casual game at home with a friend or competing against diehards in club or tournament games, the scoring process at the end provides the same results.

News: Iconic Indie Game Publisher Interplay Struggles to Make a Comeback

For more than a decade, Interplay was arguably the best video game publisher in America. Their list of games is a who's-who of the most creative and forward thinking games of the '90s, including everything fromOut of This World to Alone in the Dark to Earthworm Jim to Descent. They've been around since 1983, but have fallen on hard times since 1997, when they became a public company. They were acquired by a French publisher who then went bankrupt. They were forced to close their internal deve...

News: Friday Indie Game Review Roundup: Old-New School

This week's FIGRR is all about games that are old-new (or new-old, if you like) school. Each celebrates a different vital, yet largely taken for granted, aspect of video game history in the decidedly new-school world of indie games. Their titles betray them. Blocks That Matter is all about blocks. Recettear: An Item Shop's Tale is all about item shops. Neither are particularly sexy aspects of gaming, but both are ubiquitous elements of great games that can stand on their own.

News: Moshi Monsters Rise from Indie Game to Kiddie Empire

Four years ago Mind Candy was a pretty small game company. They were best known for their revolutionary but short lived ARG Perplex City, and had no other successful franchises to fall back on when that ended. Their plan to save it? Start a free online social game for children ages 7-12 called Moshi Monsters, where kids can create monster pets, raise them, and socialize with one another in a controlled, safe environment.