Tom Clancy games, like Rainbow Six and Ghost Recon: Wildlands, are famous for their realistic and immersive gameplay that focuses on covert, low-intensity warfare. Ubisoft now appears to be testing the overcrowded waters of mobile gaming with the release of ShadowBreak, and has soft released the game for both iOS and Android in Canada for further development, which means that with a little tinkering, you can play ShadowBreak in any country.
NextReality will be giving readers a rundown of the augmented and mixed reality news briefs from the preceding week that we didn't cover already. This way, you'll never miss anything of importance in the NextReality landscape, and will always know what's going on with new augmented and mixed reality tech and applications. The first one starts right now, and you can enjoy future ones every Tuesday going forward, so stay tuned.
Sony has upped the ante for the promotion of Smurfs: The Lost Village, which was released on April 7 in the US, with a mixed reality experience via Microsoft's HoloLens.
Early this morning, Unity held their keynote at GDC 2017 in the InterContinental San Francisco hotel. During the event, they talked about their upcoming roadmap and many changes that are coming down the pipe. This list included the lighting explorer, progressive lightmapper, the new 4K video player, native support for Vulkan graphics, TextMesh Pro integration, and the one that really excites me as a HoloLens developer—dynamically/runtime created navigation meshes.
The HoloLens is a natural medium for 3D data visualization, which offers a far more ideal approach over 2D screens to managing multiple resources simultaneously and grasping the bigger picture. We've already seen how management is using holograms to oversee cities, firefighters, and the military, and now training for sports teams is being addressed with VAR Football.
In this episode of Have You Seen This?, we will look at Oriental Museum by 247 Technology Limited, a free application in the Windows Store for HoloLens. Museum exhibits seem to be a popular theme amongst the demonstrations going up, so let's see how this one looks.
The US Department of Education has put together a competition called the EdSim Challenge with a $680,000 purse to facilitate next-gen education. The event calls upon augmented and virtual reality, as well as video game developers, to bring immersive simulation concepts to prepare the workforce of the future.
Our brains do a magnificent amount of work to process visual stimuli, but they aren't difficult to fool. Optical illusions can trick our minds into believing what we're seeing is real, even if it's not—and virtual and mixed reality technologies take advantage of this little loophole in our brain to help us accept the unreal.
Augmented reality began on smartphones but technical limitations have prevented further development. Google's Tango (formerly Project Tango) aimed to change all that, and with Lenovo's help, they now have their first device.
Microsoft enjoyed a few months in the spotlight after releasing the developer version of the very first mixed reality (MR) headset, but now we're starting to see the competition jump in.
Not content with bringing the first untethered mixed reality headset to market, Microsoft wants to expand their Windows Holographic operating system beyond HoloLens into vastly more robust technologies.
The increased sophistication of smartphones and apps have allowed us the luxury to never leave our homes. Everything from coffee to food to dry cleaning can be delivered straight to your door without ever leaving your couch, which can can be a godsend during the winter months when you'd rather not risk leaving your warm bed. But during the summer, you gotta ditch the comforter and go enjoy outdoors.
The act of viewing a new notification on your Nexus 5 can feel a bit clunky and cumbersome at times. When a new message comes in, you hear the notification sound, you see the LED blinking, but you can't see what the actual notification says without waking the device and opening the notification tray.
Google's new camera, aptly named Google Camera, has been all the rage since it was released onto Google Play last Friday. The main reason is the amazing Lens Blur feature that adds depth-of-field Lytro effects to photos, without the use of any expensive accessories or extra hardware, like on the new HTC One M8. The camera does this by utilizing a depth map through the processing of multiple images. Frame your photo, move the camera (phone) in an upward tilt or motion, and the software capture...
There are two types of tablet users in the world—those who like their quick settings up top, and those who want them on the bottom. I fall into the latter category, and there are a couple of reasons for it.
Apple's augmented reality teases just keep on coming from the halls of its Cupertino labs. The latest comes in the form of an invitation to Apple's next public-facing event.
Still listening to music and podcasts on your laptop or phone speakers? Mute that right now and switch to a powerful speaker that sounds incredible — which also happens to be on sale for less than fifty bucks. Right now, you can get the Motorola Sonic Sub 530 Wireless Bluetooth Speaker for just $49.95 — that's a 16% discount off the regular price of $59.
With over 164 million adults in America playing video games — there are only 209 million adults in the country — this industry is one of the hottest around. Game developers and designers are always in need.
The web development landscape has changed dramatically over the past ten years. Both aspiring and seasoned developers now need to know a wide range of programming languages and platforms to create truly pro-level sites from scratch, and continuing education is vital if you want to stay ahead of the curve and be competitive in this increasingly popular and lucrative field.
Gaming immerses you in environments. To get the most out of the gaming experience, you want the most immersive experience possible. That starts with great audio.
Apple has implemented a new sensor on the rear camera of its fourth-generation iPad Pro, and it's pretty exciting. It's called the LiDAR Scanner, a scanning "light-detection and ranging" sensor, and you may very well be acquainted with it if you follow any driverless car news. Will we also get it on the upcoming iPhone 12 Pro?
The impact of the COVID-19 pandemic caused by the novel coronavirus has practically guaranteed that the virus, along with the phrases "social distancing" and "flattening the curve," will rank among the top search terms of 2020. USA Today combined the phrases in its latest augmented reality experience, which quizzes your knowledge in the best practices of social distancing.
We may or may not see Apple's long-awaited take on AR smartglasses this year, but the company is more than getting its practice swings in with its current wearables business, which hit record revenue in 2019 according to financial results released this week.
New year, new me. You finally committed to working on the best physical you by going to the gym multiple days a week. Except about an hour in, you start getting really tired of it all. Before you run to the exit, pick up your phone.
It looks like Pokémon GO players may get a surprise gift from the game's developer, Niantic, this holiday season.
While the long-awaited HoloLens 2 officially arrived this week, details leaked about another, arguably longer-awaited AR headset, the fabled wearable from Apple, and a previously undisclosed partner assisting the Cupertino-based company with the hardware.
As excitement looms for Apple's annual parade of pomp and circumstance for its latest lineup of iPhones, some hidden hints in an internal build of iOS 13 has Apple enthusiasts salivating for what Cupertino is testing in the AR wearables realm.
The streaming content vision from Magic Leap recently underwent a quiet but major update, courtesy of AT&T.
Before smartglasses makers can dream of taking smartglasses to mainstream consumers, they must first determine the right mix of form, function, and price that will drive customers to buy into what they're hoping to sell.
Developers and enterprise customers chomping at the bit to get their hands on HoloLens 2 may not have to wait much longer, as Microsoft passed one of the remaining hurdles needed to release their new tech into the wild.
When it comes to the business of augmented reality, companies that aren't already introducing new products or apps are focused on producing the AR technology of the future. But in the realm of real products and apps, Magic Leap continues to show off what its headset can do, this time via a new app that transports users to the ocean's depths.
Long before the HoloLens or the Magic Leap One, a California-based team of independent filmmakers envisioned what the future of augmented reality might look like.
The future of smartglasses for consumers seems ever dependent on Apple's entry into the market. Coincidentally, the exit of Apple's long-time design chief Jony Ive has shed some light on that eventual entrance.
While Apple's smartglasses development reportedly moves forward behind-the-scenes, the company continues to build on its AR software foundation in its mobile ecosystem with further iterations to its ARKit platform and the introduction of new AR development tools.
The era of AT&T and Magic Leap has quietly entered a new phase that ramps up the mainstreaming of the cutting edge augmented reality device.
To borrow from the canon of Game of Thrones, what is dead may never die. And while the Meta Company that we knew this time last year is no more, the patent infringement lawsuit filed against the company lives on.
While Magic Leap turned heads at the Game Developers Conference with AR experiences at the Unity and Unreal Engine booths, news broke that the company was the winning bidder for ODG's patents.
The hype around augmented reality has risen to a fever pitch over the past two years, and if this week's selection of business news stories are any indication, the din is about to get down right deafening.
The augmented reality industry has a bright future built on innovation and growth, but that doesn't mean we can't look back at the close of the year to see what the industry has accomplished from a business perspective.
Mixed reviews of Magic Leap One aside, it would be hard to deny that Magic Leap has had a big year. And the AR unicorn isn't coasting to the finish line, with a number of new apps dropping and prescription frames finally arriving to bring relief to those who wear eyeglasses.