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News: New Unity Beta Brings with It Much Needed New Features

At the end of June, Unity 2017.1, the newest version of the popular 3D development engine, went live. And with that release, it brought out some very cool new features like Timeline and Cinemachine, to name a few. Now, for those of us that develop with Unity and follow the beta program closely, these features are not new at all. What is more likely the case is that we have spent a good deal of time using these features for a few months and even possibly helped iron out a few bugs.

Brief Reality: Home Audio Speakers Could Soon Project Holograms

One inventor wants to bring augmented reality to internet radio and home audio speakers. Meanwhile, a leading consumer electronics company has opened up access its deep learning tools for building augmented reality apps. In addition, analysts examine how augmented reality will impact the design and construction and profile the top developers in augmented and virtual reality.

News: Apple's Really Testing Our Patience with Rumored iPhone 8 Delay

At this point, I'm ready to give Apple CEO Tim Cook a piece of my mind. The hype surrounding the iPhone 8 is crazy, and rumors are circulating constantly. So many different things have been said about its release date that no one can even keep track anymore. If Cook could throw us all a bone and give us a hint, it would quiet the speculation. Unfortunately, it doesn't look like that'll happen anytime soon, but — in the meantime — a new report allegedly has the inside scoop. Recent rumors surr...

News: Is Streetview Coming to Apple Maps? NYC May Hold the Answer

Apple Maps. For years now, its reputation has been that of a punchline. Although Apple and Google battle for supremacy in most hardware and software categories, in the map game there's no question who has the superior app. But the news of the day shows Apple expanding the cities it plans on collecting street data from, opening up speculation that they're not ready to throw in the towel on Apple Maps.

HoloLens Dev 101: How to Use Holographic Remoting to Improve Development Productivity

Way back, life on the range was tough and unforgiving for a HoloLens developer. Air-tap training was cutting edge and actions to move holograms not called "TapToPlace" were exotic and greeted with skepticism. The year was 2016, and developers had to deploy to their devices to test things as simple as gauging a cube's size in real space. Minutes to hours a week were lost to staring at Visual Studio's blue progress bar.