Joint Decision Search Results

How To: Make a Self-Watering Greenhouse (In-Depth Tutorial)

I know it seems a little redundant to post this when I've already posted a video, but it is kind of hard to get more than a vague idea from the video alone. I hope this sheds a little more light on the subject. I'm sure it also seems like I'm beating this idea to death, but this one concept opens doors to further innovation. After I finish this article, I'm going to put another one up that shows a hinged, raised bed house and talk about some amazing things you can do from there.

News: Students Exploring the Branches of Government

Our class had been assigned interviews with political representatives from different branches. In these interviews we asked questions that we had generated about their career position, advice to young activists, our government system, getting involved, and their opinion on certain laws. Here are the results from the two interviews that were done.

Meeting the Dungeon Defenders: An Interview with Trendy Entertainment

I've been unreasonably excited about Dungeon Defenders (NOT DUNGEON DEFENDER!) for almost a year. Playing it at PAX did nothing to damper that enthusiasm. I had a chance this week to speak with co-founder/development director Jeremy Stieglitz and marketing diretor Philip Asher from Gainesville, Florida based developer Trendy Entertainment to find out a little more about the game, and how it came together.

News: HP TouchPad Tablet Discontinued – Get One Now for Just $100

In a recent announcement, Hewlett-Packard announced that they're considering spinning off their PC hardware business, but even more recent was the decision to completely off webOS devices. Though they aren't eradicating the once popular Palm platform altogether, they are liquidating all of their HP branded smartphones and tablets in a fire sale, including the Pixi, Pre and Veer phones and TouchPad tablet, which is less than two months old.

News: Cryptic Comet Wants You! to Start Reading Game Manuals Again

For a long time, video games manuals were serious business. Especially for strategy games and RPGs on the PC, the manuals would often run to a hundred or more full-color pages in length. They explained in vivid and well-written detail the history of the game world and every facet of the gameplay system. There were pages upon pages of appendices explaining the statistics of every unit, faction, and terrain type. They were majestic, and I would spend an hour or more poring over each one before ...