I personally don't owe him an apology because as soon as the plane left Argentina for South Africa, I was done criticizing and started rooting for the team, regardless of who was in it. Nyeeeh! ;p
Since WonderHowTo's inception, we have had a preternatural affection for toilet trained cats. The inspiration started with Millenium Y2Kitty and his owner's earnest toilet training lesson. We showed the video to everyone (from ad execs and journalists to our mothers) to showcase what unbelievable information WonderHowTo seeks to promote.
Immigration Laws United States Citizenship
Google started culling Google+ accounts. There are two main targets: businesses and those who are using pseudonyms. For businesses, Google is promising to provide their own version of Facebook Pages, which will be released later this year. For those who use pseudonyms, they aren't so lucky. According to Google+'s community standards, users must "use the name your friends, family, or co-workers usually call you". The purpose of this rule is ostensibly to discourage spammers and people from set...
Giveaway Tuesdays has officially ended! But don't sweat it, WonderHowTo has another World that's taken its place. Every Tuesday, Phone Snap! invites you to show off your cell phone photography skills.
In case you haven't noticed, I absolutely adore video games. Most of my friends don't, so to get my fix of knowledgable video game conversation I have turned to podcasts. They're free, they feature the smartest people in games journalism, and can be enjoyed while doing just about anything. Working. Walking the dog. Crying yourself to sleep. Whatever you're into.
Chris Haney, one of the creators of the Trivial Pursuit board game, died Monday, May 31st. But what does Chris Haney and Trivial Pursuit have to do with SCRABBLE?
"Google+ is dead." How many times have you read that in the past few weeks? It seems like I can't get away from this notion that Google+, as a social network, is a total failure. Don't feel too sorry for them, though. +Bradley Horowitz isn't worried. In an interview with VentureBeat, he explains, “Six months from now, it will become increasingly apparent what we’re doing with Google+. It will be revealed less in what we say and more in the product launches we reveal week by week.” Indeed, som...
Game design is sedentary work. Generally its practitioners do their work with their butts planted securely in front of a computer in an office (be it home or away) as their muscles and verbal skills atrophy. Even game journalists are prone to this condition. Not so with Colin and Sarah Northway (pictured below), the husband and wife team behind NORTHWAY Games. Not only do they make really cool indie games, but they do it with just a laptop while traveling the world meeting indie developers of...
Things have been a bit quiet on the Google+ Insider's Guide this week. With the launch of the new Facebook, Google+ is finding itself a bit on the defensive. However, recent data shows that by making Google+ available to the general public, their traffic has jumped 13-fold, according to Mashable. With the new growth also comes the introduction of cool new features, which further enhance sharing.
Every year at the big video game trade shows around the world, like E3 and gamescon, the big three console makers each do a hot-ticket exclusive press conference to let the media know what's coming for their system. Computer games have no such press conference. Who would give it if they did?
The UK print media has been yellower than the middle traffic light for a long time now. The News of the World scandal has cast that into particularly sharp relief of late. The Sun, one of the biggest newspapers in the United Kingdom, demonstrated it again last week when they ran the front-page headline "DEATH BY XBOX".
Google+ is the most exciting new social network to come around this decade, and the only product with a chance of challenging the monopolies we know as Facebook and Twitter. As an Internet addict, I've joined every major social network there is - from Friendster (who?) to MySpace (so ugly) to LinkedIn (yawn) to Twitter (irritating) and Facebook (annoying to manage). Competition is delicious, especially between well-financed monopolies. Google+ really seems to have identified an Achille's heel...
Much of the press around the launch of Google+ has pitted it squarely against Facebook. This was highlighted painfully for Facebook with their (misguidedly dubbed) "awesome" announcements yesterday. Their launch of a new design, video calling, and group chat might have been exciting, had not Google announced its Hangout feature for Google+ a week earlier (and by the way, introduced their own 1-on-1 video calling inside of Gmail way back in 2008). Hangouts took video calling a step further and...
Guiding internet users to useful content is one of the most lucrative businesses in the world. This process is called aggregation. Google and other search engines form the top of the food chain, aggregating all of the content on the web in response to queries. There are all sorts of other important aggregators though, and you probably use at least one every day: Fark and Reddit for web content, Rotten Tomatoes for movie reviews, and Metacritic for a variety of media, but most importantly, vid...
Last week, I demonstrated how to go a little deeper into your Google+ profiles, photos, and introduced cross-posting. This week, I'm highlighting a bunch of different unofficial resources that have sprung up that will help improve your Google+ experience, and give you the latest updates on Google+ Photos.
Hangouts are one of the most fun features in Google+. As long as you have a webcam and a microphone, you can "hangout" with up to 10 of your buddies on Google+ and do just about anything. Of course, sometimes it can get kind of awkward when you are hanging out and you don't really have anything to say. This problem can be mitigated if you host hangouts with a plan.
After the media outcry of Google Buzz's privacy issues, Google has set its goals on making the privacy parameters of Google+ simple to learn and as explicitly manageable as possible. No small feat.
Mark Burnett is, financially speaking, perhaps the most successful television producer today. While I had launched America's Most Wanted and COPS a decade earlier, Mark exploded onto network television with Survivor, the glossy and fantastical innovation to reality television. With Survivor now entering its 11th year, I recently interviewed Mark at the Los Angeles public radio station KCRW, where the podcast will be made available. Below, Mark's 10 steps from soldier-to-nanny-to-premiere-Holl...
Like the press covering film and many other specialized fields, video game journalists use all sorts of jargon to convey to their knowledgable readers as much information about a game as quickly as possible. For non or newbie gamers, this can be extremely confusing.