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News: 5 of the Hottest New Snapchat Filters This Week

When I'm with my friends on the weekend, we always end up Snapping shots of one another, adding in whatever stickers and lenses we've accumulated over the last week. But these filters are fleeting, so it's always a challenge to keep up with the best new ones. If you want to get a leg up on the competition, this is your one-stop-shop.

Instagram 101: How to Add #Hashtags & @Account Tags to Your Bio

Your Instagram bio could always be used to link to other websites or profiles or just to show off your witty personality. Now, you also have the ability to use this section to tag other Instagram accounts as well as add tappable hashtags. Whether you want to link out to your best friend, company, or the latest trend in your city — if it has a profile name or tag, it can be in your bio.

How To: Disable the Always-on Ambient Display on Your Pixel 2 or Pixel 2 XL

Unlike traditional backlit LCD technology, OLED screens don't use any power to display black pixels. Many manufacturers have taken advantage of this by implementing an always-on display, which only lights up a few pixels here and there to show relevant info when your phone is locked. But this leads to extra battery drain, albeit small, and it increases the risk of screen burn-in.

News: HoloLens Challenge #16 Winner Brings the Cowbell

James Ashley, Atlanta-based Microsoft MVP and author of Beginning Kinect Programming with Microsoft Kinect, has been running monthly challenges since around the release of the HoloLens Developers Kits. Each month, those of us who follow what happens in the community can look forward to seeing what creative ideas come out of these challenges. It has been a treat, to say the least, and who knows ... maybe one of us here at Next Reality even won one of these before his time here.

News: Unity Releases EditorVR Experimental Build Days After Unity 5.6 Beta

Unity released the Beta 5.6 on December 13 with a bunch of new upgrades in the works, including support for Vulkan, better instancing options, and more improvements to particles—to name just a few that are potentially relevant to the mixed reality community. And today, December 15, Unity has just released the EditorVR that we reported on a few weeks ago as a part of their "Experimental" builds.