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News: Magic Leap & Sigur Rós Video Reveals Behind the Scenes Development of Tónandi Augmented Reality Music App

Now that the augmented reality cat is out of the bag, Magic Leap is beginning to open up a bit more about how of some of its work came together in the years and months leading up to the Magic Leap One's release earlier this month. On Wednesday, the company unveiled a behind the scenes video of how the ethereal music-meets-AR app Tónandi was produced in collaboration with Icelandic music group Sigur Rós.

News: Microsoft Japan Helps Godzilla Invade Real World Tokyo via HoloLens

The company behind Japan's beloved Gozilla, Japan's Toho Studios, has for years tried to give fans the sense of what a giant, nuclear-powered lizard invading Tokyo might feel like. Until now, those attempts have been limited to the movie theater, but now, with the help of the Microsoft HoloLens, Godzilla is finally getting its chance to invade the actual city, with terrified fans looking on from a safe distance.

Pocket Camp 101: How to Make Human Friends in Animal Crossing

While Animal Crossing's emphasis has always been on making friends with the animals that populate your world, each subsequent game following its initial release has stressed relationships with human players more and more. In Animal Crossing: Pocket Camp, making human friends is a crucial part of the process with the inclusion of market boxes, Shovelstrike Quarry, and giving "kudos."

News: Volvo Takes Showrooming to the Next Level with a HoloLens

While the early stages of any new technology always seems amazing because of the utilitarian, almost altruistic software concepts it inspires, mixed and augmented reality will still see its fair share of corporate apps. That might be a good thing, however, as Volvo's plan goes past general information and advertising to make a truly helpful tool for prospective car buyers.

News: Augmented Reality Turns Rock Climbing into a Real-World Video Game

Augmented reality (AR) generally exists through the lens of our smartphones as information layered on top of what the camera sees, but it doesn't have to. Developer Jon Cheng worked with an indoor climbing facility in Somerville, Massachussetts, called Brooklyn Boulders, to turn rock climbing into a real-world video game where participants compete in a time trial to hit virtual markers on the wall.