L'animation S'empare Search Results

How To: Use indirect illumination in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Use displacement and blending modes in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Paint with normal maps in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Use quick masks in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...

How To: Create custom light rigs in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however, things can ...

How To: Digitally color a drawing in Corel Painter

This digital drawing tutorial shows you how to color or ink a manga animation type drawing in Corel Painter. The tutorial assumes you are using a Wacom or Cintiq tablet to work. The tutorial explains the steps taken to digitally color a drawing in Corel Painter and is more about the process than the specific mouse movements.

How To: Build a lightsaber prop for film making

Backyard FX shows how to build a real lightsaber. Erik Beck unearths the original lightsaber blueprints from the special effects creator for Star Wars, and show you how to buy parts to a real lightsaber so you can have your own custom Star Wars weapon. In the test film you'll see our rotoscoping technique on how to complete the effect with some simple computer animation. You will need chrome plated slip joints, black vinyl rubber, a nylon slip joint, a rubber slip joint, rubber O rings, and m...

How To: Cast an RTV mold

This animation shows the various steps taken when creating an RTV mold. First, risers are put on the part to allow air to escape from the final mold. A thin film is attached to the part, which will act as a seam for the final mold. A box is built around the entire structure, and it is filled with silicone rubber. Once the rubber has cured, the box and risers are removed, the mold is opened at its seam, and the original part is removed. Any type of urethane can now be injected in the mold to c...

How To: Add graphics to your documents with SmartArt graphics

Learn how to add color, shape, and emphasis to your text and data in Microsoft SmartArt graphics in this tutorial. See which one works best for getting your point across. An organization chart? A time line? A process with sequential tasks? Non-sequential items? Pick one, and optionally customize it with colors, animation, effects such as shadows, bevels, and glows, and more.

How To: Use Andrew Loomis's art for reference in Zbrush 3.1

Before you start sculpting in Pixologic's Zbrush 3.1 3D modeling software, you'll want to have references to follow by. So, check out this video to see how to use Andrew Loomis's art books for referencing while sculpting in Zbrush. You'll see where to get Loomis's books on the Internet and what best to work with for your 3D digital animation. Modeling with Zbrush will be a breeze if you have reference to go off of, because you need it.

How To: Use viewports in Maya 8.5

See how to use viewports in Autodesk Maya 8.5. If your 3D modeling skills are in need of a little refreshing, then watch this five-part video to see how to effectively use a viewport in Maya for your character animation.

How To: Scale and rotate components in Maya 8.5

Check out this two-part video tutorial on learning some components and polyprimitives of vertices in Autodesk Maya 8.5. You'll get the best info on geometry for 3D animation in this 3D modeling video. See how to scale, rotate, and move vertices of your built animated character in Maya.

How To: Work with geometry in Maya 8.5

Check out this four-part video tutorial on geometry in Autodesk Maya 8.5. You'll learn about extraordinary vertices and non-extraordinary vertices balls. If you're a 3D modeler, then why not look at this video? Your 3D animation skills might need a little brush up, so make your character, learn about proper polygonal geometry in Maya.

How To: Use set driven keys in Maya 8.5

Check out this two-part Autodesk Maya 8.5 video tutorial on creating set driven keys. If you're and animator and your having trouble with your organic or unorganic animation, maybe this is your problem; it's a very powerful tool in 3D modeling in Maya. When ever you come into an object that you are constantly rotating, maybe you should put a set driven key on it, no?

How To: Animate a bouncing ball in Maya

The bouncing ball animation is a classic beginning point for animating in every 3D software package. This tutorial shows you how to do it in Maya. Part two will concentrate on keyframes. Part three will turn the bouncing ball into a character set. Part four will cover using the Trax editor when animating.

How To: Set up a Doom 3 to Maya workflow

This video is to get you started with the initial setup of the Doom 3 to Maya workflow. Topics covered (in order) are set up, export your first character ingame, texturing, animations on character cycles, load game models into Maya. Part 4 is a WMP video.

How To: Use the UV Peeler tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.

How To: Use the Symmetry for UV tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.

How To: Use the UV Unwrap tool in Modo 301

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.

How To: Add Dissolves, Wipes, Fades & Other Video Transitions in Enlight Videoleap for iPhone

An edited video with lots of different clips needs great transitions to be successful. Transitions support your story and message, and without any, there's always a chance that your audience might lose track of what's going on and when. When editing in Enlight Videoleap for iOS, you can easily add cut, dissolve, iris, wipe, slide, and fade transitions to your video clips with just a few taps.

How To: Use Keyframes to Animate Effects & Create Custom Transitions in Enlight Videoleap for iPhone

One of the most powerful features when editing videos with Enlight Videoleap is the keyframe tool, which allows you to add custom transitions, animate text, granularly adjust audio, move video clips across the frame, supplement effects, and more. If you want your video to change color over time or for captions to move across the screen, use keyframes in combination with Videoleap's other tools.

How To: Create 3D animations in CINEMA 4D

In this series of instructional software videos, our computer animation expert demonstrates how to create 3D animation in CINEMA 4D. John Carstarphen starts with the basics of opening the software and setting up the workspace, then guides you through the menus and windows, as well as the basic file structure of the program.

How To: Build a stop motion animation stage

This short construction tutorial video shows how to build a small, simple stage from scratch specifically for animating a claymation or stop motion animation project. Construct the ideal world for your claymation characters or stop motion animation armatures and puppets. All you have to do is follow this video then drill holes wherever you want your tie downs to pass through and you're off to the races. Just use the following materials to build your own stage: an armature with foot tie-downs,...