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News: Google's Family Link Just Got a Lot More Useful

Last month, Google introduced the Family Link app. This app, much needed in a world where the average age of kids first getting a smartphone is just over 10 years old, allows parents to set some limits on their children's phone usage. However, the app premiered with one caveat: Both the parent and the child had to have an Android phone. Now, Google has updated the app so it works on iOS devices.

News: 4 New Updates to Tesla's Autopilot

It's been an exciting week for Tesla. First, Elon Musk offered a preview of the nearly complete Model 3, then China tech giant Tencent invested $1.78 billion in the company. Now, Tesla has officially updated its Autopilot software today for Tesla owners with Autopilot 2.0 hardware.

News: Spotify Considers Restricting Big Album Releases to Paying Users Only

All you paying Spotify users are about to get another exclusive privilege besides getting out of all those annoying "Ever wonder what it would be like to have Spotify premium?" ads. The Sweden-based company is looking to lower the royalty fees they have to pay to major record labels for their music, by compromising on their policy that all their music be free to paying and nonpaying users. Spotify would for a limited time restrict access on major album releases to their paying subscribers.

News: Microsoft Introduced Acer's New Windows Mixed Reality Development Edition Headset

This morning, in an early morning session at GDC 2017, Brandon Bray, a senior program manager lead at Microsoft, revealed a mixed reality headset made in collaboration with Acer—a different headset than the one we saw from Acer at CES 2017 earlier this year. Also at the event, the name for Microsoft's holographic system seems to have changed from Windows Holographic to Windows Mixed Reality.

News: Touch & Feel Things That Don't Exist with Dexmo's Exoskeleton Gloves

One of the disadvantages of the digital world is that you can't pick it up and touch it. While that can feel like less of a problem in virtual reality, where you're already holding controllers, mixed reality environments—like the one you'd experience in Microsoft's HoloLens—suffer from a lack of physical connection with the digital objects that appear in your real world. Dexmo aims to solve that problem with a relatively intimidating new controller that encompasses your hands.