Generally, summer is a slow time for video games, but not when it comes to Xbox Live Arcade where it's harvest season! In the last month, there have been at least four great games released on XBLA, with Bastion getting the lion's share of the attention. But the remaining three are pretty awesome, as well, and should help you while away the time spent indoors away from the brain frying heat sweeping the U.S.
Hard drive space is one of the cheapest things you can add to your computer. But people take it for granted, thus game developers have given up any efforts in keeping games compact. With all of its expansion packs, World of Warcraft takes up more than 60 GB of hard drive space, and almost any AAA game consumes a gig or two.
Facebook games are ostensibly all about connecting their players. Yet, in many ways they exist on an isolated island. That's one of the reasons traditional gamers and game franchises have avoided Facebook in the past. And all of the breakout hits so far on Facebook have been cheap PC game ripoffs from the 90s, like FarmVille and ports of other popular casual games.
Thanks to the advent of smartphones and mobile apps, Scrabble has spread like wildfire across the globe, whether it be Scrabble or one of its many popular word game spinoffs, such as Words with Friends, WordWise and Kalimat.
Japanese game shows are legendary for being more extreme (and absurd) than their American counterparts. Chris Farley immortalized the concept in a classic SNL sketch, and MXC and Ninja Warrior have both achieved great success dubbed and subtitled on American television. A big part of their appeal is how demanding they are compared to U.S. game shows. Only a few people have actually won Ninja Warrior in its 23 seasons on the air, and MXC is a constant comedy of failure and pain.
Tower defense games have taught us little. We already knew that defending castles from baddies was fun and that legions of weenies are the key to success in most real-time strategy situations. What other insights have they to offer?
Fatherhood is difficult, especially when you're an octopus. That is the moral of the 2011 IGF Student Showcase winner Octodad, available for free from its website. This hilarious little title was created by a team of interactive media students at DePaul University in Chicago, and is the latest in a stream of successful indie games to come out of collegiate video game design programs. In fact, it's so successful that a sequel is in the works.
Game Developer Magazine is a prominent periodical for game industry folk to read up on their craft. For those who don't work in games, it can be a little dry, but every year they release a Game Career Guide devoted to welcoming other people into their world. Best of all, it's free! You can view the newest issue just released here in your browser, or download the PDF version.
Making a video game requires an incredible amount of work. It requires people skilled in many disciplines to work together for thousands of hours merging visual art, computer programming, game design, sound design, and music composition into a fun game. The Indie Stone is a Scottish indie development studio started, like so many others, by industry vets who were tired of corporate restrictions and wanted to make the crazy games they had always imagined.
Deep in their heart of hearts, most Americans dream of having their car festooned with missile launchers and machine guns. Anyone who cuts them off or looks at them funny in traffic could be dispensed with quick and extreme justice, leaving a real-life James Bond and his passengers free to pursue their American dreams faster than everyone else. Racing games and shooting games are among the two most popular types of video games. So why aren't there more games where one can race cars and shoot ...
Carpe Fulgur translates to something along the lines of "Seize the Lightning" in Latin. Sometimes that is enacted with golf clubs by idiots. But the three intrepid indie video game localizers who work under that name are trying to do it the right way: metaphorically. They are translating and publishing Japanese games for the Americans market—games that have seldom been seen before because every other company thinks it's mad to release them here.
The relationship between developers and publishers in the video game industry has always been awkward. Many great game developers such as Bizzare Creations, Clover Studio, and Bullfrog Productions have been disbanded due to corporate shenanigans involving their publishers and owners. The indie game movement has risen largely as a response to this.
Most of the oddest games in the world are free web games. They may not always be well made, but low budgets (and consequently low risk) allow them to be as weird as they fancy. That's a big part of why they are so interesting. Prime examples such as Don't Take It Personally, Babe, It Just Ain't Your Story and Lesbian Spider Queens of Mars have graced these pages previously, and both are great games. But the quality of the games hasn't stopped mysterious Glorious Trainwrecks user snapman (else...
Steam has been a game-changer in the PC indie game market over the last eight years, making smaller games available to millions of users at lower prices than ever before. And few times in those eight years have there been as much indie awesomeness on sale for as little money as this weekend.
Xe Systems, the Private-Defense-Contractor-Formerly-Known-As-Blackwater, has been busy attempting to re-brand themselves. They have a new name, several new sub-names, and have at least titularly shifted their focus to training rather than mercenary work. Controversial founder Erik Prince is no longer with the company, which is now owned by a large investment consortium.
Every Friday here at Indie Games Ichiban, I will feature a sampling of reviews from the mountains of indie and vintage games that have crossed my internet connection in the past week. Each week will have some sort of theme, this week being old school turn-based strategy games available on Steam.
Most employed in the game industry have two-word job titles that start with “game”—game designer, game producer, game critic, game tester, etc. Usually, they’re one or the other, even though some can be both a game designer and a game tester or game critic and game tester. And rarely does one person get to call themselves a “game everything”. Ben “Yahtzee” Croshaw is the exception.
Do you love video games? Would you devote your free time to creating your own game—one superior to the games you already have? Or at least one that has more Neil Patrick Harris jokes?
Like the press covering film and many other specialized fields, video game journalists use all sorts of jargon to convey to their knowledgable readers as much information about a game as quickly as possible. For non or newbie gamers, this can be extremely confusing.
In the mid '90s, there was no such thing as a widely available indie video game. Brick-and-mortar stores were the only places for consumers to buy games, and magazines were the only outlets to hear about them. For video game creators, the need for a publisher to market and distribute was logistically essential to attract players.
Shoot-em-up games, or shmups, consist of lone or small groups of players shooting at and being shot at by hordes of colorful enemies. The genre is thought to have peaked in the mid-'90s, but recent games in the indie world may be saying otherwise. Geometry Wars and other twin-stick games kicked off the trend, but newbies Trouble Witches NEO, Outland and just-released Gatling Gears have brought some much needed originality into the modern shmup scene—making it something worth exploring again. ...
In case you haven't noticed, I absolutely adore video games. Most of my friends don't, so to get my fix of knowledgable video game conversation I have turned to podcasts. They're free, they feature the smartest people in games journalism, and can be enjoyed while doing just about anything. Working. Walking the dog. Crying yourself to sleep. Whatever you're into.
Dual nurses? Random transformer shirt guy? White collar fighter? Fatso macho man? Super Mario? Ah, you must be playing Dong Dong Never Die!
The days of having to pay for video games are over. Generally, retail games are better because they're made with more effort and care than their free counterparts. But free browser-based game sites are insanely popular, specifically Kongregate, Armor Games, and the grandaddy of them all—NewGrounds. Despite not receiving funds directly from the players, they’ve become a profitable niche in the games industry. And that popularity has attracted more talent and money to the production of web game...
Today we pay homage to a phenomenon. One as diffuse and amusing as the internet itself, and as pointless as dog Halloween costumes. I'm speaking, of course, of giant games.
Enjoy rolling around at night in the sleek luster of silk? Also afraid of a mobster finding out you're rolling around with his cousin's wife? Solution: bullet-proof silk sheets. All you need is the strongest biomaterial ever found--Darwin's bark spider silk. So, grab a loom and start weaving.
I will be adding the weekly mystery game/box/chest contents here with the newest on top for quick reference.
Not being much of a video game buff, I haven't been in the loop when it comes to the enormously popular game Red Dead Redemption. Apparently the game is completely dominant in video game sales. Since it's May 18 release, over 5 million units have sold, making it the most popular game since Modern Warfare.
Red Dead Redemption is hard to pin down in game play and story. The game offers this massive multi-layered world in which the player can roam freely, offering plenty of challenges, beautiful graphics and atmosphere for the player to experience. Yet after some point the whole world feels barren and unchangeable, and your achievements are nothing more than a trophy that does not matter in the sandbox world the player resides in. The story, told in three arcs, offers an inconsistent narrative of...
From the makers of Bayonetta (Platinum Games) comes Vanquish, their Japanese version of Halo. Not quite sure if this is good or bad, but since they made Bayonetta, this might turn out to be a really good game game play wise. The story already looks juvenile from the video. I like the dash and cover system in the video, something I wish Halo, MW, and BF2 had in their games.
Looking back on Alan Wake, more than a year and a half after its release, it's still one of my favorite games. The graphics and ambience have held up well in comparison to any other story driven game, and it's still the best third-person horror game out there, in terms of gameplay. Given how few horror games are actually out there this generation, I would definitely recommend giving this game a try since it's dirt cheap to rent or buy.
Good commentary can make anything interesting.
A new Sony patent shows the company doubling down on mobile gaming, and it could mean more advanced controller features for your iPhone or Android phone, similar to those in PlayStation's DualSense and DualShock controllers.
This year, over 2.7 billion gamers will spend nearly $160 billion dollars. That number is predicted to increase to over $200 billion in just three years. If ever an industry had growth potential, this is it.
Gaming immerses you in environments. To get the most out of the gaming experience, you want the most immersive experience possible. That starts with great audio.
How much screen time is too much for a child? Should you let your children have a smartphone or tablet? What age is appropriate to introduce them to technology?
It looks like Pokémon GO players may get a surprise gift from the game's developer, Niantic, this holiday season.
So you've been playing Call of Duty Mobile for some time but can't seem to get MVP at the end of the battle. Well, since the game is a competition of players and bots, you're in an uphill battle. But you don't have to languish at the bottom. With the help of these tips, you might just nab your first MVP.
I think we all like the idea of getting paid games for free with minimal effort. Typically, though, anything claiming to help you do that is either illegal or a scam. But there are actually quite a few no-fuss methods that can get you paid games without going too far out of your way. From checking notifications to discovering hidden offers, you might have something waiting for you.
On Yelp, you have the option to check in to a business you're visiting. For you, broadcasting who you're with and where you're at is fun for social purposes, but for business owners, you're basically giving them free publicity. Well, almost free publicity. Since there's incentive to get you to check in, some businesses reward customers with special deals, such as 20% off your first visit.