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News: Limbo Developer Playdead Studios Buys Its Freedom Back from Their Investors

Danish developer Playdead has made only one game, a little indie, side-scrolling, puzzle platformer called Limbo. It just happens to be far and away the best video game of that prominent genre (and perhaps the best indie game period) on the Xbox 360, and quite possibly for PlayStation 3 and PC, too. Critical and financial success has followed in droves, and today... Playdead has taken advantage of that success and indie-fied themselves even further by purchasing back the portion of the compan...

News: 3 Long Awaited Indie Games at PAX That Should Be Released Already!

The small size of most indie game development teams is a strength, but also a weakness. It allows them to take risks and explore revolutionary ideas that a larger company could never justify to its shareholders, but also means they must navigate the game development labyrinth with minimal help, taking much longer than those with big development teams. Some of the most exciting indie games currently in development have been so for years, or look like they will be.

News: Friday Indie Game Review Roundup: Arcade Games Are Dead

If you're between the ages of 20 and 40, then video arcades probably hold a special place in your heart. Whether you all but lived in one (me), wished you could, or detested those with a liking for them, there's no denying that arcades were a ubiquitous part of American culture. They were everywhere, from big chains to little mom-and-pops, housing better systems than gamers had at home and with all the best games and newest titles.

CryEngine 3: Now Everyone Can Make a Game As Good As Crysis 2… For Free

Crysis 2 is the current standard for high-quality graphics in video games. No other game looks so smooth, so colorful, so... ultra-real. German developer Crytek has built their reputation on PC game technology to the limit, and the CryENGINE 3 graphics engine they used to make Crysis 2 might be the most powerful tool for creating 3D video game graphics on Earth. As of yesterday, it's also free for anyone, yourself included, to download from Crytek's website here.

News: Dota 2 Gamers Compete in Unprecedented $1,000,000 Tournament

Most indie game developers will never see a million dollars in their bank accounts, and I certainly doubt that Eul, the anonymous developer responsible for the original version of Defense of the Ancients (DotA), expected to. But now even the fans can earn a little green. Some lucky and talented DotA players are about to win $1,000,000 for playing the unreleased sequel to the free unsupported Warcraft III mod from 2003.

News: It's Humble Indie Bundle Time! 5 Games for 'Name Your Price'

Since the beginning of last year, every six months or so the fine folks at Wolfire Games have gathered indie developers together to release a combo gaming pack called Humble Indie Bundle. Not only are the included games good, but the way one buys them is what makes Humble Indie Bundle one of the coolest products in games. Even better, Humble Indie Bundle #3 just came out last Tuesday and is available here for two weeks only.

News: Games to Appear in Google+ Stream

Confirmed! Those of you who have been waiting (or dreading) the announcement of social games in Google+ can now look forward to them showing up in your stream. The anticipated games have yet to show up, but Google has confirmed that APIs will be made available for third party developers to access Google+, much like Facebook allows them.

News: Friday Indie Game Review Roundup: Turn-Based Storytelling for 2 Players

What's more fun? Winning against your friends or winning against others with them? It's an age old question, and in video games, the former one-on-one multiplayer has been the norm. But cooperative multiplayer has made a comeback, with Halo and Diablo II starting the trend, the first mainstream shooters and RPGs with great co-op modes. And now good local and multilplayer co-op games are available in almost every genre.

News: Video Games Deemed Art AND Protected Free Speech!

It's been a great year for video games, kind of. Sure, the AAA release lineup has been a trainwreck and hacking has been a bigger problem than ever. But two things have happened involving the federal government that have made video games more legitimate in the United States than ever before. The Supreme Court ruling establishing that video games were the equivalent of movies and books, not porn, was the more significant decision. But in May, the National Endowment for the Arts made another si...

News: Glitch Gets Better with Katamari Damacy

Stewart Butterfileld is one of the last great old-fashioned tech billionaires. He founded Flickr, and then sold the company to Yahoo! for a stupendous amount of money in 2005. Like Mark Cuban and others before him, he was left wondering what to do with the rest of his long and fabulously wealthy life. Cuban bought the Dallas Mavericks and turned them from unabashed losers into beloved champions. Butterfield decided to try his hand at game design (something he had attempted with the ambitious ...

News: "Frankie Goes to Hollywood" Says: Welcome to the Pleasuredome!

The debate over whether video games can be considered art or not has intensified in recent years as games like Braid and Flow have taken the digital aesthetic experience to new heights. These new games are great examples, but there are much older ones that present compelling arguments as well. The best is a 1986 ZX Spectrum/Commodore 64/Amstrad CPC game called Frankie Goes To Hollywood.

News: New Dinosaure Games

Dinosaur games & dinosaur games at awesome arcade phase the latest 2011 wonderful and thrilling site you could do not ever stop enjoying inside them for hours fun, have fun with grand arcade phase joya enjoying.

News: Pirates! Possibly the Purest RPG Ever

I love role-playing games. They tell great stories, require intense strategy, and make minimal demands of my tyrannosaurus-like hand-eye coordination. The idea of an RPG experience, at least on paper, is to allow users to play the role of a character. However, real people do not gain generic experience points for killing things, nor do they pause for each other during combat or have the ability to carry hundreds of potion bottles without slowing down. These can be fun gameplay mechanics, but ...

News: Has SimCity Been Destroyed for Good?

Yesterday, Electronic Arts had a nice sale on Steam for 40-60 percent off some of their Sims titles, which included The Sims 3 (along with its DLCs) and SimCity 4. I've never been a big Sims fan, especially with the slew of virtual people games in the last decade, so I didn't realize until now that Maxis had stopped making their SimCity games; They haven't released any city building Sim games since SimCity 4 eight years ago. There was SimCity Societies in 2007, but it was made by a different ...

News: Attack Balloons and SuperMonkeys: A Tower Defense Retrospective

Real-time strategy (RTS) was the most popular genre in PC games at one time. It put Blizzard on the map—one of the biggest game developers in the world. And it buried the once venerable turn-based strategy genre, the only survivor being the Civilization series. But like hair metal in the late ‘80s, RTS reached its saturation point. Many bands (games) were too similar and used ornamentation over innovation. Suddenly, the fans left. From ’95 to ’03, Command & Conquer releases were more like new...

News: Is the Metascore Algorithm for Rating Video Games B.S.?

Guiding internet users to useful content is one of the most lucrative businesses in the world. This process is called aggregation. Google and other search engines form the top of the food chain, aggregating all of the content on the web in response to queries. There are all sorts of other important aggregators though, and you probably use at least one every day: Fark and Reddit for web content, Rotten Tomatoes for movie reviews, and Metacritic for a variety of media, but most importantly, vid...

Eyes Officially Popped: The Future of Gaming Looks Awesome

Tune in! Below, an attendee of the Game Developers Conference 2011 captures footage of the new eye-popping visual effects in Epic Games' latest upgrade of their Unreal Engine 3, a "toolset used in blockbuster video games, 3D visualizations, digital films and more." If this is what the graphics looks like captured from an audience cell phone, well, one can only imagine what it would look like on your widescreen... The demo, titled "Samaritan", ran on a custom-built PC system in real-time compu...

News: A Quick Homage to Our Benefactor

Without Richard Channing Garfield the world would be a much grayer and less interesting place today, at least for all of us. He created Magic in college, playtested it throughout, accidentally found a publisher for it, and wound up the the most well-known and successful paper game designer in the world (sorry Guygax, make something new why don't ya?). He does not seek the limelight, has not had a snappy biography written about him (or his game, amazingly enough) and I thought we should pay a ...

How To: Auto Accept Facebook Game Requests With GiftAuto

Auto accept facebook requests and gift back to your friends! In this tutorial, I'll show you how you can auto accept Facebook requests and gift back to your friends. If you're like me and get hundreds of Facebook requests each day - this will be a life saver. You'll be able to focus on playing the Facebook games - and let GiftAuto handle the rest.

Alien Swarm: Free Game from Valve!

You can get Alien Swarm for free on Steam starting today. Alien Swarm is a 4 person co-op adventure with an updated Source engine and the ability to create custom levels. Think of this as a top view Left 4 Dead or Killing Floor, but with aliens. Too bad they are not zombie aliens, but it's a free game so we can't complain.

News: May feels like November

A November release week in May It used to be that games marked to be blockbusters (expected to sell more than a million in their first month) would always be released during the holiday September to December season. November was always the month companies chose to release their best game. This release model worked fine until the last few years, when too many games were being released in November and companies started to see diminishing returns on their titles because of the release rush.