Beta testing certainly has its perks. While you do need to deal with bugs, you're introduced to new features before the general community. And if we're talking iPhones, there are over 200 new features in iOS 13 beta. If you're already on board with iOS 13 public beta 6 for iPhone, you can get an upgrade on that firmware as Apple just released public beta 7 today.
Defcon is the largest hacker conference with something for everyone, whether it be the talks, parties, villages, or any of the hundreds of events. In this guide, we'll take a holistic view at everything that goes into attending the con for the first time, from securing your electronics and making the most of your time to the logistics of getting there and finding the right place to stay.
All fields of study have their own language. For people interested in learning about microbes, the language can sometimes be downright difficult — but it doesn't need to be. From antibiotics to xerophiles, we have you covered in an easy-to-understand glossary.
Web applications are ubiquitous in the modern online world, and knowing how to attack them is an increasingly valuable skill. But the key to a successful attack is good recon since it's easier to be focused and efficient with the more information you have. There are many fingerprinting tools available, such as httprint and WebTech, but there are even more that can aid us in reconnaissance.
Apple shocked us all yesterday when it released iOS 13.1 developer beta 1. It was an unprecedented move since iOS 13.0 is still in beta testing and since Apple has never pushed out a "point" beta release before the stable base version. And now, you can get your hands on iOS 13.1 for iPhone if you're on the public beta.
Apple's upcoming update for the iPhone, iOS 13, is introducing over 200 new features. Many of those were never formally announced, instead silently released in new updates to the beta. After eight developer beta cycles, we were anxiously awaiting the release of developer beta 9. What we got instead, however, was the first iOS 13.1 developer beta.
September is nearly here, which means new iPhones are, too. We're looking forward to iPhone 11 Pro and 11 Pro Max, as well as the more affordable iPhone 11R. All three iPhones will run iOS 13, so Apple's entrusting beta testers to ensure its new OS is ready. The latest update, developer beta 8, is now here for us to test.
Apple dropped the sixth public beta for iOS 13 today, Aug. 15. This public update comes just hours after the release of developer beta 7, an interesting move for Apple. The company has recently stuck to a schedule of seeding the public beta at least one day after the developer beta, presumably to weed out any debilitating bugs that might have gone unnoticed.
Apple's sixth iOS 13 developer beta was a welcome update for us beta testers. New options for toggling Dark Mode, a way to hide website previews when peeking links, plus UI changes made for a significant iOS 13 upgrade. We're hoping Apple continues this trend of fun and excitement with the release of iOS 13 dev beta 7.
Life's pretty good for iOS public testers — we get to check out new iPhone features months before the general public even knows they exist. That said, we aren't first to the party. Developers get priority during beta testing, as evidenced by yesterday's iOS 13 dev beta 6 release. It's not all bad though since Apple just released the public version of that software, public beta 5, this afternoon.
If tradition holds, we're roughly one month away from Apple's big iPhone announcement. While we're excited to see what will mainly be a significant camera upgrade, it's not all about the hardware. Apple will also release the official version of iOS 13 to coincide with the iPhone XI. Before then, however, iOS 13 needs beta testing, and developer beta 6 just hit on August 7.
Apple just seeded the fourth public beta for iOS 13 to software testers today, Tuesday, July 30. AppleSeed participants saw this beta one day early, alongside the release of developer beta 5. Now, developer and public testers alike are up-to-speed with the latest in iOS 13.
Beta testing for Apple's big upcoming iPhone update, iOS 13, is well underway. So far, each of the four beta versions we've seen brought new features and changes to the table, many of which were never even mentioned by Apple during WWDC in June. Now, it's time to do it all over again, as Apple just released the fifth developer beta for iOS 13.
The wait wasn't so long this time. Apple released public beta 3 for iOS 13 on Thursday, July 18, just one day after the release of developer beta 4. For context, Apple took five days to seed public beta 2 after releasing dev beta 3, so it's a pleasant surprise that the latest public beta dropped so soon.
We're pumped for iOS 13 and all of the fresh features and changes that come with it. Developer beta 3 came with new features in the double digits, including AR eye contact in FaceTime and mouse cursor size customization. Developer beta 4, released today, has a few more additions and changes as well.
The third developer beta for iOS 13 has been out since July 3, and while devs have had fun exploring all the new features, those of us on the public beta have sat on the sidelines running the public version of dev beta 2. But we don't need to wait any longer, as Apple just released iOS 13 public beta 2 and all the goodies that come with it.
On July 3, Apple pushed out iOS 13 developer beta 3 for iPhone, and there's a lot found hidden within. A new FaceTime setting, more Arcade details, full-page scrolling screenshots everywhere, a noise cancellation option in the Control Center, and a new markup tool — and that's just a few of the new features.
There's no doubt iOS 13 has dominated the talk around the Apple community this month. Since the announcement and release of the first developer beta, we iPhone users have had a treasure trove of new features and changes to explore and discuss. Now the fun continues with iOS 13 dev beta 2. Who's ready to start up the conversation all over again?
The first developer beta for iOS 13 is available to install on iPhone models, but the process for doing so may be a bumpy ride. Apple has not included configuration profiles for the developer beta yet, and many developers are having issues installing iOS 13 even with macOS 10.15 Catalina installed. Plus, since this is the first beta, there are a lot of problems with old and new features to work the kinks out of.
Apple's new iOS 16 software update is finally here, and there are over 350 new features and changes for you to enjoy on your iPhone. There are major lock screen and home screen improvements, a pleasant surprise for the Contacts app, and tons of new upgrades to Safari, Mail, Messages, and more.
In this tutorial, you'll how you can create a library of reusable composite nodes in Blender. It takes time to create node setups, and often the work is repetitive, so let’s see what can be done to be more efficient. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist merely on the lookout for new tips and tricks, you're sure to be well served by this free video software tutorial from the folks at CG Cookie. For ...
Creative Cow Contributor Michael Mench demonstrates a brief overview of the Morph Node in Shake. You can even take your morph effect and import it into Final Cut Pro. The explanation and step-by-step is great but the text on the interface is hard to see. Use the morph node in Shake.
In this video tutorial, Creative Cow Contributor Michael Mench begins a series called "Shake is Money" in which he will discuss how Final Cut Pro editors can quickly learn how to integrate Shake into their workflow for added flexibilty in the studio. In this first video in the series, Michael demonstrates how to use the 'Smooth Cam Node' in Shake. Use the Smooth Cam Node in Shake.
Oh Data, You so Awesome! We are going to use Node.JS to gather us some data. Given nodes plethora of well abstracted network abilities and it's deep evened nature, it will make quick work of plugging into various data sources and gathering / making good use of said data.
The object properties panel in Lightwave 3D 9 now includes the capability of doing displacement and creating displacement via nodes. This video shows you how. Use displacement maps via nodes in Lightwave 3D 9.
This tutorial will help you understand how to use displacement and APS functionality (adaptive pixel subdivision) in LightWave 9. This is an important part of creating volumetric shaders which every 3D modeler should know. Use a displacement node in LightWave.
Encryped traffic and tunneling is a must when away from home to keep you and your information safe. SSH tunnels can be slow, and are heavily encrypted. VPNs are an all port solution, and proxies are just not what we need in most cases. Then, there is Tor.
This is a guide to making a very simple procedural texture for Maya. As with all procedural textures, the basic texture can be refined and added to.
In the first part of this series, we learned about darknets, as well as how they came about. But these patches of forgotten Internet are not the oasis of free information you might think. Despite being hidden—or just harder to come across—these networks are no more safe then anywhere else on the 'clear' Internet. The nature of networking and routing means your location is always known in server logs. It only takes one phone call to your ISP with your IP address to obtain both your physical ad...
What can you do when you're suffering from a pounding headache and you're in too much pain to drive to the nearest drugstore? Fill a large plastic bowl with hot water, add one tablespoon of dry mustard powder, and soak your feet for twenty minutes.
Answering a commonly asked question, broadcast editor and Creative Cow leader Walter Biscardi shows you how to take advantage Final Cut Studio's Color's node-based compositing to create a vignette in the ColorFX room. Build a vignette in the ColorFX room in Color.
The node editor in LightWave allows you to create procedural 2 dimensional textures. This is better than normal mapping because it can be directly applied to UV's. Trust us, this is a good thing to know how to do once you start animating textured objects! Create 2D procedural textures in LightWave.
In my recent Darknet series, I attempted to connect the dots on the Deep Web. I covered the two largest anonymity networks on the Internet today, Tor and I2P. While my initial four articles were meant as an introduction, I ended up receiving a lot of interesting comments and messages asking the technical differences between the two. I'd like to thank all of you for letting me know what was on your minds, as you should always!
This tutorial offers a look at using point clouds in shading, and the pcopen, pciterate, and pcimport nodes in VOPs. It also gives a further example of a POP network. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.
This two-part tutorial looks at the techniques for rendering millions of particles in Houdini 10. The first part looks at using the popsolver to manipulate particles using both the standard pop nodes and dynamics forces. We use the interact pop, and random grouping of particles to build an ink like effect. We set up a smoke simulation and use the velocity field of that to advect (move) the particles. Whether you're new to Side Effects Software's popular 3D production program or a seasoned gra...
This video provides an introduction to basic compositing in Houdini. The first part looks at color and alpha planes, the use of matte shading. It also covers generator and filter compositing nodes, and the beginnings of masking. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including det...
In this tutorial, we learn where to cut on plants to prune. A plant that has a woody stem can be shortened between the leaves, making sure to cut it towards a node because this is where it will heal most rapidly. If you cut it too close tot he bud it will dry out and healing will not occur. Slope the cut away from the bud so you give the plant a greater chance to heal and you can avoid infection. Pruning often gives you control over how big the plant gets, and you can also control what the si...
Grasshopper is a new plug-in that David Rutten is working on for Rhino. It has similar functionality to GC but at this point if not so component based. It is more like GC in that it uses features and stores them as nodes you can rearrange and change hierarchy’s. In this video David covers where to find the plug-in, how to install it and then the very (let me emphasize the VERY) basics of the interface. Learn how to install and get started using the Explicit History plug-in (also known as Gras...
If you're a musician in need of some lessons, there's no better way to learn than with Music Radar's so-called "Tuition" instructions. Although the title tuition is misleading, this video class is anything but costly, because it's free, right here. Whether you're looking for help with your voice, bass, electric guitar, drums, guitar effects, piano, Logic Pro or production techniques, Music Radar is here to show you the way.
In this tutorial, you'll see the complete workflow for modeling a pup tent in a style that was popular during the 1800s in North America. This is a two-part tutorial, and in this part one you'll see how to use the Cloth simulator for the tarp of the tent, and also how to create the framing, stakes, knots, and ropes. The second and final part of the Pup Tent tutorial looks at applying procedural textures for the different aspects of the tent and shows how to use a paint application to extract ...