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How To: Diagnose and troubleshoot basic Nitro RC

This video address the "My RC does not work... fix it" questions that I get. The main issue is that people do not understand how to break the rc into segments and troubleshoot or diagnose off of that. This video will show you how to troubleshoot on a basic level the nitro engine, glow plugs, mccoy, clutch bell, carb, shoes, spur gear, slipper clutch, transmissions trans tranny, brake, drive line dog bones dogbones, cvds, diffs differential pinions wheels, and other common parts that will not ...

Beat Mirror's Edge Chapter 1: Flight Part 1/2

This is a video walkthrough for Chapter 1: Flight (PT. 1/2) in Mirror's Edge for the Xbox 360. The game has a realistic, brightly-colored style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement, in having no HUD, and in allowing the legs, arms, and torso of the character to be visible on-screen.

Beat Mirror's Edge Chapter 2: Jackknife Part 1/2

This is a video walkthrough for Chapter 2: Jackknife (PT. 1/2) in Mirror's Edge for the Xbox 360. The game has a realistic, brightly-colored style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement, in having no HUD, and in allowing the legs, arms, and torso of the character to be visible on-screen.

Beat Mirror's Edge Chapter 2: Jacknife Part 2

This is a video walkthrough for Chapter 2: Jacknife (PT. 2/2) in Mirror's Edge for the Xbox 360. The game has a realistic, brightly-colored style and differs from most other first-person perspective video games in allowing for a wider range of actions—such as sliding under barriers, tumbling, wall-running, and shimmying across ledges—and greater freedom of movement, in having no HUD, and in allowing the legs, arms, and torso of the character to be visible on-screen.

How To: Find the biggest "off map" glitch in Call of Duty 4

Glitches are everywhere in the video game world, and you can call them what you want... glitches, cheats, cheat codes, hints, secrets or tips. In order to find a glitch, you have to keep your eyes open or follow a recommendation from a gaming friend. Either way, to catch a secret glitch, you need to be ready; the cheats for the taking, whether a weapon or secret passageway, so take it, before it gets patched.

How To: Use a Sony video camera

Cosmo Crow and Mark Hannah take you on a tour of the Sony DSR cameras in these how-to videos. The first video segment deals more with setting up the camera tripod. Then, Mark and Cosmo continue their tour of the Sony Camera with an in depth explanation of the Lens and all its functions. Finish up with the final installment, which will teach you how to operate the switches on the main body of the Sony Camera. Watch this video tutorial and learn how to set up and use the Sony Camera.

How To: Play the introduction to "I Am the Walrus" on piano

Playing along with your favorite songs is an enjoyable, and highly effective, way of developing your playing technique. In this piano tutorial, you'll learn how to play the introduction and main parts of "I Am the Walrus" by John Lennon of the Beatles. While the lesson is geared toward players of an intermediate skill level, all players can be the walrus given adequate time and motivation. To get started playing "I Am the Walrus" on your own piano or keyboard, press play!

News: Microsoft Japan Helps Godzilla Invade Real World Tokyo via HoloLens

The company behind Japan's beloved Gozilla, Japan's Toho Studios, has for years tried to give fans the sense of what a giant, nuclear-powered lizard invading Tokyo might feel like. Until now, those attempts have been limited to the movie theater, but now, with the help of the Microsoft HoloLens, Godzilla is finally getting its chance to invade the actual city, with terrified fans looking on from a safe distance.

News: Honda Sets 2025 Target for Level 4

Honda president Takahiro Hachigo has just announced that Honda will complete development of fully self-driving cars by 2025. While the company aims to have level 3 — or conditionally autonomous cars requiring human intervention only in emergencies — on the road in time for the 2020 Tokyo Olympics, these level 4 cars would require no intervention in most environments and thus bring Honda one step closer to producing fully driverless cars.