Main Model Search Results

How To: Create a 3D model of a knurl using Maya

For those who aren't familiar with them, knurls (can also be a verb: knurling) are the textured parts on the end of screws and other metal pieces that make them easier to grab. This video will teach you how to use Maya to create 3D models of knurls. You probably won't need too many knurls in your 3D art, unless you work in industry, but the lessons learned here can be applied to all sorts of other 3D modeling projects.

How To: 3D model a tire tread using Maya

Tire treads may not seem like a terribly important thing to model properly, but they are intricate and learning how to do it is a valuable experience. This video will walk you through creating a 3D model of a tire tread using Maya, specifically brutalizing a bend deformer.

How To: Model in Cinema 4D

Nick from Greyscale Gorilla shows you how to use primitives, splines, nurbs, deformers, and Mograph in order to model in Cinema 4D. It's not necessarily great for organic modelling but is wonderful for inanimate, non carbon-based objects.

How To: Add texture to a model house in 3D Studio Max

In this video, we learn how to add texture to a model house in 3D Studio Max. After you have created the model, press 7 on your keyboard. This will activate a new menu telling you how many polygons are in your model. Then, edit the edges and remove them so you have less polygons. After this, save the model under a name you want, then select everything on the model. Go to the parameters and click "edit". Now, go to mapping, then flatten mapping. The presets should be fine, then click "ok" and ...

How To: Create a 3D model of a children's book in Cinema 4D

Learn how to model a fairytale Book in Cinema 4D with this video walkthrough. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, including complete instructions, watch this 3D modeler's guide.

How To: Model a 3D human head using 3D Studio MAX

An image of a human head can consist of a single penstroke or a thousand polygons. The head model that you will be learning to create in this three-video series leans very much towards the latter. The videos will teach you how to create a 3D model of the human head using 3D Studio MAX from a photo. It assumes some knowledge of 3DS MAX, but not too much, so don't be scared! Watch this baby and start modeling!

How To: Use sculpt brushes and bake models in Blender

This clip presents an introduciton on how to create and bake brushes within most versions of Blender. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look!

How To: Install Cairngorm in Adobe Flex 3 and use MVC

In this tutorial, Mike Lively of Northern Kentucky University discusses the MVC (Model Viewer Controller) architecture, installs Cairngorm into Adobe Flex 3, and discusses one of David Tucker's examples. The MVC model is comprised of a Model (encapsulates information from the d base (XML file), View (presentation layer that the user interacts with, and Controller (processes and responds to events and invokes changes to the model and viewer). See how to use the MVC model and install Cairngorm ...

How To: Establish the modeling mindset for SketchUp

This video series helps you understand and get in the right mindset to model in SketchUp. It accompanies Chapter 2 of Google SketchUp for Dummies. PART 1 explains the relationship between edges and faces. PART 2 shows you how to give instructions with the drawing axes. PART 3 explains about keeping an eye out for inferences which help with accuracy. PART 4 shows you how to use those inferences to help you model - specifically locking and encouraging them. PART 5 covers how to get the best vie...

How To: Produce a 3D house/building model using Maya

Autodesk Maya, affectionately known as just Maya to its users, is a 3D computer graphics software that makes it easy to create impressive, realistic models of real-life - or imagined - objects. Super useful for graphic designers, film makers and web designers, the program is one that you should study if you're looking to go into one of the fields above.

How To: Model realistic arrow impacts in 3D Studio MAX

If you want to make fantasy 3D games, and if you're watching this video there's a really good chance that that is the case, you are probably going to have to model an arrow hitting an object at some point. Do it right! This two-part video will show you how to 3D model an arrow striking a treasure chest in 3D Studio MAX, including how to animate the arrow's motion right down to the wiggles it makes when it hits the object. Now get back into your modeling console and start putting WoW in its pl...

How To: Model a 3D character from start to finish in Blender

Learn how to create and rig a 3D model of a 3D character in Blender. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist merely on the lookout for new tips and tricks, you're sure to be well served by this free video software tutorial. For more information, including step-by-step instructions, take a look!

How To: Model a head in 3D using Maya edge extrusion method

Modeling a face using Maya or any other 3D art program is tough to do without having the result end up looking like a zombie. See the film Final Fantasy: The Spirit Within if you don't know what I'm talking about. This six-part video will help you avoid this problem in your own 3D models by teaching you how to 3D model a face using the head extrusion method in Maya. You'll need a photo to start with (the creator does not supply the one he used here) but once you have that you should be able t...

How To: Create basic 3D models in 3D Studio Max 2011

Get started creating simple 3D models within 3ds Max 2011. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started creating your own 3D models in 3ds Max 2011, take a look!

How To: Model a hand using 3D Studio Max

In the old days, artists used to have their apprentices render all of the parts of some human figures except for the face and hands. Those are the hardest parts, and had to be done by the master. If you aspire to be a 3D modeling master, you have to be able to make good-looking hands. This video tutorial will show you how to model those hands using 3D Studio Max.

How To: Make a working "robot" model hand

In this four-part science tutorial, learn how to make a model of a hand that works like a real hand: with tendons that move the fingers. This is a great tool to teach kids the body's inner workings. Part 1 includes an introduction and parts 2-4 include the step-by-step instructions to contruct this learning tool.

How To: Apply light sources to 3D models in Photoshop

Pixel Perfect is the "perfect" show to help you with your Photoshop skills. Be amazed and learn as master digital artist Bert Monroy takes a stylus and a digital pad and treats it as Monet and Picasso do with oil and canvas. Learn the tips and tricks you need to whip those digital pictures into shape with Adobe Photoshop and Illustrator. In this episode, Ben shows you how to apply light sources to 3D models in Photoshop.

How To: Wrap 3D text in MAXON Cinema 4D

Occasionally you can run into problems when you try to wrap, bend or twist 3D text. This is usually because the faces or sides of the text need more segments so that the text can be deformed cleanly. This tutorial shows you the main controls for getting clean text every time. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. Fo...

How To: Model a realistic modern bathroom in Autodesk 3ds Max

In this free video software tutorial from CG Cookie, you'll learn how to model a photorealistic modern bathroom environment within Autodesk 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started modeling your own 3d background, take a look!

How To: Create a 3D model of a bathroom in MAXON Cinema 4D

This C4D user's guide discusses how to model a bathroom in Cinema 4D. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, and to get started modeling a 3D bathroom of your very own, watch this 3D modeler's guide.

How To: Model interiors using Maya

Maya is one of the most powerful 3D asset creation programs in the world. It is also fantastically difficult to use. This seven-part video will teach you how to model an interior environment using Maya. All this video covers is modeling, nothing on lighting or any of the other features in Maya, but it is very detailed and should have you modeling like a pro!

How To: Model an axe using 3D Studio Max

3D modeling is one of the most challenging and lucrative things that can be done on a computer. If you can do it well, someone will most likely pay you good money to do so. This video will help you start by teaching you how to model using 3D Studio Max, using an axe as an example. Over three videos, this creator will give you step-by-step instructions and help you create your very own digital axe. Model on!

How To: Place a Google SketchUp model in LayOut

Working closely with SketchUp models is key to LayOut and the primary feature that makes LayOut so unique. Take a look at this instructional video and learn how to place a SketchUp model in LayOut. To place the model, go to file and simply click insert. Find your model and then open it. The great thing about viewing a model in LayOut, is that it is presented in 3D form and you can build complex documents with infinite views of your model all with just one SketchUp model.

How To: Use the paint bucket tool in Google SketchUp

Take a look at this instructional vidoe and learn how to use the paint bucket tool in Google SketchUp. Selecting the paint bucket tool will open the materials browser. The materials browser is different for windows and mac users. On windows, the browser has two main tabs to select and edit materials. On the mac, you have several tabs giving you different ways to paint colors into your model. To start using the paint bucket tool, simply pick a material and choose a surface to paint it into you...

How To: Create a life-sized foam and clay automobile model

Getting bored, or need some sort of car that costs practically nothing? This three-part video tutorial will show you how to create a life-sized foam and clay automobile model. You'll learn how to build an automotive clay model. Why would you want to build an automotive clay model? Well, for the fun of it, or because you're an automotive designers or modeler and you need to design and build a prototype of a new vehicle.

How To: Keep your SketchUp model organized

This video series explains how to keep your SketchUp model organized. The videos correspond to Chapter 5 of the book Google SketchUp for Dummies. PART 1 explains how to group things together. PART 2 shows you how to select and replace instances. PART 3 covers making new components (like groups but changing one changes them all). PART 4 shows you how to make your own doors and windows. The last part, PART 5, shows you how to put it all together.

How To: Model with photographs in Google SketchUp

This video series shows you everything you need to know about completing a model from photographs in SketchUp. It follows Chapter 7 of the book Google SketchUp for Dummies. PART 1 shows you how to add photos to faces. PART 2 explains how to move, scale, rotate, shear and distort your texture. PART 3 shows you how to stretch a photo over a face (of your object that is)! PART 4 shows you how to stretch or scale the model until the photo texture looks right. PART 5 covers how to map photos to fa...