How To: Origami Squishy Blob (Folding Instructions)
This video demonstrates the folding of the squishy blob. This model was created by Jeremy Shafer, and diagrams are published in "Origami to Astonish and Amuse."
This video demonstrates the folding of the squishy blob. This model was created by Jeremy Shafer, and diagrams are published in "Origami to Astonish and Amuse."
Fed up with traditional origami? Well, learn how to fold some three-dimensional origami! This origami video tutorial will teach you how to origami a 3D Pikachu creature from Pokémon. Traditional Japanese origami is the art of paper folding, but 3D origami is a little more complex, a little more challenging... a little more interesting. See how to model and fold a 3D Pikachu creature from Pokémon with these origami instructions.
Ngai Chun Cheung demonstrates classic origami models. How to fold an origami a skinny Asian boat.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.
Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...
Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...
Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...
Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...
Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...
Devolped by the same team of engineers responsible for LightWave 3D, modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however, things can ...
This how-to video series shows how to make a Scary Skull, just in time for Halloween. Starting with a Linberg skull kit, these steps will help you transform the new-looking model skull into a creepy rotting pirate skull. Check out these video holiday decorating tutorials and learn how to make a scary skull for Halloween. It's a great addition to a Halloween lawn display or haunted house.
MAC's Cult of Cherry is the basis for the alluring eye makeup look demonstrated in this how-to video. Use MAC's bare canvas paint, tempting quad: next to nothing e/s, tempting e/s, sharp e/s, dark edge e/s, Rimmel professional brow pencil and cork e/s - for eyebrows, Anastasia eyelights in pink, stubborn brown pencil, Revlon colorstay liquid liner in black brown, model 21 false lashes, select moisture concealer in NW37, Pur Minerals foundation in med dark, msf natural in dark, Pur Minerals bl...
The colors demonstrated in this how-to video are especially flattering on brown eyes and making them pop. Use Pur Minerals's color correcting primer in peach, 4 in 1 pressed mineral makeup in medium dark, mineral split plan in mineral glow/mineral light, blush in plum adalite, universal pencil in natural (eyebrows), eye prep, beauty in numbers eyeshadow palette: numbers 10, 8, 3, MAC kohl power pencil in feline, Revlon Colorstay liquid liner in blackest black, Model Co. lashes, MAC zoomlash m...
Watch this three part tutorial to build a miniature ziggurat. Use pink Styrospan high density foam. Assemble this model of a step sided pyramid with a ruler, some glue and an x-acto knife. The pink foam is easy to carve and can be repaired with glue if broken.
This video demonstrates how to fold the origami model "Kaleidoscopic Twister" that Charles "Doc" Santee designed. You can use 30cm by 15 cm (12 in by 6in) size paper for this project. This is a complex origami project, but these instructions are both clear and thorough. With a little practice, you should be able to complete your origami "Kaleidoscopic Twister" without trouble.
Modeling software is a wonderful tool for experimenting with modifictions of a product first before building it in real life. Plus, it's just cool to build things virtually. This Maya software tutorial teaches you how to use basic lighting effects in Maya.
Have a go at this dodecahedron "flower-ish" kusudama model by Enrica Dray. You can do a lot of different things with the modules both in appearance as well as locking them together.
In this video tutorial, Chris Pels will show how to extend the standard set of ASP.NET configuration settings with your own XML configuration elements. First, see how to create a configuration section handler which is required to interpret and process the information in custom XML configuration elements. During this learn how to use declarative model for defining the behavior of a configuration section handler. Next, see how to add a custom section handler and custom elements to an ASP.NET co...
See how to use viewports in Autodesk Maya 8.5. If your 3D modeling skills are in need of a little refreshing, then watch this five-part video to see how to effectively use a viewport in Maya for your character animation.
Check out this two-part video tutorial on learning some components and polyprimitives of vertices in Autodesk Maya 8.5. You'll get the best info on geometry for 3D animation in this 3D modeling video. See how to scale, rotate, and move vertices of your built animated character in Maya.
If you've designed the perfect 3D animated character in Autodesk Maya 8.5, then you might need to learn how to pose him correctly, right? Well, this video will show you how to pose the animated character correctly and in an easy way, watching out for the skin and bones and without getting lost in the grid. Your 3D modeling skills probably need a fix, so why not watch this? Then check out the second video for a little clarification on the process.
Say you want to bring two objects together so they automatically flow from one piece to the next in Autodesk Maya 8.5, well, then you're going to have to bridge them. Check out this video tutorial on how to do just that. Combine them, then bridge them. It's that simple. So, for easy 3D modeling, watch this Maya wizardry. You'll also see how to average vertices. One day, you'll make a very fine animated character, you'll see.
If you're in a 3D modeling class, then you might want to check out this Autodesk Maya 8.5 two-part video tutorial. These videos cover how to do a duplicate mirror merge. So, if you want to build an animated character in Maya, just watch for these tips on a dup mirror merge.
Check out this two-part Autodesk Maya 8.5 video tutorial on creating set driven keys. If you're and animator and your having trouble with your organic or unorganic animation, maybe this is your problem; it's a very powerful tool in 3D modeling in Maya. When ever you come into an object that you are constantly rotating, maybe you should put a set driven key on it, no?
This video is to get you started with the initial setup of the Doom 3 to Maya workflow. Topics covered (in order) are set up, export your first character ingame, texturing, animations on character cycles, load game models into Maya. Part 4 is a WMP video.
This tutorial shows you how to sculpt a battle axe in Zbrush 3.0. Learn some sculpting techniques and hard edge base modeling.