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CryEngine 3: Now Everyone Can Make a Game As Good As Crysis 2… For Free

Crysis 2 is the current standard for high-quality graphics in video games. No other game looks so smooth, so colorful, so... ultra-real. German developer Crytek has built their reputation on PC game technology to the limit, and the CryENGINE 3 graphics engine they used to make Crysis 2 might be the most powerful tool for creating 3D video game graphics on Earth. As of yesterday, it's also free for anyone, yourself included, to download from Crytek's website here.

News: Is Your Dream Gaming PC Worth It?

The last week has been a trying one for me. On Sunday, there were four computers in my office, three of which were broken. The fourth was not really a computer, but more of a collection of parts that were cobbled together for the purpose of constructing a PC that would sneer derisively at the mere mention of turning down any game's ambient occlusion settings.

News: Dota 2 Gamers Compete in Unprecedented $1,000,000 Tournament

Most indie game developers will never see a million dollars in their bank accounts, and I certainly doubt that Eul, the anonymous developer responsible for the original version of Defense of the Ancients (DotA), expected to. But now even the fans can earn a little green. Some lucky and talented DotA players are about to win $1,000,000 for playing the unreleased sequel to the free unsupported Warcraft III mod from 2003.

News: Will Games Ruin Google+ Like They Ruined Facebook?

Last week, Google+ took a crucial step towards becoming exactly like Facebook. As of now, there are games available for download within the service, most notably Angry Birds, which is already available on at least one of the devices owned by everyone in America today. Some of the other popular games include Bejeweled Blitz and Zynga Poker, and out of all of the available titles, all come from four companies that have come to form the four-headed dragon of U.S. casual gaming: EA, Zynga, PopCap...

News: PixelProspector Returns in Style with 75 Free Indie Games in 5 Minutes

After a decent amount of downtime, one of the best indie game sites on the internet has finally relaunched! PixelProspector is a one-man gaming blog and YouTube channel devoted to the weird and beautiful world of indie games. In the first half of 2010, it received a huge boost in popularity from its video 235 Free Indie Games in 10 Minutes, a hypnotic montage of the best indie games the site had to offer at that point. And to celebrate the relaunch of the blog, which now has an improved desig...

News: Open Your Chakras with Deepak Chopra's Leela for Wii and Xbox 360

Deepak Chopra is one of the last people you'd think to be associated with video games. He's a new age spiritual icon who's built an empire on self-help books and speaking tours, one of which my Marin County liberal parents deigned to drag me to in middle school. Recently, a new outlet for his teachings was announced—a video game project three years in the making, simply called Leela.

News: It's Humble Indie Bundle Time! 5 Games for 'Name Your Price'

Since the beginning of last year, every six months or so the fine folks at Wolfire Games have gathered indie developers together to release a combo gaming pack called Humble Indie Bundle. Not only are the included games good, but the way one buys them is what makes Humble Indie Bundle one of the coolest products in games. Even better, Humble Indie Bundle #3 just came out last Tuesday and is available here for two weeks only.

Level-5: The Biggest Indie Game Developer in the World Invades America

Most stateside gamers have probably never heard of Level-5. If they have, it's more than likely due to the charming and maddening line of Nintendo DS puzzle games, Professor Layton. Some might even remember Dark Cloud and its sequel from the early days of the PlayStation 2, and all eight of you PSP owners in the U.S. might recognize the epic Jeanne d'Arc. These games alone make Level-5 a noteworthy company, but they've quietly surpassed "noteworthy" status to become one of the largest and gre...

News: Games to Appear in Google+ Stream

Confirmed! Those of you who have been waiting (or dreading) the announcement of social games in Google+ can now look forward to them showing up in your stream. The anticipated games have yet to show up, but Google has confirmed that APIs will be made available for third party developers to access Google+, much like Facebook allows them.

News: Friday Indie Game Review Roundup: Turn-Based Storytelling for 2 Players

What's more fun? Winning against your friends or winning against others with them? It's an age old question, and in video games, the former one-on-one multiplayer has been the norm. But cooperative multiplayer has made a comeback, with Halo and Diablo II starting the trend, the first mainstream shooters and RPGs with great co-op modes. And now good local and multilplayer co-op games are available in almost every genre.

News: PopCap Bought by EA, Earns $750 Million Bonus Points

Electronic Arts is the biggest game publisher in the world, and have been for years. And yet, their only successful internally developed games nowadays are the EA Sports mega-franchises like Madden. Most of their success has stemmed from their ability to buy other companies on their way up, squeeze the creativity out of them, and then sell them to someone else or just let them go. This week they made their largest acquisition ever when they purchased PopCap Games for $750 million upfront—as m...

News: Video Games Deemed Art AND Protected Free Speech!

It's been a great year for video games, kind of. Sure, the AAA release lineup has been a trainwreck and hacking has been a bigger problem than ever. But two things have happened involving the federal government that have made video games more legitimate in the United States than ever before. The Supreme Court ruling establishing that video games were the equivalent of movies and books, not porn, was the more significant decision. But in May, the National Endowment for the Arts made another si...

News: Totally Rad Shows Gnarly Side of Localization

Localizing a game is a task many do not fully understand. Not only do localizers have to translate the games they work on into a different language, but they have to translate it into a different culture as well. Oftentimes art assets, plot elements, and menu systems are changed to suit regional sensitivities. Japanese media tends to have their common drunkard characters removed or censored in American versions, for example.

News: Glitch Gets Better with Katamari Damacy

Stewart Butterfileld is one of the last great old-fashioned tech billionaires. He founded Flickr, and then sold the company to Yahoo! for a stupendous amount of money in 2005. Like Mark Cuban and others before him, he was left wondering what to do with the rest of his long and fabulously wealthy life. Cuban bought the Dallas Mavericks and turned them from unabashed losers into beloved champions. Butterfield decided to try his hand at game design (something he had attempted with the ambitious ...

How To: How Much Advertising Can a Free Game Site Have and Still Be Considered Indie?

Mediocre free Flash game websites are all too common. Many of them thrive off peddling the same few popular games to fans who have slim cause to pick one over the other. They thrive off the indifference of casual gamers and an environment that does not have to stand out to survive, only appeal to the lowest common gaming denominator with tower defense clones and brightly colored Peggle knockoffs. In that context, what Nitrome is doing seems downright commendable.

News: "Frankie Goes to Hollywood" Says: Welcome to the Pleasuredome!

The debate over whether video games can be considered art or not has intensified in recent years as games like Braid and Flow have taken the digital aesthetic experience to new heights. These new games are great examples, but there are much older ones that present compelling arguments as well. The best is a 1986 ZX Spectrum/Commodore 64/Amstrad CPC game called Frankie Goes To Hollywood.

World Siege: Orc Defender for iOS Turns Your Real Life Home Into a Video Game

Tower defense games have covered a lot of creative ground over the last five years. They've gone from simple desktop amusements to a staple of the indie game scene, having been integreated into nearly every other type of game and released on every platform. They have taken place in ancient times, the far future, and on alien planets. But one place they (and most other types of video games) have never taken place is the real world. Not a virtual recreation of the world, but on the very terra f...

News: Supreme Court Deems Violent Video Games Protected Under Freedom of Speech

Video games are the newest major expressive media. As such, their role in society is still being defined continuously. A monumentally important example of this took place yesterday at the US Supreme Court. After a long deliberation, the highest court in the land handed down a decision invalidating a California law banning the sale of violent video games to minors on the grounds that video games are protected speech under the First Amendment, like movies and books.

News: Sense of Wonder Night 2011 Celebrates Innovation In Game Design

The Tokyo Game Show (TGS) is the biggest video game expo in the most game crazy country on Earth. It is kind of a big deal. As such, their "indie" game showcase/contest Sense of Wonder Night (SOWN) is a major opportunity for developers of all shapes and sizes to showcase their work to important industry leaders and expo attendees. 2011 will be SOWN's fourth year, and it began accepting submissions yesterday.

Receipt Racer: A Paper and Laser Tangible Video Game

Video games have been a purely digital medium for some decades now. They exist in the electronic nether, embedded on discs and projected on screens. Since digital distribution has gained popularity, even the physical manifestation of the game disc is going away, leaving games (especially digitally distributed indie games) more ethereal than ever before. It is unclear whether this slightly unsettling fact was on the minds of the three people who made Receipt Racer, but regardless, it stands as...

News: The World's Most Expensive Video Games and Consoles Ever

Most of the indie and vintage games discussed in Indie Games Ichiban are pretty cheap to purchase. They rarely top twenty bucks, which is one of the major advantages independent games have against their sixty-buck, major league counterparts. But if you think $60 for a game and $300 for a PS3 or Xbox 360 seems like a lot, then you haven't played Steel Battalion or seen the TurboExpress. They go above and beyond what normal gamers are willing to spend for questionably entertaining products. Her...

News: Did George Plimpton Make a Falconry Game for ColecoVision?

George Plimpton may be one of the most interesting Americans ever. Foremost a sports journalist, he was also a novelist, Fireworks Commissioner for New York City and host of Mouseterpiece Theater. Some of you may also recognize him as one of the men who tackled Robert F. Kennedy's assassin, Sirhan Sirhan. But most of you probably remember him as the pitchman for products like Pop Secret Popcorn and the Intellivision video game console. Actually, his most appreciated work would probably be a s...

News: New Dinosaure Games

Dinosaur games & dinosaur games at awesome arcade phase the latest 2011 wonderful and thrilling site you could do not ever stop enjoying inside them for hours fun, have fun with grand arcade phase joya enjoying.

The Witcher 2: First Impressions

Do you have an awesome rig that is able to run anything you throw at it at 60 fps with maximum settings? Prepare to be humbled. The Witcher 2 is the first game in quite some time to tax your system the same way Crysis did when it first came out.

News: Pirates! Possibly the Purest RPG Ever

I love role-playing games. They tell great stories, require intense strategy, and make minimal demands of my tyrannosaurus-like hand-eye coordination. The idea of an RPG experience, at least on paper, is to allow users to play the role of a character. However, real people do not gain generic experience points for killing things, nor do they pause for each other during combat or have the ability to carry hundreds of potion bottles without slowing down. These can be fun gameplay mechanics, but ...

AudioSurf vs. Polynomial: The Battle Between Psychedelic MP3 Games

In 2008, Audiosurf came out on Steam, creating the psychedelic music game genre. If you haven't played it in the intervening three years, you're missing out on one of the coolest things in video games. The player selects any MP3 on their computer, then the game builds a unique level based on that song, which the player must then navigate whilst playing a block-matching, Tetris-like puzzle game. It's an incredibly compelling audiovisual experience, one with immense replay value and surprisingl...

News: Has SimCity Been Destroyed for Good?

Yesterday, Electronic Arts had a nice sale on Steam for 40-60 percent off some of their Sims titles, which included The Sims 3 (along with its DLCs) and SimCity 4. I've never been a big Sims fan, especially with the slew of virtual people games in the last decade, so I didn't realize until now that Maxis had stopped making their SimCity games; They haven't released any city building Sim games since SimCity 4 eight years ago. There was SimCity Societies in 2007, but it was made by a different ...

Outland: A Polarizing Experience

Sticking with our theme of XBLA games with uninspiring names, we have Outland. This game shares its name with an unrelated sci-fi cult film from 1981, unrelated comic strip from the '90s, and unrelated region in World of Warcraft. Didn't exactly try hard to build name recognition. Other than that, Finnish developer Housemarque has created the best 2D platformer I've seen in years.

News: Attack Balloons and SuperMonkeys: A Tower Defense Retrospective

Real-time strategy (RTS) was the most popular genre in PC games at one time. It put Blizzard on the map—one of the biggest game developers in the world. And it buried the once venerable turn-based strategy genre, the only survivor being the Civilization series. But like hair metal in the late ‘80s, RTS reached its saturation point. Many bands (games) were too similar and used ornamentation over innovation. Suddenly, the fans left. From ’95 to ’03, Command & Conquer releases were more like new...