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How To: Origami a bomber jet with Joost Langeveld

Origami plane designed by Joost Langeveld. This bomberjet is pretty easy to fold. This is an origami tutorial brought to you by Joost Langeveld origami, a dutch origami artist. Joost offers some of the prettiest, most creative models. Joost has been doing origami for seven years and about a year and a half a go, started designing models.

How To: Origami a toucan with Joost Langeveld

Funny origami toucan designed by Joost Langeveld. This is an origami tutorial brought to you by Joost Langeveld origami, a dutch origami artist. Joost offers some of the prettiest, most creative models. Joost has been doing origami for seven years and about a year and a half a go, started designing models.

How To: Model a house from an image in SketchUp 6

You don't have to have an authentic 2-dimensional CAD drawing to model a house or building in SketchUp, all you really need is a floor plan or good image. If you don't have a CAD drawing to use to create your SketchUp model, learn how you can take an image of any floor plan and quickly turn it into a house in SketchUp 6.

How To: Model & animate cloth in 3D Max Studio

In this tutorial, you'll see how to model and animate cloth in 3ds Max. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the application, you're sure to be well served by this video tutorial. For more information, and to get started modeling and animating cloth in your own Max projects, take a look!

How To: Use polygon modeling in 3D Studio MAX

Almost every 3D image depicted on a digital screen is made from thousands of tiny polygons. Modeling with them is the most fundamental part of 3D modeling. This video will introduce you to the basics of 3D polygon modeling, helping you to create a 3D shape that is smooth and cool-looking, if not terribly similar to any real-world object.

How To: Model a streamlined octopus character in Cinema 4D

In this short video tutorial, you'll see how to create a Space Octopus character using Low Poly Modeling (Box Modeling) and HyperNURBS in Cinema 4D. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, and to get started creating and rendering your own Space Octopus, watch this 3D modeler's guide.

How To: Create a detailed 3D model of a 608 bearing in Blender

This six-part tutorial series offers detailed, step-by-step instructions on how to create a precision 3D model of a 608 skateboard bearing. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, and to get started modeling your own 608 bearing, take a look!

How To: Create a 3D model of a briefcase in Blender 2.4 or 2.5

This clip presents detailed, step-by-step instructions on how to go about modeling a briefcase or suitcase within Blender 2.49 or 2.5. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, and to get started modeling your own suitcase, take a look.

How To: Model an axe using 3D Studio Max

3D modeling is one of the most challenging and lucrative things that can be done on a computer. If you can do it well, someone will most likely pay you good money to do so. This video will help you start by teaching you how to model using 3D Studio Max, using an axe as an example. Over three videos, this creator will give you step-by-step instructions and help you create your very own digital axe. Model on!

How To: Model a Protoss leg from Starcraft in 3D

Modeling a 3D image successfully requires proper workflow, or moving from one task to the next in the proper order. This video is a demonstration of the workflow process for modeling the leg of a Protoss, the alien race of Starcraft fame. It does not include instructions, so newbies may have trouble following along, but for those looking for more advanced help in modeling one of these very cool-looking legs, watch on.

How To: Become a runway model

This video describes how competitive it is to become a runway model. It tells you exactly what can help you become a model. Different designers look for different things in models. You should be prepared, practice your attitude, and know what the designers want. Commercial designers want you to smile while edgy, designers want you to be strong. Models with experience don't necessarily have an advantage as designers are always looking for new faces. Be patient and practice to get into the mode...

How To: Intersect models in Google SketchUp

Did you know you can intersect models when working in Google SketchUp? If you didn't, that's because the intersection tool is only available from the contexts menu. This SketchUp tutorial will show you how to find the tool and use it to intersect SketchUp objects. These operations are similar to boolean operations you'll find in other 3D modeling softwares.

How To: Cut an EPP foam UFO Roswell Delta

Watch this instructional model making video for a demonstration on how to use a foam cutter to cut a flying wing delta. The foam UFO Roswell Delta is a durable model. You may need your own set of instructions to complete this model airplane project, but the visual guidelines provide useful tips for building your EPP foam model airplane.

How To: Use splines to model a head in 3ds Max 8

Check out this two-part 3ds Max video tutorial which exploits a little known capability of Max to create a head. You'll find this technique easier than box modeling for heads since your topology and edge flow are there from the beginning. With box modeling, there's a lot of division, connecting, turning, etc. to get basic topology in place.

How To: Keep your SketchUp model organized

This video series explains how to keep your SketchUp model organized. The videos correspond to Chapter 5 of the book Google SketchUp for Dummies. PART 1 explains how to group things together. PART 2 shows you how to select and replace instances. PART 3 covers making new components (like groups but changing one changes them all). PART 4 shows you how to make your own doors and windows. The last part, PART 5, shows you how to put it all together.

How To: Present your models in SketchUp

This video series shows you all the steps involved in properly presenting your models inside SketchUp. The videos correspond to Chapter 10 of the book Google SketchUp for Dummies. PART 1 discusses standing in the right spot and how to use the position camera tool. PART 2 explains how to walk around your model using the walk tool. PART 3 shows you how to stop and look around. PART 4 shows you how to set your field of view (how much you can see). PART 5 talks about creating actual scenes. PART ...

How To: 3D character model the female torso using Maya

The female torso is arguably the most popular thing to depict in the history of art. Go figure. This seven-part video will teach you how to create a 3D character model of a female torso using Maya. The creator uses a background image that we could not track down, but you can probably use an alternative female torso image (as we said, there are many) and follow along just fine.

How To: Model a rim for a car using 3D Studio Max 2008

Making a car takes a lot of time, money, and mechanical knowledge. If you don't have those things, plus the motivation to do so, why not make a 3D model of one? This two-part video will teach you how to make a 3D model of the rim of a car, the most important part depending on who you talk to. Check the related videos to find help with making the rest of the car.

How To: Do an ambient occlusion bake in Modo 201

Go beyond the traditional 3D workflow to an immersive creative experience with the software Modo, created by Luxology. Modo is the next evolution of 3D modeling, painting and rendering for Mac and PC. Modo includes 3D sculpting tools, animation and network rendering, and advanced features such as n-gons and edge weighting.

How To: Model with the NURBS tools in MAXON Cinema 4D

This tutorail presents an overview of C4D's various NURBS modeling features (including Hyper NURBS, Extrude NURBS, Lathe NURBS, Loft NURBS, Sweep NURBS and the Bezier NURBS tools). Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, including complete instructions, watch this 3D modeler's guide.

How To: Model with files from Adobe Illustrator in Cinema 4D

In this C4D user's guide, you'll learn how to import and model from images generated in Adobe Illustrator. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, and to get started using this trick in your own Cinema 4D projects, watch this 3D modeler's guide.