Modeling Search Results

How To: Create global illumination in a MAXON Cinema 4D scene

This tutorial will explain some of the ways you can implement global illumination in your scene, using luminous materials and HDRIs. It also presents a look at how to set up realistic reflections in your materials, using the standard reflection channel with a fresnel mixed in. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. F...

How To: Create text splines when working in MAXON Cinema 4D

This clip teaches you how to use a text spline object with a sweep NURBs. There is also a tip on using the sweep NURBs to animate your text. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, and to get started using this trick in your own Cinema 4D projects, watch this 3D modeler's guide.

How To: Shatter a 3D object in Cinema 4D

This clip presents a lessson in how to create an eye-catching shatter effect within Cinema 4D. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, and to get started creating and rendering your own 3D mushrooms, watch this 3D modeler's guide.

How To: Create Target Effector MoGraphs in Cinema 4D

In this Cinema 4D tutorial, you'll see how to create a Target Effector MoGraph which is amazing. With only 4 simple steps, you can create a very special scene. Primitive Object, Cloner Object and Target Effector will be used in this tutorial. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, and to get sta...

How To: Use noodle-based compositing in Blender

Conceptually, what is node-based compositing and what do nodes do? This clip uses the factory analogy to convey the concept. Blender can process video, images, sequences, and families of images in a directory. Then you'll fire up Blender and talk about threading nodes and how images are duplicated and routed through the compositing network ("noodle"), how threads are created between sockets. Creating threads, cut threads. The clip also points out common threading errors and misrouting threads...

How To: Create new Screen Layouts in Blender 2.49 or 2.5

In this clip, you'll see how to create a new Screen Layout (workspace, desktop) to use when Compositing: 8-Nodes. and initialize this new default User setup used in all future tutorials. This clip will also teach how to move the window around, what the starting nodes are and do (RenderLayer, Composite, Viewer) Backdrop, , how threads work in the noodle, rendering the composite and discusses basic window management and splitting, and using the UV/Image Editor to view images/results. Whether yo...

How To: Use the basic editing tools within Blender 2.5

This tutorial presents a general introduction to the basic editing functions and tools available within Blender 2.49 & 2.5. Whether you're new to the Blender Foundation's popular 3D modeling program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.

How To: Create and use influence objects in Maya 7 or later

Learn how to use influence objects in a smooth bind to help ease your blendshape woes...or if you like blendshapes, use them to help get that extra little tweak you always wished you could have. And this guide will show you how. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, ...

How To: Use Paint Effects in Maya 7

Paint Effects are a great tool that help us fill out scenes and do all sorts of things quickly and easily. Learn how to find the brushes and use them, as well as some of the up sides and down sides of using them. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with application and its workflow, you're sure to be well served by this video tutorial. For more information, including detailed instructions, watch this free ...

How To: Render a Star Wars light saber in Blender 2.5

This Blender 2.5 video tutorial tackles something that is on most people's "create -before-I-die" list, a Jedi light saber. This tutorial focuses in on the post-processing aspect by setting up a node network to create the effect of the glowing blade. Modeling is not covered in this tutorial. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist merely on the lookout for new tips and tricks, you're sure to be well s...

How To: Use the Blender snapping tool

The snapping tool in Blender allows you to snap your mesh selection to any other vertice, edge, face, or volume. This is a very handy technique for precision modeling. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist merely on the lookout for new tips and tricks, you're sure to be well served by this free video software tutorial from the folks at CG Cookie. For more information, including step-by-step instruct...

How To: Create a sand creature with Krakatoa in 3ds Max 2010

In this new 3D Studio Max tutorial from Max Cookie, you'll see how to use the Prime Focus Krakatoa plug-in. Specifically, you'll see how to create a volume, how to pick an animated mesh, and then how to make a good setup to create a basic sand creature. Whether you're new to Autodesk's popular modeling software, new to Krakatoa, or a seasoned 3D artist just looking to better acquaint yourself with either, you're sure to be well served by this video tutorial. For more information, and to get s...

How To: Change the icon color of your dark UI in 3D Studio Max

Do you find the black and white icons in 3D Studio Max 10 boring and bland? Do you need some color to brighten up the hours and hours you spend modeling in front of the computer? This video will show you how to change the color of the icons and text in the dark UI of 3D Studio Max. It may not make you 3D model look any sharper, but it should help you keep your sanity while you work on it.

How To: Create an animated comedy title sequence in Cinema 4D

This Cinema 4D tutorial offers a lesson in creating a very fast and easy comedy title sequence using MoGraph, MoGraph Spline Effector and a bit of compositing in After Effects. Whether you're new to MAXON's popular 3D modeling application or are just looking to get better acquainted with Cinema 4D and its various features and functions, you're sure to enjoy this free video software tutorial. For more information, including detailed, step-by-step instructions, watch this 3D modeler's guide.

How To: Using displacement and bump mapping in Maya 2011

Want to create a surface that isn't complete smooth when working in Maya 2011? Then, my friend, you'll want to know how to use the program's displacement and bump mapping tools. This clip will show you how it's done. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For specifics, watch this free video guide.

How To: Use the Autodesk Maya 2011 user interface

Meet the Maya 2011 UI! Before you get started working in the program, it stands to reason that you know how to work with it. And this guide will show you how. Whether you're new to Autodesk's popular modeling software or a seasoned 3D artist just looking to better acquaint yourself with the Maya 2011 workflow, you're sure to be well served by this video tutorial. For more information, and to get started using the new Maya 2011 interface yourself, watch this free video guide.

How To: Paint light friskets, or gobos, in real time in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...

How To: Use the UV Pack tool in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Use custom palettes in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Create wireframe effects when rendering in modo

Developed by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however...

How To: Animate pivots in modo

Modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however, things can get confusing, which is where this tutorial comes in. In this modo vi...

How To: Paint occluded dirt in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Use ultraviolet, or UV, gradients in modo

Devolped by the same team of engineers responsible for LightWave 3D, modo, lowercase, delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow. With such a wealth of inbuilt features, however,...

How To: Mirror geometry in Maya the new school way

So we got half a Maya model...now what? We mirror it over and merge the vertices, all with one command, to get us a solid object. We use the dolphin from our organic polygon modeling series, but the technique can be applied to any polygon model. Watch and learn how to mirror geometry the new school way in Maya (with the mirror geometry tool!) NOTE: there are often problems with this method of mirroring, but don't worry, they're covered.

How To: Make miniature trees

watch this five part instructional modeling video to make miniature trees for dioramas, architectural models, and game terrain. You can use expensive artificial leaves, or you can use this more resourceful method. Go outdoors and collect small twigs and dried branches to add to the wire structures for a more natural look. This tutorial demonstrates how to make deciduous, coniferous, and several other types of miniature trees.

How To: Use the Trax editor in Maya 8.5

Check out this Autodesk Maya 8.5 video tutorial on how to use the Trax editor for your 3D animated object. If you're 3D modeling, then this is a must know. So watch this three-parter to animate your character with Trax, in a series of poses that need looped.

How To: Snap points in Maya 8.5

This 3D modeling software tutorial will show you how to snap points in Maya 8.5. There are multiple ways to snap points which will be covered. Snapping points is one of the most important things to do when vertex modeling in Maya since it allows for ultimate control. Learn how to use snapping to line up your objects to the grid, a vertex or a curve in Maya 8.5.

How To: Record macros in modo 301

This 3D modeling software tutorial shows you how to record macros in modo 301. Macro recording provides scripting for the rest of us! Learn how to record your actions in modo and turn complex modeling processes into simple clicks. Using macro recording when working in modo 301 will save your time and your mouse wrist!

How To: Make a lady bug balloon animal

Balloon modeling or balloon twisting is the shaping of special modeling balloons into almost any given shape, often a balloon animal. This how-to video gives easy and simple steps to learn balloon twisting in minutes. Watch this video balloon tutorial and learn how to make a lady bug balloon animal.

How To: Build 3D reference plates in 3ds Max 8

This 3ds Max video tutorial will take you through the process of setting up reference plates for precision modeling in Autodesk's 3D Studio Max. So get those Adobe Photoshop reference images ready for 3d Studio Max so you can display those modified photographs. It can be done in just about any digital 3D modeling software out there.