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How To: Use basic box modeling in 3D Studio MAX

Box modeling is the most fundamental type of modeling in 3D Studio MAX, allowing you to model elaborate 3D images out of many tiny boxes. This video for 3DSMAX beginners will walk you through the basics of box modeling a human body from a blueprint. You may move past this technique as your skills grow, but you need to know it before they can.

How To: Create a realistic 3D model of a human head in Blender

In this four-part tutorial, you'll learn how to create a full human head with Blender's 3D modeling tools. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist merely on the lookout for new tips and tricks, you're sure to be well served by this free video software tutorial. For more information, including step-by-step instructions, and to get started modeling your own 3D heads in Blender, take a look!

How To: Model & animate a realistic 3D planet in Blender 2.5

This video guide presents detailed, step-by-step instructions on how to create a realistic 3D model of a planet within Blender. Whether you're new to the Blender Foundation's popular open-source 3D computer graphics application or are a seasoned digital artist merely on the lookout for new tips and tricks, you're sure to be well served by this free video software tutorial. For more information, as well as to get started modeling your own planets, take a look!

How To: Learn the Maya modeling basics by making a toy

Mastering the intricacies of 3D modeling in Maya can take a lifetime, or as close to a lifetime as anyone has had since Maya came out in. This video for Maya beginners will teach you the basics of modeling by walking you through modeling a toy rooster. The model doesn't look that great by the end, but you have to start somewhere, and we have more advanced tutorials available on the site if this seemed too easy for you, you Maya magnate you.

How To: Model a guitar using 3DS Max

For beginners, learning the intricacies of modeling 3D art can seem insurmountable. This video for 3D beginners is here to help you through it. Its four parts are a detailed and slow walkthrough for making low poly BC Rich guitar with splines using 3D Studio Max, a popular 3D modeling program.

How To: Make a model of a space comet

Are you an active or aspiring scientist? In this free educational video from National High Magnetic Field Laboratory, learn how to make a model of a comet, and why models are important to scientists. Get started on a scientific road to discovery with help from this excellent video on how to make a model of a space comet.

How To: Morph targets in 3DS MAX with WoW characters

The silent film era ended long before anyone had conceived of something like machinima, so your machinima movie had better have some talking! This movie will teach you how to use morph target in 3DS MAX to give your imported World of Warcraft characters facial expressions and animate their mouths to make them appear to be talking. You'll also learn how to make your model sneer, smile, and perform other facial actions.

How To: Master Maya's basics by 3D modeling a hand

If you've found this video, chances are that you are looking to improve your skills using Maya, the 3D modeling software. You've come to the right place. This video will teach you how to create a polygonal model of a hand, one of the most challenging and important parts of the body to model correctly. Watch and learn!

How To: Model a human body in Maya

This tutorial series shows you how to model anatomy of the human body in Maya and gives specific tips on how to eventually be able to do it from memory. Part one starts with the head, part two the torso, part 3 the legs, part four the foot, part 5 the arm, part 6 attaching the parts and part 7 modeling hands.

How To: 3D model a mushroom cloud in 3D Studio MAX

The mushroom cloud is one of the iconic images of the 20th century, calling to mind destruction, progress, and arguably the single most important event of the century. This video will show you how to create a 3D model of one using 3D Studio MAX 4 or higher. This can then be used in all kinds of video games and movies that you might be making.

How To: Make a realistic 3D model of a head in 3ds Max

If you want to create really good 3D models on your computer, you need to be able to use more than just 3DS MAX or whatever other modeling program you have. It takes a whole family of specialized programs to handle the diverse tasks involved in creating really good models. This video will teach you how to create a male human head model using a combination of Faceworx, Mudbox, 3DS MAX with plugins, and Sony Vegas. By using all of these different programs, you can play to their individual stren...

How To: Perform fundoscopy or opthalmoscopy on a patient

The opthalmoscope is one of most basic tools of the modern opthamologist, and is essential to the diagnosis of the eyes. This five-part video, performed by a medical student, will walk you through the necessary steps in performing fundoscopy or opthamalscopy on a patient, covering talking to the patient, an overview of the equipment, and all of the rest of the information that you will need.

How To: Make miniature models of Columbus's ships (Niña, Pinta & Santa Maria)

There's no better way to celebrate the discovery of the New World than by recreating Christopher Columbus's three ships from the famous voyage— the Niña, Pinta & Santa Maria. In this short ship-building how-to, you'll learn a simple activity for you and your kids, where you'll make miniature ship models of Columbus's boats with egg cups, brown paint, white paper (sails), toothpicks, clay and glue.

How To: Walk like a model

Become a runway model with tips on walking and turning on the catwalk; learn to walk the runway like a pro fashion model in this free video series with a professional model and modeling coach.

How To: Model a basic character in 3D Studio MAX

So you finally shelled out for 3D Studio MAX. Congratulations. Now you need to make something with it! This video for beginners will walk you through the basics of modeling a character in 3D Studio MAX. It covers setting up a reference image (the one from the video is here), creating a rough body, connecting body parts, head modeling, and paint deformation. After you watch these three videos you should have all the tools you need to model a basic character in 3D Studio MAX. Now then, on to th...

How To: 3D model a suspension rig using Maya

Pretty much every efficient type of modern vehicle features some sort of suspension to cushion its landings and smooth its ride. This means that modeling a suspension accurately is an important part of creating 3D models of vehicles. This four-part video will teach you how to create a 3D model of a suspension rig using Maya. Specifically, you will be creating a piston with an automated damping spring from an airplane's landing gear.

How To: Model a 3D foot using Maya

Modeling the human body in any medium is tough. In Maya, the premiere 3D art software, some say that most difficult parts of the whole body to model are the feet and the ears. This seven-part video will help you model the former in great detail. Watch this video on how to model the head, and you will have mastered the two trickiest parts of modeling the body using Maya! Congratulations!

How To: Adjust the brakes on a 1931 Model A Ford

The 1931 Model A Ford is a classic, but like many classic cars owning one means investing substantial time and money into maintenance and repairs. If the brakes are giving you a lot of trouble in your Model A (and when are they not?) it may be time to adjust them. This video will show you how to do just that.

How To: Use procedural modeling to create a rock in 3DS MAX 9

The noble rock may not seem like the most fun thing to create a 3D model of. They are a useful example though because their basic shape and lack of movement make them manageable for beginners to work with while their many facets and textures present fun areas to work with. This video will teach you how to use procedural modeling and texturing to Create a 3D model of a rock using 3D Studio MAX 9. The end result looks positively stony, and the lessons you learn here will help you with all your ...

How To: Model particle dispersion in 3D Studio MAX

The teapot dispersion method is a standard technique for teaching particle dispersion in 3D Studio MAX. This three-part video seeks to use the infamous example to explain particle dispersion as effectively as possible. It explains basic particle systems and material animation properties, and by the end you should be able to model a 3D teapot turning into a million little teapot particles.

How To: Create a 3D model of a knurl using Maya

For those who aren't familiar with them, knurls (can also be a verb: knurling) are the textured parts on the end of screws and other metal pieces that make them easier to grab. This video will teach you how to use Maya to create 3D models of knurls. You probably won't need too many knurls in your 3D art, unless you work in industry, but the lessons learned here can be applied to all sorts of other 3D modeling projects.

How To: 3D model a tire tread using Maya

Tire treads may not seem like a terribly important thing to model properly, but they are intricate and learning how to do it is a valuable experience. This video will walk you through creating a 3D model of a tire tread using Maya, specifically brutalizing a bend deformer.

How To: Install memory in a 2009 Mac Pro

MacOSG demonstrates how to install memory in a 2009 Mac Pro. When performing this upgrade, be sure to take precautions for static by discharging static electricity before beginning. Shut down, unplug and place the Mac Pro on a static-free surface. To access the memory, you need to open the side access door by lifting the latch located on the rear of the Mac until it locks in the open position. You can then the door forward and then remove from the body. The memory is attached to the processor...

How To: Model in Cinema 4D

Nick from Greyscale Gorilla shows you how to use primitives, splines, nurbs, deformers, and Mograph in order to model in Cinema 4D. It's not necessarily great for organic modelling but is wonderful for inanimate, non carbon-based objects.