News: Mind Map AR Moving from Tango to ARCore
When Google announced its ARCore augmented reality toolkit for Android as its answer to Apple's ARKit for iPhones and iPads, the question from many observers was, "What about Tango?"
When Google announced its ARCore augmented reality toolkit for Android as its answer to Apple's ARKit for iPhones and iPads, the question from many observers was, "What about Tango?"
As we have seen previously with the likes of SethBling's Mar I/O videos and other examples, video games seem to be a great source for training AI neural networks. Augmented reality and machine learning are part of a collection of technologies that seem to be growing toward a point of maturity, and that will likely cause them to be intertwined for the foreseeable future. As developers, machine learning will definitely change the way we create software in the coming future. Instead of going lin...
One of the byproducts of the success of Pokémon Go was the viral images that made the rounds on social media of people putting Pikachus, Charmanders, and their brethren in compromising positions. Snapchat has a similar claim to fame, most recently with the inexplicable popularity of the dancing hotdog.
Smartglass maker ThirdEye Gen, Inc. has introduced an augmented reality solution for enterprises that includes their X1 Smartglass and a suite of software applications that enable completely hands-free computing.
Niantic has gotten themselves into a bit of a mess regarding their hit game Pokémon GO recently. The company hosted a fan fest in Chicago earlier this month that ended up being a complete disaster.
Meet Android Excellence, Google's latest platform with the ability to showcase the highest quality apps and games on a quarterly basis. Sound familiar? It should.
The iPhone has a feature that lets you see how much juice is left in your Bluetooth headphones, but most Android phones are lacking this ability. Thankfully, there's a simple app that'll close this gap in functionality.
Meta CEO and founder — and Next Reality 50 member —Meron Gribetz unveiled a new operating environment for augmented reality called Meta Workspace for the audience at the Augmented World Expo (AWE) in Santa Clara, California, today.
Another entrant — Aryzon — has joined the competition to be crowned as the "Cardboard of AR." The Netherlands-based startup launched their Kickstarter campaign Monday (May 29) and the campaign has already surpassed its funding goal. The company expects to ship units to backers in September.
If you're a tech enthusiast, there's no way you're not watching HBO's Silicon Valley. So you surely know the Pied Piper crew's latest shenanigans involve an app that uses a phone's camera to find facts about food items — a sort of Shazaam for food, if you may.
Those of us who are actively developing for the HoloLens, and for the other augmented and mixed reality devices and platforms that currently exist, are constantly looking for the next bit of news or press conference about the space. Our one hope is to find any information about the road ahead, to know that the hours we spend slaving away above our keyboards, with the weight of a head-mounted display on our neck, will lead to something as amazing as we picture it.
Computer vision technology maker uSens, Inc. has unveiled uSens Fingo, a camera module that enables tracking of hand and head movements for PC-based, mobile augmented, and virtual reality platforms.
The Galaxy S8 and S8+ are the first Samsung flagships to use virtual buttons, which means this is the first time we're seeing Samsung's design style applied to Android's software navigation bar. Even though the on-screen keys look fairly different from what other OEMs have put in place, they're not anything revolutionary. Still, different is usually good since it separates you from the herd, and like Android's slogan says, we should be together, not the same.
Way back, life on the range was tough and unforgiving for a HoloLens developer. Air-tap training was cutting edge and actions to move holograms not called "TapToPlace" were exotic and greeted with skepticism. The year was 2016, and developers had to deploy to their devices to test things as simple as gauging a cube's size in real space. Minutes to hours a week were lost to staring at Visual Studio's blue progress bar.
When building anything of a social nature, be it a local roller derby or softball team, a club dance night for chiptune, or building new technology markets, the community around those ideas are an important factor in helping these things not only come into existence but to grow into something that enlightens everyone involved. The community around an idea can actually make or break these new ventures — and this applies to augmented and mixed reality as well.
The OnePlus 3 and 3T are a pair of phones which allow you to do practically anything you want, because OnePlus is such a developer-friendly company. They almost always release kernel sources, and their phones sport an unlockable bootloader that doesn't void the warranty. But while their software is certainly solid (miles ahead of Samsung's TouchWiz), it still has room for improvement.
Alright, fellow HoloLens code wranglers, load up your word processor because it's time to spruce up your résumés. According to a report by Variety, Netflix is looking to hire a new Senior Software Engineer — and Windows and HoloLens were mentioned as an end point.
The popular RPG Death Road to Canada has finally arrived for the iPhone and iPad, and its impact is immediate. It's fast becoming a top contender for mobile video game of 2017, and it's very easy to see why. The game blends decision making and good old zombie bashing to create a refreshingly unique experience. Add to that the motley cast of survivors that you can recruit, plus the secrets waiting to be discovered, and this game is sure to suck up countless hours of your time.
Judges at the South by Southwest (SXSW) Accelerator Pitch Event named Lampix the winner in the Augmented and Virtual Reality category, conference organizers announced today. The ninth annual competition, which took place over the weekend in Austin, Texas, pitted 50 startup finalists against each other in 10 technology categories.
In an early morning blog post, Microsoft announced the expansion of the Microsoft HoloLens Agency Readiness Partner Program. This announcement comes on the tail of an expanded HoloLens release over the last few months to many countries outside the initial US and Canada.
The LG V20 was released in the fourth quarter of 2016 as a flagship phone with audio capabilities far superior to that of anything else on the market—but only if you have your headphones connected. The single bottom-firing speaker, on the other hand, is just unpleasant to listen to. At first, it was believed there was a software issue with the speaker. However, it turned out to be an issue with the speaker grille impeding sound.
If you've played the game Portal by Valve before, you've most likely popped one portal onto the ceiling and another directly below it on the floor, dropped your Companion Cube in, and then watched it fall forever. Well, now it has been done in real life, in an actual hallway, not in a rendered world.
General Motors acquired Cruise Automation in March 2016 for a reported $1 billion (well, at least $581 million). GM President Dan Ammann made a point of being in the press release photograph with Cruise founders Kyle Vogt and Daniel Kan (see photo below). On January 19, 2017, Vogt posted on Twitter: "Took GM Pres. Dan Ammann for a ride in a Cruise AV."
It seems to me you can't swing a dead cat near an augmented reality developer without hearing the word Vuforia escape their lips. PTC's software solution has become the go-to for most developers in the mobile AR space, and since they recently added full support for the HoloLens in Unity, I figured it was about time we learn to make something with it.
Meta's long-awaited Meta 2 development kit finally began shipping in late-December last year, after having been delayed about six months. While very few have received a dev kit at this point, some more information about the headset has just been announced; Depth-sensing technology from pmdtechnologies is included in the dev kit headset.
Android 7.0 Nougat brought a lot of multitasking improvements along with it, but the most notable addition is a unified multi-window mode (which shines bright in Google's Pixel phones). This means that every Android device can now use the same split-screen interface, and the days of software fragmentation caused by differing multi-window implementations by LG and Samsung are now over.
The coming year promises to be a good one for those of us watching the augmented and mixed reality world. And the Consumer Electronics Show (CES), starting Jan. 5 in Las Vegas, Nevada, for its 50th year, is bringing 2017 in with a bang—we're expecting a ton of great announcements on the horizon.
A few days ago, I pulled up the Windows Store on my HoloLens and saw a few new applications. One that caught my attention was Oriental Museum, which lets you explore China's Forbidden City, and the other one is very similar free demo app called Secrets of Ancient Egypt by Link Development.
Unity released the Beta 5.6 on December 13 with a bunch of new upgrades in the works, including support for Vulkan, better instancing options, and more improvements to particles—to name just a few that are potentially relevant to the mixed reality community. And today, December 15, Unity has just released the EditorVR that we reported on a few weeks ago as a part of their "Experimental" builds.
A new contender has entered the mixed reality ring. San Fransisco-based Occipital has just released an "Explorer Edition" of Bridge—an iPhone-based mixed and virtual reality headset that uses their popular Structure Sensor. At a fraction of the cost of a HoloLens developers kit, this could be a place many curious people use to find their NextReality.
Mirror, mirror on the wall, who's the smartest of them all? Since Max Braun's Medium post went viral back in January of 2016, smart mirrors have been appearing on tech blogs in all shapes and sizes. Some are technically sound, some incredibly easy, but all are visually compelling. However, we've never seen one with a fully functional operating system and gesture support—until now.
In recent weeks, Unity has made a few great leaps forward for HoloLens development. These new features will increase iteration speed inside Unity and quickly increase the output of applications in the mixed reality space. Of these new features, let's take some time to talk about Holographic Emulation and why this will do so much for the development community.
Today at the Unite '16 conference in Los Angeles, Unity's Timoni West and Amir Ebrahimi showed off its new virtual reality authoring and world editor, EditorVR, using the HTC Vive. Coming in December to Unity is a version of its editor that works inside a VR headset, which will change the way developers interact with the worlds they build—even if they aren't building for VR.
After many months of endless speculation over the mysterious augmented reality platform Magic Leap, software engineers worldwide have been waiting for any news of what development environment this amazing technology might use. Thanks to Paul Reynolds, the former Magic Leap Senior Director of SDKs and Apps, we no longer have to guess. Just like existing mixed, augmented, and virtual reality platforms, developers will be able to use their experience with Unity and the UNREAL engine.
Few companies have maintained such intense secrecy, in the face of such extreme hype, as Magic Leap, but the closer their mysterious Mixed Reality product comes to mass production, the harder it becomes to hide the details. Hopefully we'll find out way more details soon, as a Magic Leap job posting for a supply chain manager hint that they're readying for release in the next couple years.
Android Nougat is a godsend for tablet users, as it's packing some serious multitasking improvements. It goes well beyond the new split-screen mode, too, because as it turns out, there's a hidden setting that turns your apps into completely resizable windows within a desktop-like interface.
While Leap Motion and Microsoft are looking to capture natural human motion with cameras, Enflux figured out how to do it with a shirt and pants that feel completely natural.
The HoloLens opens up new, digital locales within our physical world, so it was only natural for the HoloLens Challenge to ask developers to create a portal into one. One developer rose to the task and gave life to wall art, turning it into an interactive game called Future Boy.
An average user's smartphone tinkering doesn't go much further than taking their phones out of the box, signing into their account, and installing apps. But some of us want more functionality and customizability than the basic experience provided by Android and iOS.
The HTC Vive and Valve's SteamVR make for one of the more compelling virtual reality experiences, mixing in real-world motion tracking with the immersive headset. But third-party manufacturers couldn't tap into the Vive's full potential and make creative new peripherals—until now.