Optimal Production Search Results

How To: Put electronic makeup on your talent in After Effects

BCC Smooth Tone is an image restoration filter that smoothes out skin imperfections while maintaining image detail and contrast in areas such as hair and eyes. This video tutorial from Paul Ezzy goes over the basics of applying the filter to a clip in AE and provides a brief lesson on how to use PixelChooser to increase the filter's effectiveness.

How To: Output a DV video signal using Adobe Photoshop

In this Photoshop tutorial, Richard Harrington explains how to output a DV video signal directly to a SD video monitor from Adobe Photoshop using a digital video converter via firewire and video preview controls. This is a very helpful tool for making adjustments to your color correction for use in broadcast video.

How To: Use the color range command in Adobe Photoshop

Some free tricks on how to use the color range command in Photoshop. Many people use the old method of utilizing the magic wand tool for selecting areas of color, the color range selection tool has more flexibility and control. Richard walks you through using this tool and shows some new features added in Photoshop CS4.

How To: Do native P2 editing in Final Cut Pro with MXF4mac

Native P2 Editing in Final Cut Pro with MXF4mac. Creative Cow is a support community for digital video, video editing, and media production professionals in broadcasting, motion graphics, special FX and film. Creative Cow hosts tutorials in a variety of softwares including Adobe programs (After Effects, Dreamweaver, Flash, Illustrator, InDesign, Photoshop, Premiere), Apple programs, Autodesk, AVID, Cinema 4D, Sony Vegas, Zaxwerks, and much more.

News: The "411" Film Production Bible Finally Hits Android Devices (For Free)

If you work in the film industry, are currently in film school, or have aspirations of being involved in the movie making process in some way, shape or form, you're probably very familiar with a certain set of books published by 411 Publishing that are commonly referred to as the "production bibles". If you live in the Los Angeles area, LA 411 is a valuable source of information when it comes to fulfilling your production needs. And if you're in New York, the NY 411 book is just as crucial fo...

How To: Create wet maps in Houdini 10

This tutorial looks at how to create a map of the wetness left by a particle fluid, so that you can correctly render surfaces with a wet look. It looks at rendering out a point cloud with wetness information, and creating a bespoke shader to correctly render surface using the point cloud. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by ...

How To: Refine 3D trails in Houdini 10

This one-two tutorial offers advice on how to work with bespoke shaders and compositing networks in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Refine 3D trails in Houdini 10 - Part 1 of 2.

How To: Use UV mapping in Houdini

This four-part series presents an introduction to some of the techniques for uv mapping in Houdini. This first part introduces the concept of UVs, and looks at UVProject as a way of adding UVs, and UVQuickShade as a way of visualising them. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, i...

How To: Render millions of particles in Houdini 10

This two-part tutorial looks at the techniques for rendering millions of particles in Houdini 10. The first part looks at using the popsolver to manipulate particles using both the standard pop nodes and dynamics forces. We use the interact pop, and random grouping of particles to build an ink like effect. We set up a smoke simulation and use the velocity field of that to advect (move) the particles. Whether you're new to Side Effects Software's popular 3D production program or a seasoned gra...

How To: Composite in Houdini 10

This video provides an introduction to basic compositing in Houdini. The first part looks at color and alpha planes, the use of matte shading. It also covers generator and filter compositing nodes, and the beginnings of masking. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including det...

How To: Upres smoke simulations in Houdini 10

This clip uses a smoke example to examine source variations and upres (techniques which are useful preparation for the pyrofx tools). Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Upres smoke simulations in Houdini 10 - Part 1 of 2.

How To: Create a realistic smoke effect in Houdini 10

This two-part tutorial series offers a look at the basics of smoke simulations. This first part looks at setting up a simulation, the fields involved, how to visualise them. It also looks at temperature and bouyancy as well as vortex confinement. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more informat...

How To: Instance a light to a particle in Houdini 10

This clip presents a quick look at how to instance lights to particles in Houdini. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Instance a light to a particle in Houdini 10.

How To: Create a particle-based explosion in Houdini 10

This clip presents a walkthrough of how to go about creating a particle based explosion in Houdini 10. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look.

How To: Make lighting models in Houdini with illuminance loops

This clip offers instructions on how to create your own lighting models using an illuminance loop in a VOP network. Whether you're new to Side Effects Software's popular 3D production program or a seasoned graphic artist just interested in better acquainting yourself with the application, you're sure to be well served by this free video tutorial. For more information, including detailed instructions, take a look. Make lighting models in Houdini with illuminance loops.