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How To: Throw a pot using two rubber ribs

Watch this instructional ceramics video to learn how to throw and shape with two ribs at the same time. Learn some basic tips of coning on a pottery wheel by squeezing slowly all the way up. It's another process in the wedging department that compresses the clay. Once you get the rhythm of the pottery wheel, give it a try and soon you'll be producing your own ceramics.

How To: Teach children to use their diaphragms

In this how to video, Kathie talks about using the diaphragm and shows some tools she's used to help kids with vocal exploration. These are great tips to utilize if you are teaching a music class or a children's choir. You'll be able to teach kids to sing in no time at all with this tutorial.

How To: Obey the rules of the road when driving in California

The California Department of Motor Vehicles (DMV) created this "Rules of the Road" video series specifically to help remind drivers about the requirements and responsibilities of being a safe driver. A CA DMV examiner explains rules of the road including: lane markings, road signs, speed limits, intersection rules, lane changes, turns, rights-of-way, parking, passing and much more.

How To: Make a ghillie suit

Watch this video tutorial to see how to make a ghillie suit, cheap and easy. But wait, what's a ghillie suit? A ghillie suit, or yowie suit, is a type of camouflage clothing designed to resemble heavy foliage. It's 3D camouflage, primarily used by military snipers and hunters, or to hide from terrorists. These camo ghillie suits include burlap and natural vegetation. Pull tall grass out, break down trees, hide yourself. Grab the burlap for less time consuming ghillie suit construction.

How To: Build wooden cabinet boxes

Do you want to learn how to build cabinets? Watch this five-part video tutorial for the basics of cabinet making using wood. Part one demonstrates the basics of making cabinet boxes from sheet goods while part two goes over how to cut the deck and stretchers for European-style frame less cabinets. Part three shows all the tools and some of the techniques you can use to apply edge banding. Finally, parts four and five demonstrates how to assemble to the cabinet carcass.

How To: Origami a Japanese iris with stem

Are you interested in origami? Watch this two-part video tutorial to learn how to origami fold a traditional Japanese iris with a little twist. The first part demonstrates how to make the flower origami while the second part shows how the stem is made.

How To: Do the country western line dance

In this video series, watch as line dancing expert Dawn Williams teaches how to line dance. Learn the various steps, how to move to the different counts, how to do tricks while line dancing, how to do the tub thump, and how to put it all together.

How To: Create a textured face in 3ds Max 8

This is a three-part 3ds max video tutorial that takes a look at using reference photos for creating a head texture. If you have photographs that can work, there really isn't any reason not to use them since they can often provide plenty of subtle details that would be very time consuming to add otherwise.

How To: Subscatter particles across a surface in Maya & Zbrush

This tutorial shows you how to subscatter particles (SSS) across the surface of a mesh using Zbrush and Maya then rendering with Mental Ray. In part one uvs are added to the Zbrush head to support the textures on the sss node. Part two shows you the basic node setup in Maya. Part 3 covers painting and applying diffuse maps in Zbrush to Maya, part 4 covers painting and applying the the front sss color map, part 5 covers the mid sss color map, part 6 applies the bump map to the sss node and par...

How To: Apply texture maps to a creature in Zbrush 3

This four part tutorial is Lesson 11 in the Zbrush series from Jason Welsh. It explains almost everything you need to know to texture a 3D creature in Zbrush. Part one teaches you how to produce a color map, part two goes over 32 bit normal maps and Displacement maps, part three covers 16 bit displacement and normal maps, and the last section covers spectral maps.