The year 2019 was filled with all the normal peaks and valleys of the tech business cycle, but this year was particularly important in a space as relatively young as the augmented reality industry.
Investment in augmented reality remained robust in 2019. For the third consecutive year, we looked back on the biggest funding deals in the AR industry this week, and a familiar name came out on top.
Augmented reality gaming pioneer and Pokémon GO mastermind Niantic is putting the pieces on the gameboard to prepare developers and gamers for the launch of its AR cloud platform.
There's a direct correlation between the proliferation of augmented reality apps and the demand for 3D content, and PTC just quantified that in dollars.
Finally, Spotify now works with Siri! It's been a long time coming, but as of Spotify Music version 8.5.6 for iOS 13, you can make Siri or Hey Siri on your iPhone play and control music in your Spotify account. But what commands can you use? We've built a list of everything you can tell Siri to do on Spotify right now, and as time goes on, the list may grow even more powerful.
Augmented reality plays a key role in the evolution of adjacent technologies, such as 5G connectivity and brain-control interfaces (BCI), and the business news of the week serves up proof points for both examples.
Apple might not be ready to unveil its rumored-yet-unconfirmed smartglasses. But the iPhone's current depth-sensing hardware is proving to be useful for both smartglasses makers and mobile AR apps.
Drone mishaps, such as the collision that scratched a military helicopter in New York, are becoming something of an everyday hazard.
As excitement looms for Apple's annual parade of pomp and circumstance for its latest lineup of iPhones, some hidden hints in an internal build of iOS 13 has Apple enthusiasts salivating for what Cupertino is testing in the AR wearables realm.
When the Steam Link app was first introduced in 2018, I was impressed. As long as you were on the same network as your PC, you could play your Steam games on your phone. But now, it's even more impressive. By enabling a few extra settings, you can play your Steam library on mobile data anywhere in the world.
This week, while Apple was the subject of thinly sourced reports that it had canceled development of its oft-rumored smartglasses, the Cupertino was actually laying the foundation for its AR hardware future with a new initiative focused on mentoring Chinese developers in mobile AR development.
While a viable version of consumer-grade smartglasses has yet to find mainstream success, two more contenders emerged this week, as Vuzix confirmed that a leak of a fashion-forward design is legitmate and Vivo introduced tethered smartglasses designed to pair with its new 5G smartphone.
Niantic's Harry Potter: Wizards Unite offers players an augmented reality look into the world of witchcraft and wizardry. The Wizarding World and Harry Potter novel series is full of unique and interesting characters, which is why it makes sense that Wizards Unite offers you to take the role of one of three "Professions" — Auror, Magizoologist, and Professor. The question is, which one do you pick?
During the recent Augmented World Expo (AWE), we had a chance to try out the Lenovo ThinkReality A6 AR headset. Unfortunately, the experience was all downhill from there.
As the Augmented World Expo (AWE) prepares to open its doors to AR developers and enthusiasts, we sat down with founder Ori Inbar to talk about AR's growth over the past decade, and what the future may hold.
In just a few weeks, on May 29, the annual AWE (Augmented World Expo) conference will take place once again in Silicon Valley (Santa Clara, California, to be exact).
In recent weeks we've talked about the growing trend of smartglasses makers moving the brains of their devices to smartphones, and now a veteran of the space has joined that movement.
Over the past two years, the tech industry has formed a series of symbiotic relationships that are now converging in the augmented reality space. This week, we took a look at these interrelated technologies and how they are shaping the future of AR.
The era of AT&T and Magic Leap has quietly entered a new phase that ramps up the mainstreaming of the cutting edge augmented reality device.
To borrow from the canon of Game of Thrones, what is dead may never die. And while the Meta Company that we knew this time last year is no more, the patent infringement lawsuit filed against the company lives on.
As Microsoft continues to bask in the glow of its HoloLens 2 unveiling and begins ramping up the hype to launch, Nreal and Vuzix are carving out their own niches in the AR hardware landscape.
The Apple rumor mill is getting its first real workout of 2019, and this time the whispers are more exciting than usual.
With the growing list of products Apple offers, the number of devices connected to your Apple ID can get quite extensive. Having all those devices connected to your Apple ID helps you keep track of them, but when it comes time to part ways with an Apple TV or Apple Watch, those devices can still be attached to your Apple ID. In some cases, this could affect the overall security of your account.
The augmented reality industry had enough twists this week to surprise even M. Night Shyamalan.
Despite being at the helms of the RCS push, Google Fi has yet to support the new messaging protocol. It would've made too much sense if the Google-created MVNO was one of the first to support the feature Google's been pushing on other OEMs and carriers for years, but alas, they haven't. Well, better late than never — Google has finally announced support for RCS Universal Profile on Fi.
The recent announcement of a $480 million US Army contract awarded to Microsoft over Magic Leap for supplying 100,000 augmented reality headsets shows just a how lucrative the enterprise (and government) sector can be for AR.
Over the years, Magic Leap's long-cultivated shroud of mystery led some onlookers to buy into the company's dream before even trying the device, while for others, the secrecy seems to have stoked the kind of resentment and overcorrecting critique usually reserved for the mighty Apple.
Apple often cites its tight integration of hardware and software for its success. Startup Illumix is looking to do the same thing for AR gaming by building an AR platform for its apps.
Cited by many listed on this year's NR30 list as the most important event in the last 12 months, last year's release of ARKit catapulted Apple CEO Tim Cook to the top of Next Reality's rankings. This week, we dug deeper by explaining why he's at the top of the list of NR30 Mobile AR leaders.
If there's been one signature design element for Apple's iPhones, it was the circular Home button. It served as the "everything" button for each iPhone model until last year's iPhone X, but now, it's completely absent from the iPhone XS, XS Max, and XR. Should you be worried? Short answer: No.
The new iPhone XR, XS, and XS Max have everyone buzzing. But, at first glance, the XR and XS look pretty similar in almost every way. So, what's the difference? It comes down to the XR's "Liquid Retina" LCD screen vs. the XS's "Super Retina" OLED display. How do they compare, and why does it matter when considering which new iPhone to preorder?
While Magic Leap has gained attention for its ability to raise capital, the company (now with an actual product on the market) still faces an uphill climb against the titans of the industry.
Apple's testing a new app for iOS 12 called Shortcuts, and it has a lot of overlap with their existing Workflow app. So much overlap, in fact, that Workflow won't be sticking around for much longer.
It's been a long road, but the guys over at CoolStar have finally come up with a stable, semi-untethered jailbreak for 64-bit iPhones, iPads, and iPad touches running on iOS 11.2 up to 11.3.1, with the latest update extending coverage to 11.4 beta 3. So if you've held off on updating to the latest iOS 11.4.1, your patience has finally paid off.
Apparently, it's Google Week for the augmented reality business. Now that ARCore has a firm foothold in the app ecosystem, Google is making a case with educators and marketers that the apps should have a place in schools and campaigns, and the company is also encouraging developers to learn how to build apps using ARCore.
There's a growing sentiment around the web that when it comes to Android, stock is best. Many people prefer the clean look of Google's vision for Android, but manufacturers like LG will add features and themes on top of this base to differentiate themselves from the pack. But these OEM skins, as they're called, aren't always as overbearing as you might think.
As Magic Leap prepares to ship the Magic Leap One later this year, the company is putting its focus on mentoring developers and creators to build a content ecosystem for the spatial computing platform.
If you're looking for your gaming fix and nothing on the App Store is piquing your interest, you should give soft-launched games a try. These are games that haven't been released in the US yet because they're getting tested in smaller markets first. Using a simple workaround, you can install them on your iPhone in any country.
Samsung Experience (better known as TouchWiz) can take some time to get used to when you switch to a Galaxy from another Android device. It's a bit heavy-handed with the features, and many consider the UI theme to be a little over the top. Thankfully, there are several stock settings that can dial this back.
Chrome is the browser of choice for millions of iPhone and Android users, largely thanks to its user-friendly interface and native Google support. But with concerns over sharing private information with massive companies growing, many people are starting to want a little less Google integration in Chrome.